Difference between revisions of "Unreal II: The Awakening"
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{{infobox | {{infobox | ||
|title = Unreal II: The Awakening | |title = Unreal II: The Awakening | ||
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}} | }} | ||
{{Series|Unreal}} | {{Series|Unreal}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{++}} Comes bundled with modding tools | ||
+ | {{--}} Small community | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=377 Steam Users' Forums] | ||
+ | {{mm}} [http://liandri.beyondunreal.com Liandri Archives] - A dedicated Unreal wiki site that collects information about all the games in the series. | ||
+ | {{mm}} [http://wiki.beyondunreal.com/ Unreal Wiki] - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine. | ||
+ | |||
==Availability== | ==Availability== | ||
{{Availability Table| | {{Availability Table| | ||
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}} | }} | ||
− | == | + | == Improvements == |
− | === Official === | + | [[File:Unreal II Audio.png|290px|right|thumb|In-game audio settings.]] |
+ | === Official patches === | ||
*[http://www.fileplanet.com/121585/120000/fileinfo/Unreal-2-v1403-Patch US Official Unreal 2 Patch] United States Version 1403 | *[http://www.fileplanet.com/121585/120000/fileinfo/Unreal-2-v1403-Patch US Official Unreal 2 Patch] United States Version 1403 | ||
*[http://www.fileplanet.com/134251/130000/fileinfo/Unreal-2-v1403-Patch-%5BUK%5D EU Official Unreal 2 Patch] Europe Version 1403 | *[http://www.fileplanet.com/134251/130000/fileinfo/Unreal-2-v1403-Patch-%5BUK%5D EU Official Unreal 2 Patch] Europe Version 1403 | ||
=== Bonus Content === | === Bonus Content === | ||
− | [http://www.worch.com/2004/06/07/solaris-base/ Solaris Base Bonus Map] is an additional map created by Matthias Worch. | + | [http://www.worch.com/2004/06/07/solaris-base/ Solaris Base Bonus Map] is an additional map created by Matthias Worch. |
− | == | + | === Unreal Editor === |
− | + | Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game. | |
− | === | + | Version 3 of the editor comes bundled with all versions of Unreal 2. |
− | Go to <code><gameDir>\system</code>. Open <code>user.ini</code> | + | |
+ | It can be found in the Systems folder in the game's main directory. | ||
+ | |||
+ | == Game data == | ||
+ | [[File:Unreal_II_General.png|290px|right|thumb|In-game general settings.]] | ||
+ | === Game files location === | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Windows (Retail)|}} | ||
+ | {{Game Location Table/row|Windows (Steam)|C:\Program Files (x86)\Steam\steamapps\common\Unreal II The Awakening}} | ||
+ | {{Game Location Table/row|Windows (GOG.com)|}} | ||
+ | }} | ||
+ | |||
+ | === [[Save game cloud syncing]] === | ||
+ | {{Save Game Cloud Syncing | ||
+ | |steam_cloud =false | ||
+ | |steam_cloud_notes = | ||
+ | |origin = | ||
+ | |origin_notes = | ||
+ | |uplay = | ||
+ | |uplay_notes = | ||
+ | |gamesave_manager =true | ||
+ | |gamesave_manager_notes = | ||
+ | |gamestow = | ||
+ | |gamestow_notes = | ||
+ | |synctocloud = | ||
+ | |synctocloud_notes = | ||
+ | |square_enix = | ||
+ | |square_enix_notes = | ||
+ | }} | ||
+ | |||
+ | ==Video settings== | ||
+ | [[File:Unreal_II_Video.png|290px|right|thumb|In-game graphics settings.]] | ||
+ | [[File:Unreal II Shadows.png|290px|right|thumb|In-game shadows settings.]] | ||
+ | {{Video Settings | ||
+ | |wsgf_link =http://www.wsgf.org/dr/unreal-ii-awakening | ||
+ | |widescreen_wsgf_award =silver | ||
+ | |multimonitor_wsgf_award =limited | ||
+ | |widescreen_resolution =true | ||
+ | |widescreen_resolution_notes= | ||
+ | |multimonitor =false | ||
+ | |multimonitor_notes = | ||
+ | |fov =hackable | ||
+ | |fov_notes =See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | |windowed =true | ||
+ | |windowed_notes = | ||
+ | |fullscreen =false | ||
+ | |fullscreen_notes = | ||
+ | |anisotropic =false | ||
+ | |anisotropic_notes = | ||
+ | |antialiasing =false | ||
+ | |antialiasing_notes = | ||
+ | |vsync =true | ||
+ | |vsync_notes = | ||
+ | }} | ||
+ | |||
+ | === Field of view (FOV) === | ||
+ | Go to <code><gameDir>\system</code>. Open <code>user.ini</code>. Find these lines: | ||
<pre>DesiredFOV=90.000000 | <pre>DesiredFOV=90.000000 | ||
DefaultFOV=90.000000</pre> | DefaultFOV=90.000000</pre> | ||
Change the values to set your FOV to your preference. Recommended 100 for 16:10 resolutions and 105 for 16:9 resolutions. | Change the values to set your FOV to your preference. Recommended 100 for 16:10 resolutions and 105 for 16:9 resolutions. | ||
+ | ==Input settings== | ||
+ | [[File:Unreal II Controls.png|290px|right|thumb|In-game key map settings.]] | ||
+ | [[File:Unreal II Input.png|290px|right|thumb|In-game input settings.]] | ||
+ | [[File:Unreal II HUD.png|290px|right|thumb|In-game HUD settings.]] | ||
+ | {{Input Settings | ||
+ | |key_remap =true | ||
+ | |key_remap_notes = | ||
+ | |acceleration_option =true | ||
+ | |acceleration_option_notes = | ||
+ | |controller_support =unknown | ||
+ | |controller_support_notes = | ||
+ | }} | ||
+ | |||
+ | == Issues fixed == | ||
=== Steam Screenshot Fix === | === Steam Screenshot Fix === | ||
By default the F12 button changes your contrast, if you're trying to take a screenshot with Steam's default key, it will undesirably change the contrast. | By default the F12 button changes your contrast, if you're trying to take a screenshot with Steam's default key, it will undesirably change the contrast. | ||
− | Go to <code><gameDir>\system</code>. Open <code>user.ini</code> | + | Go to <code><gameDir>\system</code>. Open <code>user.ini</code>. Find the line: |
<pre>F12=BumpContrast</pre> | <pre>F12=BumpContrast</pre> | ||
Remove BumpContrast to take screenshots correctly. | Remove BumpContrast to take screenshots correctly. | ||
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==System requirements== | ==System requirements== | ||
{{System Requirements | {{System Requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = Microsoft Windows® 2000/Windows XP | + | |minOS = Microsoft Windows® 2000/Windows XP |
− | |minproc = Intel Pentium® III 1.0 GHz or AMD Athlon 1.0 GHz or higher processor | + | |minproc = Intel Pentium® III 1.0 GHz or AMD Athlon 1.0 GHz or higher processor |
− | |minmem = 128 MB | + | |minmem = 128 MB |
− | |minGPU = DirectX® version 9.0b or higher | + | |minGPU = DirectX® version 9.0b or higher |
+ | |minHD = 2.2 GB free | ||
}} | }} | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 14:35, 11 May 2013
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Key points
- Comes bundled with modding tools
- Small community
General information
- Steam Users' Forums
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Availability
Improvements
Official patches
- US Official Unreal 2 Patch United States Version 1403
- EU Official Unreal 2 Patch Europe Version 1403
Bonus Content
Solaris Base Bonus Map is an additional map created by Matthias Worch.
Unreal Editor
Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game.
Version 3 of the editor comes bundled with all versions of Unreal 2.
It can be found in the Systems folder in the game's main directory.
Game data
Game files location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Go to <gameDir>\system
. Open user.ini
. Find these lines:
DesiredFOV=90.000000 DefaultFOV=90.000000
Change the values to set your FOV to your preference. Recommended 100 for 16:10 resolutions and 105 for 16:9 resolutions.
Input settings
Issues fixed
Steam Screenshot Fix
By default the F12 button changes your contrast, if you're trying to take a screenshot with Steam's default key, it will undesirably change the contrast.
Go to <gameDir>\system
. Open user.ini
. Find the line:
F12=BumpContrast
Remove BumpContrast to take screenshots correctly.