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Difference between revisions of "The Witness"

From PCGamingWiki, the wiki about fixing PC games
(Cleaning the article, need confirming with 1080p+ resolutions, but I can say that custom resolution does change rendering resolution for me at least.)
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 +
{{cleanup|Over 1080p resolutions. Launcher has both "display based" and "custom" now, so has the situation gotten better?}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = The Witness - cover.jpg
 
|cover        = The Witness - cover.jpg
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==Video settings==
 
==Video settings==
{{Image|The Witness - launcher.png|Launcher.}}
+
{{Image|The Witness - Launcher.png|Launcher settings.}}
{{Image|The Witness - Settings.jpg|Settings.}}
+
{{Image|The Witness - Advanced launcher.png|Advanced launcher settings.}}
{{Image|The Witness - Controls.jpg|Controls menu.}}
+
{{Image|The Witness - General.png|In-game general settings.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/witness/en
 
|wsgf link                  = http://www.wsgf.org/dr/witness/en
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|4k ultra hd wsgf award    = silver
 
|4k ultra hd wsgf award    = silver
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Resolutions above 1920x1080 require changing the internal resolution to fix blurriness; see the [http://www.wsgf.org/dr/witness/en WSGF entry].
+
|widescreen resolution notes= Resolution setting is for rendering resolution, game always uses desktop resolution in fullscreen mode. Resolutions above 1920x1080 require changing the internal resolution to fix blurriness; see the [http://www.wsgf.org/dr/witness/en WSGF entry].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = Requires changing the internal resolution to fix blurriness; see the [http://www.wsgf.org/dr/witness/en WSGF entry].
 
|multimonitor notes        = Requires changing the internal resolution to fix blurriness; see the [http://www.wsgf.org/dr/witness/en WSGF entry].
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|4k ultra hd notes          = Requires changing the internal resolution to fix blurriness; see the [http://www.wsgf.org/dr/witness/en WSGF entry].
 
|4k ultra hd notes          = Requires changing the internal resolution to fix blurriness; see the [http://www.wsgf.org/dr/witness/en WSGF entry].
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Adjustable in Settings menu. Can set from 60° to 120°.
+
|fov notes                  = Adjustable in Settings menu. Can set from 80° to 120°.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Toggle with {{Key|Alt|Enter}} or set in launcher.
 
|windowed notes            = Toggle with {{Key|Alt|Enter}} or set in launcher.
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|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = true
|antialiasing notes        = See [[#Configuration file structure and options|Configuration file options]].
+
|antialiasing notes        = [[MSAA]] up to 8x. Downsampling possible with custom rendering resolution. See [[#Configuration file structure and options|Configuration file options]] for more.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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==Input settings==
 
==Input settings==
 +
{{Image|The Witness - Input.png|In-game input menu.}}
 
{{Input settings
 
{{Input settings
 
|key remap                = false
 
|key remap                = false
|key remap notes          =  
+
|key remap notes          = Couple presets for movement, {{key|W}}{{key|A}}{{key|S}}{{key|D}}, {{key|E}}{{key|S}}{{key|D}}{{key|F}} and {{key|Z}}{{key|Q}}{{key|S}}{{key|D}}.
 
|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Seperate for camera and cursor.
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = XInput and at least [[Controller:DualShock 4|DualShock 4]].
 
|full controller          = false
 
|full controller          = false
|full controller notes    = Mouse/keyboard required to navigate the launcher.
+
|full controller notes    = Mouse/keyboard required to navigate the launcher, can't be bypassed.
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = false
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
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|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = false
+
|button prompts            = Xbox
|button prompts notes      = Game doesn't feature prompts.
+
|button prompts notes      = Only at the very beginning. Defaulted to controller prompts if any controller device connected.
|controller hotplug        = false
+
|controller hotplug        = true
|controller hotplug notes  =  
+
|controller hotplug notes  = Does not seem to work with XInput devices.
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
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|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  = unknown
+
|native 3d                  = false
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
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|shader model notes    =  
 
|shader model notes    =  
 
|64-bit executable      = true
 
|64-bit executable      = true
|64-bit executable notes=  
+
|64-bit executable notes= 32-bit executable also included.
 
}}
 
}}
  
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{{Standard table/row|skip_mipmaps|Changes texture resolution. Lower is better. Can be ''0'', ''1'', or ''2''.}}
 
{{Standard table/row|skip_mipmaps|Changes texture resolution. Lower is better. Can be ''0'', ''1'', or ''2''.}}
 
{{Standard table/row|aa_mode|2 for FXAA, 0 for no FXAA. Other values are the same as 0.}}
 
{{Standard table/row|aa_mode|2 for FXAA, 0 for no FXAA. Other values are the same as 0.}}
{{Standard table/row|msaa_sample_count|Sets number of MSAA samples. Can be ''1'', ''2'', ''4'', or ''16''.}}
+
{{Standard table/row|msaa_sample_count|Sets number of MSAA samples. Can be ''1'' for 2x, ''2'' for 4x and ''3'' for 8x.}}
 
{{Standard table/row|panel_render_width|Value must be a power of two. Values below ''512'' are not recommended.}}
 
{{Standard table/row|panel_render_width|Value must be a power of two. Values below ''512'' are not recommended.}}
 
{{Standard table/row|render_width|Changes rendering width. Can also be set with command line argument ''-width''.}}
 
{{Standard table/row|render_width|Changes rendering width. Can also be set with command line argument ''-width''.}}

Revision as of 14:28, 17 July 2016

This page may require cleanup to meet basic quality standards. The specific problem is: Over 1080p resolutions. Launcher has both "display based" and "custom" now, so has the situation gotten better?. You can help by modifying the article. The discussion page may contain useful suggestions.
The Witness
The Witness cover
Developers
Thekla
Release dates
Windows January 26, 2016
The Witness on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Official website

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
DRM-free
DRM-free or Steam key, but not both.
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/210970/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/210970/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Syncs up to 100 MB of game saves. Launcher preferences are also synced.

Video settings

Launcher settings.
Launcher settings.
Advanced launcher settings.
Advanced launcher settings.
In-game general settings.
In-game general settings.

Template:Video settings

Input settings

In-game input menu.
In-game input menu.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
To use a different language, change the language in the properties window in Steam for the game. Alternatively, use the command line argument -language with the correct language code.

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

Configuration file structure and options

Description
low_res_reflections Force reflections to be low resolution. Can be true or false.
sun_shadow_resolution Resolutions of shadows cast by the sun. Can be 256, 512, or 1024.
antialias_panel_rendering Enables additional anti-aliasing for the puzzle panels. Can be true or false.
skip_mipmaps Changes texture resolution. Lower is better. Can be 0, 1, or 2.
aa_mode 2 for FXAA, 0 for no FXAA. Other values are the same as 0.
msaa_sample_count Sets number of MSAA samples. Can be 1 for 2x, 2 for 4x and 3 for 8x.
panel_render_width Value must be a power of two. Values below 512 are not recommended.
render_width Changes rendering width. Can also be set with command line argument -width.
render_height Changes rendering height. Can also be set with command line argument -height.
dynamic_resolution Dynamically changes the resolution to maintain framerate. Can be true or false.
show_config_dialog Show configuration dialog before starting the game. Can be true or false.
See here for the location of the file on each system.
These need to be added to a graphical quality category called :/render/low (or medium, high).[1]

Command line parameters

See command line arguments on how to use the following options.
Parameter Description
-width Force a specific width.
-height Force a specific height.
-language Force a specific language: ar/ko/ja/ru/zh_CN/zh_TW
-vr Enables Oculus Rift support.
-fullscreen Enables fullscreen mode.
-windowed Enables windowed mode.
-no_window_border Hides window border.
-no_hud Disables the HUD.
-profile Set render quality: low/medium/high/ultra

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Intel HD 4000
DirectX 10 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References