Talk:Batman: Arkham City
- (cur prev topic) 06:04, 19 January 2024 . . Sal (talk | contribs) commented on "Frame Rate Uncap Information is Incorrect" (If you're having trouble uncapping the frame rate, edit change the values of MinSmoothedFrameRate and MaxSmoothedFrameRate in your Defaul...) . . +209
- (cur prev topic) 22:27, 2 December 2023 . . Eeliza (talk | contribs) commented on "Include achievements not unlocking to known issues" (for a good amount players achievements aren't unlocking as a whole and if there's a fix for it then it should be on the page) . . +124
- (cur prev topic) 16:31, 17 November 2022 . . Mrtnptrs (talk | contribs) edited a post on "Include Advanced Launcher to Essential Improvements" . . +33
- (cur prev topic) 16:30, 17 November 2022 . . Mrtnptrs (talk | contribs) commented on "Include Advanced Launcher to Essential Improvements" (Yeah agree, saw the PCGamer article about it; a user here with experience with the game should indeed add this to the Other Information s...) . . +256
- (cur prev topic) 16:25, 17 November 2022 . . 177.93.3.218 (talk) commented on "Include Advanced Launcher to Essential Improvements" (Can we add the Advanced Launcher and HD Texture Pack to essential improvements? The Advanced Launcher covers almost everything in a singl...) . . +570
- (cur prev topic) 18:15, 22 May 2021 . . 67.2.50.76 (talk) commented on "Auto-start/close "Auto Hide Mouse Cursor"?" (The "Mouse cursor reappears when using controller" section recommends running the "Auto Hide Mouse Cursor" program while the game is runn...) . . +357
- (cur prev topic) 13:59, 4 January 2021 . . Markie (talk | contribs) edited a post on "Disabling post-processing in Arkham City vs Arkham Asylum" . . -62
- (cur prev topic) 13:57, 4 January 2021 . . Markie (talk | contribs) commented on "Disabling post-processing in Arkham City vs Arkham Asylum" (Unlike in Batman: Arkham Asylum, setting Depth of Field to off in the .ini files is not recommended as it is tied to multiple different p...) . . +626
- (cur prev) 18:44, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 15:46, 10 January 2015 . . Mirh (talk | contribs) commented on "Crash Fix – For Quad Core PCs" (It wouldn't be bad to analyze the situation Btw I created the game page) . . +104
- (cur prev topic) 09:41, 10 January 2015 . . RaTcHeT302 (talk | contribs) commented on "Crash Fix – For Quad Core PCs" (Sorry I didn't mean generally, although the only game which I know that truly shits itself on more modern CPUs is Scarface.) . . +83
- (cur prev topic) 20:38, 9 January 2015 . . Mirh (talk | contribs) commented on "Crash Fix – For Quad Core PCs" (Well, sometimes rarely every now and then, changing affinity may help. In particular with old games, in the case there still were problem...) . . +336
- (cur prev topic) 18:19, 9 January 2015 . . RaTcHeT302 (talk | contribs) commented on "Crash Fix – For Quad Core PCs" (I truly do not understand why certain fixes such as these are even added, it's not like changing the affinity magicaly fixes the game. Al...) . . +134
- (cur prev topic) 17:22, 9 January 2015 . . Mirh (talk | contribs) commented on "Crash Fix – For Quad Core PCs" (I don't own the game, but really? An UE3 game that has problems with quad-core computers? It really doesn't make sense (and besides, we w...) . . +418
- (cur prev topic) 02:31, 16 May 2013 . . 71.201.78.231 (talk) commented on "Audio fix" (Thank you, you wonderful people. No one else on the Internet had any advice on how to restore sound to this game. I love you like brothers.) . . +139