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Difference between revisions of "The Last Stand: Aftermath"

From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
Line 93: Line 93:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
|fov notes                  =  
+
|fov notes                  = Isometric perspective.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Exclusive fullscreen is also supported.
 
|anisotropic                = unknown
 
|anisotropic                = unknown
|anisotropic notes          =  
+
|anisotropic notes          = There's a generic "Quality" slider that is described to affect texture quality.
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = FXAA, SMAA, TAA (applying Nvidia DSR is also possible)
|vsync                      = unknown
+
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = There's also an option to cap the framerate at 30/60/75/90/120/144/240 FPS.
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = true
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = Noticeable lag when aiming and no option for raw mouse input.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
Line 165: Line 165:
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Labeled as "Vibration" in the options menu.
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
Line 183: Line 183:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Separate sliders for overall sound, music, and sound effects volume.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  

Revision as of 14:52, 28 December 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Last Stand: Aftermath
The Last Stand: Aftermath cover
Developers
Con Artist Games
Publishers
Armor Games Studios
Engines
Unity 2019[Note 1]
Release dates
Windows November 16, 2021
Taxonomy
Series The Last Stand
The Last Stand: Aftermath on IGDB
The Last Stand: Aftermath on MobyGames
The Last Stand
The Last Stand: Legacy Collection 2021
The Last Stand: Aftermath 2021

General information

Official Discord server
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Con Artist Games\The Last Stand_ Aftermath\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1266840/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Con Artist Games\The Last Stand_ Aftermath\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1266840/pfx/[Note 2]

Save game cloud syncing

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Isometric perspective.
Windowed
Borderless fullscreen windowed
Exclusive fullscreen is also supported.
Anisotropic filtering (AF)
There's a generic "Quality" slider that is described to affect texture quality.
Anti-aliasing (AA)
FXAA, SMAA, TAA (applying Nvidia DSR is also possible)
Vertical sync (Vsync)
There's also an option to cap the framerate at 30/60/75/90/120/144/240 FPS.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Separate sliders for overall sound, music, and sound effects volume.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-10400F
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) AMD Radeon RX 570
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.26f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2021-11-29