Difference between revisions of "Star Citizen"
From PCGamingWiki, the wiki about fixing PC games
(Updated with new information and corrected older information to reflect the current state the game is in.) |
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|high frame rate notes = | |high frame rate notes = | ||
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+ | |60 fps notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 08:14, 20 July 2015
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Cloud Imperium Games | |
Behaviour Interactive | |
Publishers | |
Cloud Imperium Games | |
Engines | |
CryEngine (4th generation) | |
Release dates | |
Windows | 2016 |
Linux | TBA[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | When a 40 Gb version was leaked, there was a steam_api64.dll file into it, which means they may think about adding the game to Steam at some point. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
- Additional settings can be placed in
<path-to-game>\CitizenClient\user.cfg
- User settings are stored in
<path-to-game>\CitizenClient\USER\game.cfg
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
- Only a small selection of resolutions to choose from in-game.
Instructions |
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Field of view (FOV)
Instructions |
---|
Borderless fullscreen windowed
- Basic feature fully supported by the engine, not available in the in-game options.
Instructions |
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Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Not available in a current version, but planned for final release. | ||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections. | |
Dedicated | Not available to users in a current version, but planned for final release (CiG servers are used). | |
Self-hosting | Not available in a current version, but planned for final release. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8000-8005 |
UDP | 64090, 64092 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Unable to download manifest
Instructions |
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No users logged in
Instructions |
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A newer version of Microsoft Visual 2010 has been installed during installation
Instructions |
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System requirements
- These are estimated system requirements and may change for the final release of the game.
Windows Minimum Recommended Operating system (OS) Vista, 7, 8 7, 8 Processor (CPU) Intel Sandy Bridge Quad Core CPU 3GHz, AMD FX 3GHz Intel i5-XXXX/i7-XXXX Quad Core CPU (game is not multithreaded well at the moment) System memory (RAM) 6 GB 8 GB Hard disk drive (HDD) 26 GB 26 GB Video card (GPU) AMD HD7870 / NVidia GTX 670
1 GB of VRAM
DirectX 11 compatibleAMD R9 390 / NVidia GTX 980 References
Categories:
- Games in development
- Windows
- Linux
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Network)
- Invalid template usage (VR support)
- VR games
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)