Difference between revisions of "The Legend of Zelda: Majora's Mask (2 Ship 2 Harkinian)"
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Killerklown (talk | contribs) (→Audio) |
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{{stub}} | {{stub}} | ||
{{State|state=postdev}} | {{State|state=postdev}} | ||
− | {{Disambig|the unofficial PC port from the decompilation of the game|the recompiled PC port|[[The Legend of Zelda: Majora's Mask (Zelda 64: | + | {{Disambig|the unofficial PC port from the decompilation of the game|the recompiled PC port|[[The Legend of Zelda: Majora's Mask (Zelda 64: Recompiled)]]}} |
{{Infobox game | {{Infobox game | ||
|title = The Legend of Zelda: Majora's Mask | |title = The Legend of Zelda: Majora's Mask | ||
Line 11: | Line 11: | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|May | + | {{Infobox game/row/date|Windows|May 26, 2024}} |
− | {{Infobox game/row/date|OS X|May | + | {{Infobox game/row/date|OS X|May 26, 2024}} |
− | {{Infobox game/row/date|Linux|May | + | {{Infobox game/row/date|Linux|May 26, 2024}} |
|reception = | |reception = | ||
Line 57: | Line 57: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Official | https://github.com/HarbourMasters/2ship2harkinian/releases/tag/1.0.0 | DRM-free | Requires an original Nintendo 64 copy. | | Windows, OS X, Linux }} | + | {{Availability/row| Official | https://github.com/HarbourMasters/2ship2harkinian/releases/tag/1.0.0 | DRM-free | Requires an original USA Nintendo 64 copy. | | Windows, OS X, Linux }} |
}} | }} | ||
Line 128: | Line 128: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[MSAA]] up to 8x. |
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Game was originally designed to run at 20 FPS. Frame interpolation goes up to 360 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 177: | Line 177: | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
Line 187: | Line 187: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes = | |invert controller y-axis notes = | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |playstation controllers = | + | |playstation controllers = true |
|playstation controller models = unknown | |playstation controller models = unknown | ||
|playstation controllers notes = | |playstation controllers notes = | ||
− | |playstation prompts = | + | |playstation prompts = false |
|playstation prompts notes = | |playstation prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 210: | Line 210: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = nintendo |
− | |other button prompts notes= | + | |other button prompts notes= Prompts are for Nintendo 64 and GameCube controllers. |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 236: | Line 236: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Huge majority of dialogues are text based. |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
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|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = |
Latest revision as of 12:16, 29 May 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
This page is for the unofficial PC port from the decompilation of the game. For the recompiled PC port, see The Legend of Zelda: Majora's Mask (Zelda 64: Recompiled).
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|
Developers | |
---|---|
Original | Nintendo EAD |
Publishers | |
Original | Nintendo |
Release dates | |
Windows | May 26, 2024 |
macOS (OS X) | May 26, 2024 |
Linux | May 26, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Series | The Legend of Zelda |
The Legend of Zelda: Majora's Mask (2 Ship 2 Harkinian) is a singleplayer game in the The Legend of Zelda series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Requires an original USA Nintendo 64 copy. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA up to 8x. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game was originally designed to run at 20 FPS. Frame interpolation goes up to 360 FPS. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts | Prompts are for Nintendo 64 and GameCube controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Huge majority of dialogues are text based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |