Difference between revisions of "The Amazing Spider-Man (2012)"
From PCGamingWiki, the wiki about fixing PC games
Line 104: | Line 104: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= The launcher displays a VRAM bar that can only detect a maximum of 2GB. Exceeding this limit by selecting a resolution ang graphics settings high enough will grey out the launch option; making it so that the desired values can never be selected. If so, enter the desired values in the registry editor. Type "regedit" (without quotation marks) then go to Computer\HKEY_CURRENT_USER\Software\Activision\ASM\Settings\Display and set resolution, refresh rate, etc... there. |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = Use Cheat Engine at main menu.<ref name="WSGF Cheat Engine">{{Refurl|url=https://www.wsgf.org/phpBB3/viewtopic.php?p=161241#p161241|title=View topic - FIFA 16 21:9 Fix {{!}} WSGF|date=2017-02-10}}</ref><ref>{{Refurl|url=https://www.wsgf.org/phpBB3/viewtopic.php?p=160642#p160642|title=View topic - Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI {{!}} WSGF|date=2017-02-10}}</ref> | |multimonitor notes = Use Cheat Engine at main menu.<ref name="WSGF Cheat Engine">{{Refurl|url=https://www.wsgf.org/phpBB3/viewtopic.php?p=161241#p161241|title=View topic - FIFA 16 21:9 Fix {{!}} WSGF|date=2017-02-10}}</ref><ref>{{Refurl|url=https://www.wsgf.org/phpBB3/viewtopic.php?p=160642#p160642|title=View topic - Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI {{!}} WSGF|date=2017-02-10}}</ref> | ||
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|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Locked at 60 FPS. Use cheat engine and search for 0.016666666666 as a float in rounded (extreme) mode while game.exe is selected in the memory search range and "Writable", "Executable" and "CopyOnWrite is set to "Don't Care"". Two of the values shown will be FPS related. Change both to 0.00277777 for 360 FPS. The game may stutter initially but will get stable after a few seconds. Using v-sync here is recommended. Forcing a refresh rate may be needed as well, see Widescreen notes. Hex editing these values may be possible on some executables; removing the need of following the above process each time the game is launched. Replace all instances of 89 88 88 3C with 3F 0B 36 3B (360 FPS). |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 10:26, 15 January 2021
Developers | |
---|---|
Beenox | |
Publishers | |
Activision | |
Engines | |
Goliath Engine | |
Release dates | |
Windows | August 10, 2012 |
Key points
- Poor optimization for AMD-based systems. See ATI/AMD FIX.
General information
Availability
Name | Notes | |
---|---|---|
Rhino Challenge | ||
Oscorp Search and Destroy Pack | ||
Stan Lee Adventure Pack | ||
Lizard Rampage Pack |
Essential improvements
Skip intro videos
Instructions[citation needed] |
---|
|
Skip launcher
Instructions[citation needed] |
---|
|
Issues fixed
Game crashes on launch on Windows 10
Set Compatibility Mode on Game.exe to "Windows 7"
|
---|
ATI/AMD FIX
Download this tool to improve framerate on AMD/ATI cards[citation needed] |
---|
- Originally created for Fallout: New Vegas but should work here.
- Causes the game launcher to crash, so it needs to be applied after the launcher is open and removed afterwards. Could be automated with a batch file.
- Doesn't work on Windows 10 with newest AMD drivers.
Fix Street Level Audio cutting out and crashes
In the Launcher set "City Life Density" to low[citation needed] |
---|
Games keeps defaulting to 800x600 resolution on laptops
Set shadows to "medium"[citation needed] |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Activision\ASM |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/212580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\212580\remote |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/212580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP2, 7 | |
Processor (CPU) | Intel Core 2 Duo 2.6 GHz AMD Athlon 64 X2 6000+ |
Intel Core 2 Quad 2.4 GHz AMD Athlon II X4 2.6 GHz |
System memory (RAM) | 3 GB | 3 GB |
Hard disk drive (HDD) | 7500 MB | 8000 MB |
Video card (GPU) | Nvidia GeForce 7600GT AMD Radeon X1800 GTO DirectX 9.0c compatible | Nvidia GeForce 8800GT AMD Radeon HD4830 DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/212580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (212580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.