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Difference between revisions of "Force of Elements"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
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{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
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|discord                   =  
|discord notes         =  
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|discord notes             =  
|epic games store       =  
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|epic games launcher       =  
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|gog galaxy             =  
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Revision as of 08:26, 4 October 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Force of Elements
Force of Elements cover
Developers
Wicked Fun
Release dates
Windows Cancelled[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Epic Hero Bundle
Windows
New Player Bundle
Windows
Premium Bundle
Windows
Dashing Rogue Bundle
Windows
Berserker Bundle
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/368980/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/368980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

No API information; edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Temporary Downtime - last accessed on February 17, 2019
    "It pains me to say this, but development has been frozen for about a year. It's unlikely that the game will ever see a proper release, or come back online for that matter. Most members of the team have moved on to other projects and companies, including me; I haven't been involved with Wicked Fun for about 8 months. I'm still technically flagged as a developer, but am not authorized to do anything on the behalf of the company. Short of a burst of funding to rejuvenate Wicked Fun, or a buyout of the FoE IP, it's unlikely FoE will make a comeback."