Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Worms World Party"

From PCGamingWiki, the wiki about fixing PC games
m (Removed stub template)
(moved windowed and widescreen fixes to standard locations)
Line 1: Line 1:
 +
{{cleanup}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Worms_World_Party.jpg
 
|cover        = Worms_World_Party.jpg
Line 23: Line 24:
 
{{Availability/row| Retail | | unknown |}}
 
{{Availability/row| Retail | | unknown |}}
 
}}
 
}}
 
==Essential improvements==
 
===Arbitrary screen resolutions===
 
It is possible to set any screen resolution for the gameplay environment up to 32767x32767 through the [http://worms2d.info/ReSolution ReSolution] plugin. Letterboxing starts at sizes greater than '''6012x2902''' for open-island maps, and '''1916x854''' for closed-cavern maps. Multi-monitor support is possible by combining this plugin with the windowed mode hack (see below) and manually adjusting the total screen resolution in the settings file. In combination with the windowed mode hack it's also possible to optionally zoom the game (via the mouse wheel, keyboard or touchscreen) and be able to resize the game's screen real estate using the respective options. Alt+Enter will optionally switch between borderless fullscreen window fill and a nonfullscreen window.
 
 
ReSolution supports [[Worms 2]] as well.
 
 
===Windowed mode hack===
 
It is possible to run Worms World Party in a window through a windowed mode hack, either with or without the window border (can only be enabled for the gameplay process). It will also perform an external conversion of the 8-bit palette to 32-bit, resolving the color issues on Windows Vista and 7, as well as improving performance on Windows 8 and newer. It can be combined with the ReSolution plugin to change the window dimensions during the game, independently of the GPU/monitor capabilities. It's possible to zoom and resize the game combined with ReSolution when using this hack. The "VerticalSync" setting, enabled by default, synchronizes the displayed frame rate with the monitor refresh rate.
 
 
Details and download links can be found [http://www.tus-wa.com/?topic=21030 here]. This is essentially the same as the wrapper-based compatibility fix mentioned above, just giving extra functionality to the game. To enable windowed mode, set "WindowedInGame" (for the gameplay process) and/or "WindowedFrontend" (for the pre-game menu screens) to 1 in the settings file.
 
  
 
==Game data==
 
==Game data==
Line 57: Line 47:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See the description for [[Worms_World_Party#Arbitrary_screen_resolutions|arbitrary screen resolutions]] above.
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Can be achieved with both the ReSolution and windowed mode hacks.
+
|multimonitor notes        = Use the [[#Widescreen resolution|Widescreen resolution]] and [[#Windowed|Windowed]] fixes.
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = No letterboxing for open islands, letterboxed to 1916x854 in caverns.
 
|ultrawidescreen notes      = No letterboxing for open islands, letterboxed to 1916x854 in caverns.
Line 67: Line 57:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Through the [[Worms_World_Party#Windowed_mode_hack|windowed mode hack]] (see above)
+
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Through the windowed mode hack with "Border" set to 0 in the ini file.
+
|borderless windowed notes  = Through the [[#Windowed|Windowed]] hack with "Border" set to 0 in the ini file.
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
Line 75: Line 65:
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = Through the windowed mode hack, as "VerticalSync" in the ini file.
+
|vsync notes                = Through the [[#Windowed|Windowed]] hack, as "VerticalSync" in the ini file.
 
|oculus rift                = false
 
|oculus rift                = false
 
|oculus rift notes          =  
 
|oculus rift notes          =  
Line 83: Line 73:
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
It is possible to set any screen resolution for the gameplay environment up to 32767x32767 through the [http://worms2d.info/ReSolution ReSolution] plugin. Letterboxing starts at sizes greater than '''6012x2902''' for open-island maps, and '''1916x854''' for closed-cavern maps. Multi-monitor support is possible by combining this plugin with the [[#Windowed|windowed]] hack and manually adjusting the total screen resolution in the settings file. In combination with the windowed mode hack it's also possible to optionally zoom the game (via the mouse wheel, keyboard or touchscreen) and be able to resize the game's screen real estate using the respective options. {{key|Alt|Enter}} will optionally switch between borderless fullscreen window fill and a nonfullscreen window.
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
It is possible to run Worms World Party in a window through a windowed mode hack, either with or without the window border (can only be enabled for the gameplay process). It will also perform an external conversion of the 8-bit palette to 32-bit, resolving the color issues on Windows Vista and 7, as well as improving performance on Windows 8 and newer. It can be combined with the ReSolution plugin to change the window dimensions during the game, independently of the GPU/monitor capabilities. It's possible to zoom and resize the game combined with ReSolution when using this hack. The "VerticalSync" setting, enabled by default, synchronizes the displayed frame rate with the monitor refresh rate.
 +
 +
Details and download links can be found [http://www.tus-wa.com/?topic=21030 here]. This is essentially the same as the wrapper-based compatibility fix mentioned above, just giving extra functionality to the game. To enable windowed mode, set "WindowedInGame" (for the gameplay process) and/or "WindowedFrontend" (for the pre-game menu screens) to 1 in the settings file.
  
 
==Input settings==
 
==Input settings==
Line 117: Line 116:
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes = Uses DirectSound defaults. Can be force-disabled using the windowed mode hack (see above) with "UseFGCGetForegroundWindow" set to 1.
+
|mute on focus lost notes = Uses DirectSound defaults. Can be force-disabled using the [[#Windowed|windowed]] hack with "UseFGCGetForegroundWindow" set to 1.
 
|eax support              = false
 
|eax support              = false
 
|eax support notes        =  
 
|eax support notes        =  

Revision as of 06:56, 14 October 2014

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Worms World Party
Cover image missing, please upload it
Developers
Team17
Publishers
Titus Software
Release dates
Windows April 6, 2001
Worms World Party on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Worms 1995
Worms 2 1997
Worms Pinball 1998
Worms Armageddon 1999
Worms World Party 2001
Worms Blast 2002
Worms 3D 2003
Worms Forts: Under Siege 2004
Worms 4: Mayhem 2005
Worms Reloaded 2010
Worms Crazy Golf 2011
Worms Ultimate Mayhem 2011
Worms Revolution 2012
Worms Clan Wars 2013
Worms 3 2014
Worms World Party Remastered 2015
Worms W.M.D 2016
Worms Rumble 2020

General information

Worms Knowledge Base
Unofficial Worms Wiki

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Configuration file location

Save game data location

Video settings

Template:Video settings

Essential improvements

Widescreen resolution

It is possible to set any screen resolution for the gameplay environment up to 32767x32767 through the ReSolution plugin. Letterboxing starts at sizes greater than 6012x2902 for open-island maps, and 1916x854 for closed-cavern maps. Multi-monitor support is possible by combining this plugin with the windowed hack and manually adjusting the total screen resolution in the settings file. In combination with the windowed mode hack it's also possible to optionally zoom the game (via the mouse wheel, keyboard or touchscreen) and be able to resize the game's screen real estate using the respective options. Alt+ Enter will optionally switch between borderless fullscreen window fill and a nonfullscreen window.

Windowed

It is possible to run Worms World Party in a window through a windowed mode hack, either with or without the window border (can only be enabled for the gameplay process). It will also perform an external conversion of the 8-bit palette to 32-bit, resolving the color issues on Windows Vista and 7, as well as improving performance on Windows 8 and newer. It can be combined with the ReSolution plugin to change the window dimensions during the game, independently of the GPU/monitor capabilities. It's possible to zoom and resize the game combined with ReSolution when using this hack. The "VerticalSync" setting, enabled by default, synchronizes the displayed frame rate with the monitor refresh rate.

Details and download links can be found here. This is essentially the same as the wrapper-based compatibility fix mentioned above, just giving extra functionality to the game. To enable windowed mode, set "WindowedInGame" (for the gameplay process) and/or "WindowedFrontend" (for the pre-game menu screens) to 1 in the settings file.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
LAN play
6
Online play
6

Issues fixed

Windows 7, 8+ and Vista compatibility

The game can crash with a "Worms World Party has stopped working" error and can show wrong colors on some Windows 7 and Vista machines. The game can also perform badly on Windows 8+ and display white forms instead of controls in menus. There are various unofficial fixes to these problems.

A solution to the crashes, palette issues and Windows 8+ problems can be found here. Download the archive on that website and extract it into your Worms World Party folder. It is compatible with all versions of the game, but make sure to remove all other fixes first to prevent any possible conflicts. The fix works by encapsulating the DirectDraw windowed mode wrapper to bypass common unexpected errors with DirectDraw initialization on Vista and later. The colour palette is converted into 32-bit color in real time, also eliminating the colour issues. Windows 8+ performance issues are fixed by this, as well as whiteness in input forms and when starting a game.

There are alternative workarounds for the palette problems on Windows 7 and Vista. One of them involves killing the explorer.exe process, then starting the game.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Pentium 100MHz
System memory (RAM) 32MB
Hard disk drive (HDD) 300MB
Video card (GPU) 4MB of VRAM