Difference between revisions of "Primordia"
From PCGamingWiki, the wiki about fixing PC games
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|directdraw versions = 5 | |directdraw versions = 5 | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = true | |opengl versions = true | ||
|opengl notes = | |opengl notes = | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
− | |macos intel 32-bit app = | + | |macos intel 32-bit app = false |
− | |macos intel 64-bit app = | + | |macos intel 64-bit app = true |
− | |macos app notes = | + | |macos arm app = |
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 22:45, 15 September 2021
Developers | |
---|---|
Wormwood Studios | |
Publishers | |
Wadjet Eye Games | |
Engines | |
Adventure Game Studio | |
Release dates | |
Windows | December 5, 2012 |
macOS (OS X) | April 23, 2013[1] |
Linux | June 2015 |
Reception | |
Metacritic | 72 |
IGDB | 65 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Post-apocalyptic, Sci-fi |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- A demo is available from the official website and from Wadjet Eye Games.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\acsetup.cfg[Note 1] |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/ags/Primordia/acsetup.cfg |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Primordia\ |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/ags/Primordia/agssave.* |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics options accessed through
<path-to-game>\winsetup.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pixel-perfect 320x200 (16:10). Scaling algorithm is either nearest-neighbor or bilinear. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Since the game is rendered with low-resolution pixel art, traditional anti-aliasing is impossible. The game does support sprite scaling, however. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is locked to 40 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Audio, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | Fan translation, download. Recommended 0.91. | |||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
DirectDraw | 5 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | DirectX 5 compatible | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM | |
Other | This game currently does not support macOS 10.13 High Sierra |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).