Difference between revisions of "Star Wolves"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = In <code>Main.ini</code>, change <code>SyncVRefresh = 0</code> to <code>SyncVRefresh = 1</code>. | |vsync notes = In <code>Main.ini</code>, change <code>SyncVRefresh = 0</code> to <code>SyncVRefresh = 1</code>. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 08:59, 26 October 2022
Developers | |
---|---|
X-Bow Software | |
Publishers | |
2004-2018 | 1C Company |
2018-2022 | 1C Entertainment |
2022-present | Fulqrum Publishing |
Release dates | |
Windows | November 12, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Genres | RPG, Strategy |
Vehicles | Space flight |
Themes | Sci-fi, Space |
Series | Star Wolves |
Star Wolves | |
---|---|
Star Wolves | 2004 |
Star Wolves 2 | 2006 |
Star Wolves 3: Civil War | 2009 |
Key points
- To fix a common bug, the game can be run in Windows 98 compatibility mode, see here.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce 3.4.76.00 DRM[Note 1] | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | ||||
ZOOM Platform |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Main.ini[Note 2] <path-to-game>\default.cfg[Note 2] <path-to-game>\Profiles\*\*.cfg[Note 2] <path-to-game>\Profiles\*\profile.info[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46270/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profiles\*\Save\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46270/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. Set FOV to 102 for 16:9.[3] Cinematics will be stretched from 4:3 to fill the target resolution. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Works fine, but HUD will be very small. | ||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | In Main.ini , change SyncVRefresh = 0 to SyncVRefresh = 1 . |
||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Increase draw distance
Edit Main.ini
, go to the [GRAPH]
section, and increase the ZFarPlane
value. A value of around 10000.0f
covers even the largest maps.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail and Steam only; download for GOG.com release. | |||
Polish | ||||
Russian |
Issues fixed
Ships fail to fire
Run in Windows 98/Me compatibility mode as an administrator[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz | Intel Pentium 4 1.8 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | Nvidia GeForce 2 MX400 32 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce 4 Ti 128 MB of VRAM |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 2.2 2.3 2.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/46270/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (46270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.