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Difference between revisions of "Unreal II: The Awakening"

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m (updated template usage, replaced: {{Series: → {{Series|)
(Major cleanup of the page. Added in missing tables, general information, and some screenshots.)
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{{cleanup}}
 
 
 
{{infobox
 
{{infobox
 
|title          = Unreal II: The Awakening
 
|title          = Unreal II: The Awakening
Line 10: Line 8:
 
}}
 
}}
 
{{Series|Unreal}}
 
{{Series|Unreal}}
 +
 +
'''Key points'''
 +
{{++}} Comes bundled with modding tools
 +
{{--}} Small community
 +
 +
'''General information'''
 +
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=377 Steam Users' Forums]
 +
{{mm}} [http://liandri.beyondunreal.com Liandri Archives] - A dedicated Unreal wiki site that collects information about all the games in the series.
 +
{{mm}} [http://wiki.beyondunreal.com/ Unreal Wiki] - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
 +
 
==Availability==
 
==Availability==
 
{{Availability Table|
 
{{Availability Table|
Line 16: Line 24:
 
}}
 
}}
  
== Patches ==
+
== Improvements ==
=== Official ===
+
[[File:Unreal II Audio.png|290px|right|thumb|In-game audio settings.]]
 +
=== Official patches ===
 
*[http://www.fileplanet.com/121585/120000/fileinfo/Unreal-2-v1403-Patch US Official Unreal 2 Patch] United States Version 1403
 
*[http://www.fileplanet.com/121585/120000/fileinfo/Unreal-2-v1403-Patch US Official Unreal 2 Patch] United States Version 1403
 
*[http://www.fileplanet.com/134251/130000/fileinfo/Unreal-2-v1403-Patch-%5BUK%5D EU Official Unreal 2 Patch] Europe Version 1403
 
*[http://www.fileplanet.com/134251/130000/fileinfo/Unreal-2-v1403-Patch-%5BUK%5D EU Official Unreal 2 Patch] Europe Version 1403
  
 
=== Bonus Content ===
 
=== Bonus Content ===
[http://www.worch.com/2004/06/07/solaris-base/ Solaris Base Bonus Map] is an additional map created by Matthias Worch.  
+
[http://www.worch.com/2004/06/07/solaris-base/ Solaris Base Bonus Map] is an additional map created by Matthias Worch.
  
== Graphical Tweaks ==
+
=== Unreal Editor ===
The vast majority of graphical tweaks are accomplished by editing the games .ini configuration files {{Located where?}} with a word editing program such as notepad.
+
Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game.
  
=== Widescreen FOV Fix ===
+
Version 3 of the editor comes bundled with all versions of Unreal 2.
Go to <code><gameDir>\system</code>. Open <code>user.ini</code>{{Give full location!}}. Find these lines:  
+
 
 +
It can be found in the Systems folder in the game's main directory.
 +
 
 +
== Game data ==
 +
[[File:Unreal_II_General.png|290px|right|thumb|In-game general settings.]]
 +
=== Game files location ===
 +
{{Game Location Table|
 +
{{Game Location Table/row|Windows (Retail)|}}
 +
{{Game Location Table/row|Windows (Steam)|C:\Program Files (x86)\Steam\steamapps\common\Unreal II The Awakening}}
 +
{{Game Location Table/row|Windows (GOG.com)|}}
 +
}}
 +
 
 +
=== [[Save game cloud syncing]] ===
 +
{{Save Game Cloud Syncing
 +
|steam_cloud            =false
 +
|steam_cloud_notes      =
 +
|origin                =
 +
|origin_notes          =
 +
|uplay                  =
 +
|uplay_notes            =
 +
|gamesave_manager      =true
 +
|gamesave_manager_notes =
 +
|gamestow              =
 +
|gamestow_notes        =
 +
|synctocloud            =
 +
|synctocloud_notes      =
 +
|square_enix            =
 +
|square_enix_notes      =
 +
}}
 +
 
 +
==Video settings==
 +
[[File:Unreal_II_Video.png|290px|right|thumb|In-game graphics settings.]]
 +
[[File:Unreal II Shadows.png|290px|right|thumb|In-game shadows settings.]]
 +
{{Video Settings
 +
|wsgf_link                  =http://www.wsgf.org/dr/unreal-ii-awakening
 +
|widescreen_wsgf_award      =silver
 +
|multimonitor_wsgf_award    =limited
 +
|widescreen_resolution      =true
 +
|widescreen_resolution_notes=
 +
|multimonitor              =false
 +
|multimonitor_notes        =
 +
|fov                        =hackable
 +
|fov_notes                  =See [[#Field of view (FOV)|Field of view (FOV)]].
 +
|windowed                  =true
 +
|windowed_notes            =
 +
|fullscreen                =false
 +
|fullscreen_notes          =
 +
|anisotropic                =false
 +
|anisotropic_notes          =
 +
|antialiasing              =false
 +
|antialiasing_notes        =
 +
|vsync                      =true
 +
|vsync_notes                =
 +
}}
 +
 
 +
=== Field of view (FOV) ===
 +
Go to <code><gameDir>\system</code>. Open <code>user.ini</code>. Find these lines:  
 
<pre>DesiredFOV=90.000000
 
<pre>DesiredFOV=90.000000
 
DefaultFOV=90.000000</pre>
 
DefaultFOV=90.000000</pre>
 
Change the values to set your FOV to your preference. Recommended 100 for 16:10 resolutions and 105 for 16:9 resolutions.  
 
Change the values to set your FOV to your preference. Recommended 100 for 16:10 resolutions and 105 for 16:9 resolutions.  
  
 +
==Input settings==
 +
[[File:Unreal II Controls.png|290px|right|thumb|In-game key map settings.]]
 +
[[File:Unreal II Input.png|290px|right|thumb|In-game input settings.]]
 +
[[File:Unreal II HUD.png|290px|right|thumb|In-game HUD settings.]]
 +
{{Input Settings
 +
|key_remap                  =true
 +
|key_remap_notes            =
 +
|acceleration_option        =true
 +
|acceleration_option_notes  =
 +
|controller_support        =unknown
 +
|controller_support_notes  =
 +
}}
 +
 +
== Issues fixed ==
 
=== Steam Screenshot Fix ===
 
=== Steam Screenshot Fix ===
 
By default the F12 button changes your contrast, if you're trying to take a screenshot with Steam's default key, it will undesirably change the contrast.
 
By default the F12 button changes your contrast, if you're trying to take a screenshot with Steam's default key, it will undesirably change the contrast.
Go to <code><gameDir>\system</code>. Open <code>user.ini</code>{{Give full location!}}. Find the line:  
+
Go to <code><gameDir>\system</code>. Open <code>user.ini</code>. Find the line:  
 
<pre>F12=BumpContrast</pre>
 
<pre>F12=BumpContrast</pre>
 
Remove BumpContrast to take screenshots correctly.
 
Remove BumpContrast to take screenshots correctly.
 
== Mods ==
 
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal.
 
 
=== Maps ===
 
Maps are custom levels that are created using mod tools or editors.
 
 
== Useful Links ==
 
*[http://forums.steampowered.com/forums/forumdisplay.php?f=377 Steam] only has a forum for the entire Unreal series rather than Unreal 2 itself. Contains useful information and tutorials for installing mods and custom maps for all Unreal games.
 
*[https://en.wikipedia.org/wiki/Unreal_II:_The_Awakening Wikipedia's article] about Unreal 2 which is more about basic information about the game, it's development, story and plot.
 
*[http://widescreengamingforum.com/dr/unreal-ii-awakening Widescreen Gaming Forum's] wiki article about widescreen and multimonitor support.
 
  
 
==System requirements==
 
==System requirements==
 
{{System Requirements
 
{{System Requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|minOS = Microsoft Windows® 2000/Windows XP
+
|minOS   = Microsoft Windows® 2000/Windows XP
|minproc = Intel Pentium® III 1.0 GHz or AMD Athlon 1.0 GHz or higher processor
+
|minproc = Intel Pentium® III 1.0 GHz or AMD Athlon 1.0 GHz or higher processor
|minmem = 128 MB
+
|minmem   = 128 MB
|minGPU = DirectX® version 9.0b or higher
+
|minGPU   = DirectX® version 9.0b or higher
 +
|minHD    = 2.2 GB free
 
}}
 
}}
  
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 14:35, 11 May 2013

Template:Infobox

Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 Cancelled

Key points

Comes bundled with modding tools
Small community

General information

Steam Users' Forums
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.

Availability

Template:Availability Table

Improvements

In-game audio settings.

Official patches

Bonus Content

Solaris Base Bonus Map is an additional map created by Matthias Worch.

Unreal Editor

Unreal Editor is the official modding program for the Unreal 2 engine. It is used to create professional levels and full scale conversions for the game.

Version 3 of the editor comes bundled with all versions of Unreal 2.

It can be found in the Systems folder in the game's main directory.

Game data

In-game general settings.

Game files location

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

In-game graphics settings.
In-game shadows settings.

Template:Video Settings

Field of view (FOV)

Go to <gameDir>\system. Open user.ini. Find these lines:

DesiredFOV=90.000000
DefaultFOV=90.000000

Change the values to set your FOV to your preference. Recommended 100 for 16:10 resolutions and 105 for 16:9 resolutions.

Input settings

In-game key map settings.
In-game input settings.
In-game HUD settings.

Template:Input Settings

Issues fixed

Steam Screenshot Fix

By default the F12 button changes your contrast, if you're trying to take a screenshot with Steam's default key, it will undesirably change the contrast. Go to <gameDir>\system. Open user.ini. Find the line:

F12=BumpContrast

Remove BumpContrast to take screenshots correctly.

System requirements

Template:System Requirements