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Difference between revisions of "Tribes: Vengeance"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
Line 54: Line 54:
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = hackable
+
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = hackable
+
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
Line 66: Line 66:
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Force in the graphics card control panel.
+
|antialiasing notes        =  
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =
+
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
Line 81: Line 81:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
 
{{Fixbox|description=Edit INI files|ref=<ref>[http://www.moddb.com/games/swat-4/addons/swat-4-widescreen-mod-gold-edition moddb, SWAT 4 Widescreen Mod (Gold Edition)]</ref>|fix=
 
{{Fixbox|description=Edit INI files|ref=<ref>[http://www.moddb.com/games/swat-4/addons/swat-4-widescreen-mod-gold-edition moddb, SWAT 4 Widescreen Mod (Gold Edition)]</ref>|fix=
 
 
{{ii}} Base game
 
{{ii}} Base game
  
# Go to the [[#Game data|configuration folder]].
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|DefTribesGUIState.ini}}.
 
# Open {{file|DefTribesGUIState.ini}}.
 
# Add or Adjust the following lines accordingly to your resolution
 
# Add or Adjust the following lines accordingly to your resolution
Line 102: Line 100:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
 
{{Fixbox|description=Edit ini file|ref={{cn|date=January 2017}}|fix=
 
{{Fixbox|description=Edit ini file|ref={{cn|date=January 2017}}|fix=
# Go to the [[#Game data|Configuration file(s) location]].
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|User.ini}} (make sure you have run the game at least once).
 
# Open {{file|User.ini}} (make sure you have run the game at least once).
 
# Go to class <code>[Engine.PlayerController]</code>.
 
# Go to class <code>[Engine.PlayerController]</code>.
Line 112: Line 109:
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration folder]] with a text editor (make sure you have run the game at least once)
+
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration file(s) location]] with a text editor (make sure you have run the game at least once)
 
# Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line)
 
# Find <code>Suppress=WindowedMode</code> and comment it (put a <code>;</code> at beginning of the line)
  
Line 121: Line 118:
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration folder]] with a text editor (make sure you have run the game at least once)
+
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration file(s) location]] with a text editor (make sure you have run the game at least once)
 
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 
# In this section adjust line <code>LevelOfAnisotropy=1</code> (maximum is 16).
 
# In this section adjust line <code>LevelOfAnisotropy=1</code> (maximum is 16).
Line 128: Line 125:
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration folder]] with a text editor (make sure you have run the game at least once)
+
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration file(s) location]] with a text editor (make sure you have run the game at least once)
 
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 
# In this section find <code>UseVSync=False</code> which can be set to true to enable v-sync
 
# In this section find <code>UseVSync=False</code> which can be set to true to enable v-sync
 
}}
 
}}
 +
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit ini file|ref={{cn|date=July 2016}}|fix=
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration folder]] with a text editor (make sure you have run the game at least once)
+
# Open <code>TV_CD_DVD.ini</code> within [[#Game data|configuration file(s) location]] with a text editor (make sure you have run the game at least once)
 
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 
# Go to class <code>[D3DDrv.D3DRenderDevice]</code>.
 
# In this section adjust line <code>DesiredRefreshRate=60</code>
 
# In this section adjust line <code>DesiredRefreshRate=60</code>
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|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts           = unknown
+
|xinput controllers        = unknown
|button prompts notes     =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 
{{Fixbox|description=Edit User.ini|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit User.ini|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|Configuration file(s) location]].
+
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|User.ini}} (make sure you have run the game at least once)
 
# Open {{file|User.ini}} (make sure you have run the game at least once)
 
# Add the following lines at the bottom:
 
# Add the following lines at the bottom:

Revision as of 10:51, 13 August 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Tribes: Vengeance
Tribes: Vengeance cover
Developers
Irrational Games
Publishers
Sierra Entertainment
Engines
Unreal Engine 2
Release dates
Windows October 5, 2004
Tribes: Vengeance on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Tribes
Subseries of Metaltech
Starsiege: Tribes 1998
Tribes 2 2001
Tribes: Vengeance 2004
Tribes: Ascend 2012
Tribes 3: Rivals 2024

Key points

Re-released for free by Hi-Rez Studios in 2015

General information

Tribalwar
Subreddit
Fan site with download

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM.
Windows
Official website
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Program\Bin[Note 1]
<path-to-game>\Content\System[Note 1]

Save game data location

System Location
Windows <path-to-game>\Content\Saves[Note 1]

Video settings

Template:Video settings

Widescreen resolution

Edit INI files[1]
Base game
  1. Go to the configuration file(s) location.
  2. Open DefTribesGUIState.ini.
  3. Add or Adjust the following lines accordingly to your resolution
ScreenResolutionChoices=800x600
ScreenResolutionChoices=1024x576
ScreenResolutionChoices=1024x768
ScreenResolutionChoices=1280x720
ScreenResolutionChoices=1280x1024
ScreenResolutionChoices=1366x768
ScreenResolutionChoices=1600x1200
ScreenResolutionChoices=1920x1080
ScreenResolutionChoices=2560x1440
ScreenResolutionChoices=3840x2160

Field of view (FOV)

Edit ini file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once).
  3. Go to class [Engine.PlayerController].
  4. In this section adjust both DesiredFOV=85.000000 and DefaultFOV=85.000000.

Windowed

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Find Suppress=WindowedMode and comment it (put a ; at beginning of the line)

Notes

You can toggle between fullscreen and windowed mode with Alt+ Enter now

Anisotropic filtering (AF)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line LevelOfAnisotropy=1 (maximum is 16).

Vertical sync (Vsync)

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section find UseVSync=False which can be set to true to enable v-sync

High frame rate

Edit ini file[citation needed]
  1. Open TV_CD_DVD.ini within configuration file(s) location with a text editor (make sure you have run the game at least once)
  2. Go to class [D3DDrv.D3DRenderDevice].
  3. In this section adjust line DesiredRefreshRate=60

Input settings

Template:Input settings

Mouse acceleration

Edit User.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini (make sure you have run the game at least once)
  3. Add the following lines at the bottom:
[Engine.PlayerInput]
bInvertMouse=False
MouseSmoothingMode=0
MouseSmoothingStrength=0.000000
MouseSensitivity=1.00000
MouseSamplingTime=0.001
MouseAccelThreshold=0.000000
DoubleClickTime=0.200000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Mouse sensitivity

Edit User.ini[citation needed]
  1. Set in-game sensitivity slider to 1.00
  2. Calculate your sensitivity for UT2004 on mouse-sensitivity.com
  3. Edit your User.ini with a text editor:
[Engine.Input]
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0

[Engine.PlayerInput]
MouseSensitivity=1.00000
[Engine.PlayerInput] entries are created upon inverting mouse y-axis

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play
GameSpy services have been shut down;[2] see GameSpy for workarounds.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE
Processor (CPU) Intel Pentium III 1.0 GHz
AMD Athlon 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 7200
32 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References