Difference between revisions of "Thief: Deadly Shadows"
(Added empty audio settings) |
(added audio settings and settings screenshots, added note to vsync about potential problem) |
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== Video settings == | == Video settings == | ||
+ | [[File:Thief Deadly Shadows video settings.png|290px|right|thumb|Video settings.]] | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/thief-deadly-shadows | |wsgf link = http://www.wsgf.org/dr/thief-deadly-shadows | ||
Line 82: | Line 83: | ||
|antialiasing notes = Called MultiSampling; also see [[#Use MultiSampling and Bloom together|Use MultiSampling and Bloom together]]. | |antialiasing notes = Called MultiSampling; also see [[#Use MultiSampling and Bloom together|Use MultiSampling and Bloom together]]. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Disabling can cause [[#Garrett gets stuck when lock picking or using ladders|lock picking and ladder issues]]. |
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
Line 102: | Line 103: | ||
==Audio settings== | ==Audio settings== | ||
+ | [[File:Thief Deadly Shadows audio settings.png|290px|right|thumb|Audio settings.]] | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sound Effects and Music |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Subtitles for all speech (disabled by default). |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
|eax support notes = | |eax support notes = | ||
}} | }} |
Revision as of 22:16, 10 September 2013
Developers | |
---|---|
Ion Storm | |
Publishers | |
Eidos Interactive | |
Square Enix | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | May 25, 2004 |
Thief | |
---|---|
Thief: The Dark Project | 1998 |
Thief II: The Metal Age | 2000 |
Thief: Deadly Shadows | 2004 |
The Dark Mod (unofficial spin-off) | 2009 |
Thief | 2014 |
Key points
- The Sneaky Upgrade adds widescreen/multi-monitor support and fixes various issues.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Improvements
v1.1 Patch (retail)
The latest retail patch is v1.1. Digital distribution versions already include this patch.
Sneaky Upgrade
- The Sneaky Upgrade adds native widescreen/multi-monitor support and fixes compatibility issues.
- If you have used T3FovPatch run it again and select 4:3 otherwise Sneaky Upgrade's changes will be incorrect.
Disable intro movies
Instructions |
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Mods
- A detailed forum thread for mods and enhancements is available on the Steam Users' Forums.
The Minimalist Project
The Minimalist Project aims to provide an experience more like Thief: The Dark Project and Thief II and also make the game more challenging in general. This is achieved by various game changes, such as fatigue, removal of 3rd person camera, choice of mission play style and various others.
Video settings
Input settings
Audio settings
Issues fixed
- A detailed forum thread for technical difficulties is available on the Through The Looking Glass forum.
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Intro movie keeps repeating
- This problem occurs on multi-core systems and is fixed by the Sneaky Upgrade.
Instructions |
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Garrett gets stuck when lock picking or using ladders
- This is caused by high frame rates; enable Vsync and use a refresh rate no higher than 60Hz.
Instructions |
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Temporary switch to desktop or black screen when loading
Instructions |
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Use MultiSampling and Bloom together
- Deadly Shadows doesn't allow you to set both MultiSampling and Bloom in-game; enabling either will disable the other one.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 2000/XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Shader Model 1.1 |
References
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)