Monsters vs. Aliens
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Developers | |
---|---|
Beenox | |
Publishers | |
Activision | |
Russia | 1C Company |
Engines | |
Goliath Engine | |
Release dates | |
Windows | March 27, 2009 |
Taxonomy | |
Series | DreamWorks |
⤏ Go to series page | |
Gold and Glory: The Road to El Dorado | 2000 |
Shrek (series) | |
Spirit (series) | |
Antz Extreme Racing | 2002 |
Sinbad: Legend of the Seven Seas | 2003 |
Shark Tale | 2004 |
Madagascar (series) | |
Over the Hedge | 2006 |
Bee Movie Game | 2007 |
Kung Fu Panda (series) | |
Monsters vs. Aliens | 2009 |
DreamWorks All-Star Kart Racing | 2023 |
Availability
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Activision\Monsters vs. Aliens (TM)\Settings\Display |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Activision\Activision\Monsters vs. Aliens (TM)\Save\MVA_Save.fpop |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | It is possible to edit the height and weight through Computer\HKEY_CURRENT_USER\Software\Activision\Monsters vs. Aliens (TM)\Settings\Display in Regedit | ||
4K Ultra HD | Antialiasing remains at 2X or 0x when reaching 4k resolution. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA, up to 8x. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | The mouse is only used in 2 player mode, certain sections and menu. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Although there is an option to invert the y axis, the adjustment only works for controllers. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | If one plugs in the Xbox controller while the game is already running, the game won’t display the button prompts and one will only be able to navigate through the menus. To avoid this issue, one needs to go to the options menu and switch from keyboard to gamepad, or return to the game’s start menu and press a button on the controller first. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | If the controller is disconnected, it prompts the user to reconnect it, but provides the option to switch to the keyboard if the user presses the ↵ Enter ley. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | It can only detect keyboard and controller keystrokes in the menus and multiplayer mode. This is because the game can only detect one type of control for a player and not both keyboard and controller for the same player. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and FX. | |
Surround sound | 3.0 [1] | |
Subtitles | ||
Closed captions | Only certain dialogue, such as burps, screaming, etc. | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Local retail only. | |||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues unresolved
THE SELECTED SAVE GAME IS CORRUPTED OR INVALID/WARNING : BAD SAVEGAME VERSION
- When loading a saved game, the game displays one of the following two messages. At present, there is no known solution to this issue.
THE GAME CRASH WHEN IT STARTS/LOADS A SAVE.
- There is a solution for this problem, but only for certain MSI laptop models with 12th generation Intel processor. On these devices, use MSI DRM Fix Tool.[2][3]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon XP 2400+ |
Intel Pentium 4 2.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X800 128 MB of VRAM DirectX 9 compatible | Nvidia GeForce 7600 GS ATI Radeon X1600 XT 256 MB of VRAM |
Other | 6x CD-ROM drive |
References
- ↑ Verified by User:Epicgames4 on 2024-02-22
- The game uses the left, right, and center channels. This has been verified with Orban Loudness Meter and a 7.1 surround receiver with HDMI on Windows 11 Insider Preview (ni_release).
- ↑ Troubleshooting Game & Application Unexpected Crash - last accessed on 2024-04-06
- ↑ Verified by User:Epicgames4 on 2023-08-27