Difference between revisions of "Unreal II: The Awakening"
m (Added in audio settings table.) |
m (→Video settings: updated video settings template) |
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[[File:Unreal_II_Video.png|290px|right|thumb|In-game graphics settings.]] | [[File:Unreal_II_Video.png|290px|right|thumb|In-game graphics settings.]] | ||
[[File:Unreal II Shadows.png|290px|right|thumb|In-game shadows settings.]] | [[File:Unreal II Shadows.png|290px|right|thumb|In-game shadows settings.]] | ||
− | {{Video | + | {{Video settings |
− | | | + | |wsgf link = http://www.wsgf.org/dr/unreal-ii-awakening |
− | | | + | |widescreen wsgf award = silver |
− | | | + | |multimonitor wsgf award = limited |
− | | | + | |ultrawidescreen wsgf award = incomplete |
− | | | + | |4k ultra hd wsgf award = incomplete |
− | |multimonitor =false | + | |widescreen resolution = true |
− | | | + | |widescreen resolution notes= |
− | |fov =hackable | + | |multimonitor = false |
− | | | + | |multimonitor notes = |
− | |windowed =true | + | |ultrawidescreen = unknown |
− | | | + | |ultrawidescreen notes = |
− | | | + | |4k ultra hd = unknown |
− | | | + | |4k ultra hd notes = |
− | |anisotropic =false | + | |fov = hackable |
− | | | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |antialiasing =false | + | |windowed = true |
− | | | + | |windowed notes = |
− | |vsync =true | + | |borderless windowed = false |
− | | | + | |borderless windowed notes = |
+ | |anisotropic = false | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
}} | }} | ||
Revision as of 08:21, 30 July 2013
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Key points
- Comes bundled with modding tools
- Small community
General information
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine
- Steam Users' Forums for game series
- Steam Community Discussions
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Improvements
Official patches
- US Official Unreal 2 Patch United States Version 1403
- EU Official Unreal 2 Patch Europe Version 1403
Bonus Content
Solaris Base Bonus Map is an additional map created by Matthias Worch.
Unreal Editor
Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game.
Version 3 of the editor comes bundled with all versions of Unreal 2.
It can be found in the Systems folder in the game's main directory.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Input settings
Audio settings
Issues fixed
Steam Screenshot Fix
Instructions |
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