Difference between revisions of "Ninja Blade"
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Revision as of 08:51, 14 October 2021
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Developers | |
---|---|
FromSoftware | |
Windows | Noviy Disk |
Publishers | |
Noviy Disk | |
bitComposer Games | |
Hungary | EVM |
Release dates | |
Windows | October 31, 2009 |
Reception | |
Metacritic | 61 |
IGDB | 58 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, Quick time events |
Art styles | Realistic |
Themes | Japan, Supernatural |
Key points
- 30 FPS cap is enabled by default every time the game is launched (disable in settings).[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 5.70.7.2 DRM | |||
Retail | Only in Hungary. | |||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NinjaBlade\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/37010/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NinjaBlade\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/37010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Flawless Widescreen to remove letterboxing. | ||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Use Flawless Widescreen. | ||
4K Ultra HD | Detects native,DSR or GeDoSaTo without issue | ||
Field of view (FOV) | |||
Windowed | Can also be toggled with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Can be forced via GPU drivers or GeDoSaTo GeDo provides better results since it also filters 2D elements otherwise scaled by point filtering at any resolution other than 1280x720. Follow this guide under the "Fixing bad 2D scaling" section |
||
Anti-aliasing (AA) | 2x-16x MSAA. Alternatively you can also use other methods outlined under "Anti Aliasing Information" in this post. Most are Nvidia specific but some are vendor agnostic. | ||
Vertical sync (Vsync) | The in game vsync is broken and causes performance problems. You will need to disable Vsync on each run of the game and force via GPU drivers instead.[1] | ||
60 FPS | Game defaults to a 30 FPS cap that has to be disabled each time you run the game. Menus run at 30FPS regardless.[1] Higher frame rates can introduce problems with executing finishing moves on regular enemies.[2] | ||
120+ FPS | Frame rate is capped at ~112 FPS. See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput | |
Full controller support | ||
Controller remapping | Has several different presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | Supports rumble with a rumble intensity setting in menu. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music,Sound Effects,Voices | |
Surround sound | Uses FMOD, upto 7.1 but at least some cut-scenes are stereo and some QTE sections 5.1. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Download available. | |||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[3] |
---|
|
Poor performance
- The game has very poor performance for some users even though GPU usage may be low.[1]
Workaround[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 64 |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS ATI Radeon HD 2600 XT 256 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | DirectX 9.0с compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (37010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 Guru3D.com Forums - View Single Post - NVidia Anti-Aliasing Guide (updated)
- ↑ [1] - last accessed on 2020-04-05
- ↑ Verified by User:Keith on 2017-12-04