Talk:Need for Speed Rivals
- (cur prev topic) 08:16, 23 March 2021 . . 154.3.251.126 (talk) commented on "Possible fix for low-detailed background textures" (This post here https://steamcommunity.com/app/1262600/discussions/0/2967272951911335147/#c2967272951913902185 mentions disabling Overwatc...) . . +680
- (cur prev topic) 18:14, 19 April 2019 . . Deton24 (talk | contribs) edited a post on "render increase is a waste, better use DSR" . . +1
- (cur prev topic) 18:14, 19 April 2019 . . Deton24 (talk | contribs) edited a post on "render increase is a waste, better use DSR" . . +22
- (cur prev topic) 18:12, 19 April 2019 . . Deton24 (talk | contribs) commented on "render increase is a waste, better use DSR" (I couldn't choose VSR resolution on AMD card.) . . +45
- (cur prev topic) 06:40, 16 April 2019 . . 2607:fb90:181a:96fb:55d8:b769:30a4:efee (talk) commented on "render increase is a waste, better use DSR" (even on high end cards, nv's dsr runs and looks much better than using render scale. on cards like 1060 and faster, enable prefer max per...) . . +189
- (cur prev topic) 20:50, 13 March 2019 . . Deton24 (talk | contribs) edited a post on ""objects may stuck"" . . +14
- (cur prev topic) 20:50, 13 March 2019 . . Deton24 (talk | contribs) edited a post on ""objects may stuck"" . . +84
- (cur prev topic) 20:48, 13 March 2019 . . Deton24 (talk | contribs) commented on ""objects may stuck"" (I never met with this before. Only in Rivals, and in this case problem exists on Reload binary with SweetFX injector used.) . . +122
- (cur prev topic) 01:44, 13 March 2019 . . PCGWian (talk | contribs) commented on ""objects may stuck"" ("Occasionally during game, all objects may stuck. Timer is still working, wheels are spinning, but game stops for a few seconds" All Fros...) . . +183
- (cur prev) 18:47, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 23:16, 3 February 2015 . . Mirh (talk | contribs) commented on "Mods and HFR stuff" (Other parameters to try to override 30fps cap are mentioned here Here's instead some info about archives decryption) . . +200