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Difference between revisions of "Dead to Rights II"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
Line 48: Line 48:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|}}
 
{{Game data/config|Windows|}}
}}
 
 
===Change keybindings===
 
{{Fixbox|description=Change keybindings|ref=|fix=
 
#Edit <code>{{p|game}}\pc.ini\</code>
 
 
The key bindings cannot be changed ingame, only via the launcher, which might not work anymore.
 
 
Here are some explanations for the lines and sections in the file:
 
<pre>
 
# shooting
 
bind Mouse HA1_CLK VK_LBUTTON CLICK
 
bind Mouse HA1_DWN VK_LBUTTON DOWN
 
bind Mouse HA1_UP VK_LBUTTON UP
 
 
# walking
 
bind Keyboard WIN_UP_ARROW VK_ARROW_UP DOWN
 
bind Keyboard WIN_DOWN_ARROW VK_ARROW_DOWN DOWN
 
bind Keyboard WIN_RIGHT_ARROW VK_ARROW_RIGHT DOWN
 
bind Keyboard WIN_LEFT_ARROW VK_ARROW_LEFT DOWN
 
 
#bullet time (hold key) and jump
 
bind Mouse HA3_CLK VK_MBUTTON CLICK
 
bind Mouse HA3_DWN VK_MBUTTON DOWN
 
bind Mouse HA3_UP VK_MBUTTON UP
 
 
# auto aim an enemy
 
bind Mouse HA5_CLK VK_RBUTTON CLICK
 
bind Mouse HA5_DWN VK_RBUTTON DOWN
 
bind Mouse HA5_UP VK_RBUTTON UP
 
 
#crouch
 
bind Keyboard HA7_CLK VK_RCONTROL CLICK
 
bind Keyboard HA7_DWN VK_RCONTROL DOWN
 
bind Keyboard HA7_UP VK_RCONTROL UP
 
 
# next/prev weapon/item
 
bind Keyboard HA9_CLK VK_PRIOR CLICK
 
 
# next/prev weapon/item
 
bind Keyboard HAA_CLK VK_NEXT CLICK
 
 
# switch between weapons and items category
 
bind Keyboard HAB_CLK VK_HOME CLICK
 
bind Keyboard HAC_CLK VK_END CLICK
 
 
#calling the dog
 
bind Keyboard HA8_CLK VK_BACK CLICK
 
bind Keyboard HA8_DWN VK_BACK DOWN
 
bind Keyboard HA8_UP VK_BACK UP
 
</pre>
 
 
To change the key bind you have to adjust the "VK_" value to something different.
 
 
E.g. to change walking from the arrow keys to WSAD change it like this:
 
 
From:
 
<pre>
 
bind Keyboard WIN_UP_ARROW VK_ARROW_UP DOWN
 
bind Keyboard WIN_DOWN_ARROW VK_ARROW_DOWN DOWN
 
bind Keyboard WIN_RIGHT_ARROW VK_ARROW_RIGHT DOWN
 
bind Keyboard WIN_LEFT_ARROW VK_ARROW_LEFT DOWN
 
</pre>
 
To:
 
<pre>
 
bind Keyboard WIN_UP_ARROW VK_W DOWN
 
bind Keyboard WIN_DOWN_ARROW VK_S DOWN
 
bind Keyboard WIN_RIGHT_ARROW VK_D DOWN
 
bind Keyboard WIN_LEFT_ARROW VK_A DOWN
 
</pre>
 
You can also change something from mouse to keyboard or the other way around.
 
To change bullet time and jumping from middle mouse button to space you can this:
 
 
From:
 
<pre>
 
bind Mouse HA3_CLK VK_MBUTTON CLICK
 
bind Mouse HA3_DWN VK_MBUTTON DOWN
 
bind Mouse HA3_UP VK_MBUTTON UP
 
</pre>
 
 
To:
 
<pre>
 
bind Keyboard HA3_CLK         VK_SPACE CLICK
 
bind Keyboard HA3_DWN VK_SPACE DOWN
 
bind Keyboard HA3_UP VK_SPACE UP
 
</pre>
 
 
}}
 
}}
  

Revision as of 19:28, 2 November 2021

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Dead to Rights II
Dead to Rights II cover
Developers
Widescreen Games
Windows Namco
Publishers
Namco
Engines
RenderWare
Release dates
Windows August 15, 2005
Taxonomy
Series Dead to Rights
Dead to Rights II on MobyGames
Dead to Rights II on Wikipedia
Dead to Rights
Dead to Rights 2003
Dead to Rights II 2005

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Key points

Frame rates above 60 FPS makes controls unresponsive, see Video settings.

Availability

Source DRM Notes Keys OS
Retail
Requires online activation
English version. Uses ActiveMark DRM.[1]
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
Russian version. Uses StarForce 3 DRM[Note 1].
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Activation servers for the English version were shut down at an unknown date.[6]
Not available digitally.

Game data

Configuration file(s) location

System Location
Windows

Skip intro videos

Skip intro movies
  1. Go to <path-to-game>\video\
  2. Delete or rename INTRO_RW.pss, lg_namco.pss and lg_wsg.pss

Save game data location

System Location
Windows

Video

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled by default, can be forced off in control panel.
60 FPS
120+ FPS
The controls becomes unresponsive at framerates above 60 FPS.[citation needed]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Set widescreen resolution[7]
  1. Remove Settings.cfg from <path-to-game>\save\ if you have it.
  2. Edit pc.cfg in the installation folder and find the following strings:
  3. SetBkInt32		ASPECT_WIDTH				4
    SetBkInt32		ASPECT_HEIGHT				3
    
    SetBkInt32		MODE_WIDTH					1024
    SetBkInt32		MODE_HEIGHT					768
    
  4. Modify them to the desired resolution, e.g. for 1920x1080:
  5. SetBkInt32		ASPECT_WIDTH				16
    SetBkInt32		ASPECT_HEIGHT				9
    
    SetBkInt32		MODE_WIDTH					1920
    SetBkInt32		MODE_HEIGHT					1080
    
  6. After this modification, always start game directly from DTR2.exe in the installation folder, not from the game launcher.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues fixed

The launcher fails to start

The root installation folder can get flagged as read-only and prevent the launcher from working.
Flag the game folder as not read-only[citation needed]
  1. Browse to the folder above <path-to-game>.
  2. Right click on the game folder and select Properties.
  3. Under Attributes, uncheck Read-only and click OK.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[2][3][4][5] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.

References

  1. Verified by User:Ptolemy on 2020-08-07
    Verified using Protection ID.
  2. Windows Vista support - StarForce Support
  3. Windows 7 support - StarForce Support
  4. Windows 8.1 support - StarForce Support
  5. Windows 10 support - StarForce Support
  6. Verified by User:Ptolemy on 2020-08-07
    Tried activating the game on August 7th, 2020. Could not do so.
  7. Dead to Rights II | WSGF - last accessed on 2017-04-13