Difference between revisions of "World War II Combat: Road to Berlin"
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AlphaYellow (talk | contribs) |
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# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|User.ini}} and {{file|{{P|uid}}}}.ini (Username is inside {{folder|Profiles}} folder). | # Open {{file|User.ini}} and {{file|{{P|uid}}}}.ini (Username is inside {{folder|Profiles}} folder). | ||
− | # Go to the following lines and change <code>6</code> to <code>0. | + | # Go to the following lines and change <code>6</code> to <code>0.1</code>: |
# <pre>MouseX=Count bXAxis | Axis aMouseX Speed=6</pre>_<pre>MouseY=Count bYAxis | Axis aMouseY Speed=6</pre> | # <pre>MouseX=Count bXAxis | Axis aMouseX Speed=6</pre>_<pre>MouseY=Count bYAxis | Axis aMouseY Speed=6</pre> | ||
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to: | # Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to: | ||
Line 267: | Line 267: | ||
#* {{code|0.002}} for 500Hz polling rate | #* {{code|0.002}} for 500Hz polling rate | ||
#* {{code|0.001}} for 1000Hz polling rate | #* {{code|0.001}} for 1000Hz polling rate | ||
− | # | + | # Change the line <code>MouseSensitivity=</code> to <code>50</code> in User.ini (more or less, if needed to adjust). |
}} | }} | ||
Revision as of 13:05, 5 June 2023
Developers | |
---|---|
Direct Action Games | |
Publishers | |
Groove Games | |
Russia | 1C Company |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | January 24, 2006 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Europe, Historical, World War II |
Series | World War II (Groove Games series), Battlestrike |
World War II (Groove Games series) | |
---|---|
World War II: Sniper - Call to Victory | 2004 |
World War II Combat: Road to Berlin | 2006 |
World War II Combat: Iwo Jima | 2006 |
Warnings
World War II Combat: Road to Berlin is a singleplayer and multiplayer first-person action, FPS and shooter game in the World War II (Groove Games series) and Battlestrike series.
Key points
- Suffers from poor performance on Windows 8/8.1/10/11, due to their bad DirectDraw emulation. See Issues fixed.
- Retrofitted by City Interactive as Battlestrike: Secret Weapons (in Europe) and Rajd na Berlin: Tajna Broń III Rzeszy (in Poland).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Groove Games\Berlin\*.ini |
Save game data location
System | Location |
---|
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Toggle with Alt+↵ Enter. See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Edit Berlin.ini[1] |
---|
Notes
|
Field of view (FOV)
Edit User.ini[2] |
---|
DesiredFOV=85.000000 DefaultFOV=85.000000 Notes
|
Windowed
Modify window size and set to start as Windowed[3] |
---|
|
Anisotropic filtering (AF)
Edit Berlin.ini[4] |
---|
|
Use dgVoodoo2.[5] |
---|
Vertical sync (Vsync)
Edit Berlin.ini[6] |
---|
|
Use dgVoodoo2.[7] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Poor performance on Windows 8/8.1/10/11
Install dgVoodoo2. |
---|
Jerky/Uneven mouse movement
Edit User.ini[8] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-06-05
- ↑ Verified by User:AlphaYellow on 2023-05-06