Stranger of Sword City
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Developers | |
---|---|
Experience Inc. | |
Windows | Entertainment Support, Inc. |
Publishers | |
NIS America | |
Release dates | |
Windows | August 22, 2014 |
Reception | |
OpenCritic | 72 |
IGDB | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Controls | Point and select |
Genres | JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | Stranger of Sword City |
Stranger of Sword City | |
---|---|
Stranger of Sword City | 2014 |
Saviors of Sapphire Wings / Stranger of Sword City Revisited | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Japan only. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/409890/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVEDATA\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/409890/pfx/[Note 1] |
type %appdata% and then select the "StrangersoftheSwordCity" inside you will find the saves
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 3D dungeons are rendered at 1280×720 internally.[1] Can be fixed by using GeDoSaTo. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Use GeDoSaTo for 3840×2160. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Use GeDoSaTo. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | 120 FPS seems to increase the game speed. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8/7/Vista | |
Processor (CPU) | Intel Pentium 4 2.40 GHz | Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM DirectX 12 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/409890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (409890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).