User:ThatOneReaper/Sandbox 2
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dgVoodoo 2
January 9, 2013Release dates |
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Key points
- DirectX 11 compatible hardware is required
- dgVoodoo 2 wraps Glide and DirectX (versions 1-7) under Direct3D 11, allowing for near perfect rendering of older titles
General information
Availability
Source | DRM | Notes | Keys | OS |
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Utility details
Description
dgVoodoo 2 is a graphics API wrapper. It takes any supported API and uses Direct3D 11 (GPU feature level 10.1) as the output.
As of v2.44, the following APIs are supported:
- Glide (2.11, 2.45, 3.1, 3.1 Napalm)
- DirectX
- DirectDraw (1-7)
- Direct3D (1-7)
Installation
Setup dgVoodoo 2 |
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Most details about the utility are covered in-depth in the Readme files included with the download.
Readme.txt
covers the overall utility and describes basic usage and general configuration information.ReadmeDirectX.txt
covers details specific to the DirectX portion of the wrapper (DirectDraw and Direct3D).ReadmeGlide.txt
covers details specific to the Glide portion of the wrapper.
Usage
Use dgVoodoo 2 |
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Video
- The level of effectiveness to which forcing video settings via the wrapper will vary from game to game.
Graphics feature | State | Notes | |
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Widescreen resolution | |||
Multi-monitor | Can direct output towards a specific monitor, but not span across multiple. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Can force wrapped games to switch between fullscreen and windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Can force up to 8x MSAA. | ||
Vertical sync (Vsync) | Can force Vsync. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Other information
API
Technical specs | Supported | Notes |
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Direct3D | 2, 3, , 5, 6, 7, 11 | Direct3D 11 is used as output. Not all features are supported. See the ReadmeDirectX.txt file for details. |
DirectDraw | 1, 2, 3, 4, 5, 6, 7 | Not all features are supported. See the ReadmeDirectX.txt file for details. |
Glide | 2.11, 2.45, 3.1, 3.1 Napalm | Not all features are supported. See the ReadmeGlide.txt file for details. |
Software renderer | DirectX only. | |
Shader Model support | 4.1, 5 | Part of DirectX 11 output. |
Executable | 32-bit | 64-bit | Notes |
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Windows |
System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | Vista, 7, 8, 8.1 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 10.1 compatible Shader model 4.1 support |