Warhammer 40,000: Dawn of War II: Retribution
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Revision as of 05:52, 1 September 2014 by Garrett (talk | contribs) (→Video settings: windowed hackable; fixed parameter wording)
Developers | |
---|---|
Relic Entertainment | |
Publishers | |
THQ | |
Engines | |
Essence Engine 2.0 | |
Release dates | |
Windows | March 1, 2011 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/56437/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/56437/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Vertical sync (Vsync)
Instructions |
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Input settings
Custom keyboard binding
Instructions |
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Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Due to be removed in the Steamworks update. | ||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Due to be removed in the Steamworks update. |
Issues fixed
Pagefile
- Dawn of War II will not run unless you have a pagefile of at least 1.5 GB in size.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Pentium IV 3.2 GHz, or any dual core processor | Any Core 2 , Athlon X2, or better |
System memory (RAM) | 1 GB (XP) 1.5 GB (Vista, 7) |
2 GB |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | Nvidia GeForce 6600 GT ATI X1600 128 MB of VRAM Shader model 3.0 support |
Nvidia GeForce 7800GT Nvidia GT200 series ATI X1900/HD3600 series 256 MB of VRAM Shader model 3.0 support |
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