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Difference between revisions of "Half Past Fate"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
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==Video settings==
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==Input settings==
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{{Image|Half Past Fate - keyboard controls.png|Keyboard controls}}
 
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{{Image|Half Past Fate - gamepad controls (Xbox).png|Gamepad controls (Xbox controller)}}
 
{{Image|Half Past Fate - gamepad controls (Xbox).png|Gamepad controls (Xbox controller)}}
 
{{Image|Half Past Fate - gamepad controls (DS4).png|Gamepad controls (DualShock 4)}}
 
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==Audio settings==
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|separate volume notes    = Music, Sound Effects

Revision as of 23:40, 24 September 2021

Half Past Fate
Half Past Fate cover
Developers
Serenity Forge
Publishers
Way Down Deep
Engines
Unity 2018[Note 1]
Release dates
Windows March 12, 2020
macOS (OS X) March 12, 2020
Reception
Metacritic 75
OpenCritic 69
Half Past Fate on HowLongToBeat
Half Past Fate on IGDB
Half Past Fate on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Serenity Forge\Half Past FateGameData\UserSettings.dat
HKEY_CURRENT_USER\SOFTWARE\Serenity Forge\Half Past Fate\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1048740/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Serenity Forge\Half Past FateGameData\Save.dat
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1048740/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Used instead of exclusive fullscreen.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Most sprites are animated at much lower framerates.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard controls
Keyboard controls
Gamepad controls (Xbox controller)
Gamepad controls (Xbox controller)
Gamepad controls (DualShock 4)
Gamepad controls (DualShock 4)

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Metal support
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Intel HD Graphics
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.12.6
Processor (CPU) SSE2 instruction set support
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) Metal compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2018.4.14f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2021-02-25