Difference between revisions of "The Legend of Dragoon (Severed Chains)"
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Revision as of 23:11, 16 April 2024
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Original | Japan Studio |
Publishers | |
Original | Sony Computer Entertainment |
Engines | |
LWJGL[1] | |
Release dates | |
Windows | March 26, 2023 |
macOS (OS X) | March 26, 2023 |
Linux | March 26, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
The Legend of Dragoon is a game developed by Japan Studio and published by Sony Computer Entertainment. Severed Chains is an unofficial PC port of the game based on a decompilation of the game's code.
The game was made available as a beta on March 26, 2023.[2]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Requires an original PlayStation copy. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 aspect ratio only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | No option for hardware rendering.[4] |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ Verified by User:Macgovern on 2023-12-24
- Among the game's dependencies are LWGJL Java JAR files.
- ↑ Severed Chains – New Recommended Build! - last accessed on March 2023
- ↑ 3.0 3.1 3.2 GitHub - Legend-Of-Dragoon-Java - Recommended Build #2 - last accessed on 2023-12-24
- "Cross-platform + ARM (#588, #590, #596) - Windows (x64, ARM); Steam Deck; Linux (x64, ARM); MacOS (Intel/x64, M1/ARM)"
- ↑ Project - Severed Chains - Legend of Dragoon Community - last accessed on 2023-12-24
- "SC runs LoD on a software renderer, which is slower than OpenGL (planned for this year), but still works well even on older hardware."