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Difference between revisions of "Star Citizen"

From PCGamingWiki, the wiki about fixing PC games
(Available on steam ?)
(Updated with new information and corrected older information to reflect the current state the game is in.)
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| official | https://robertsspaceindustries.com/pledge | unknown | When a 40 Gb version was leaked, there was a steam_api64.dll file into it, which means they may think about porting it to steam. | }}
+
{{Availability/row| official | https://robertsspaceindustries.com/pledge | unknown | When a 40 Gb version was leaked, there was a steam_api64.dll file into it, which means they may think about adding the game to Steam at some point. | }}
 
}}
 
}}
  
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# Add the variables and modify the values with your desired field of view.
 
# Add the variables and modify the values with your desired field of view.
 
# Field of View is vertical. Use the vertical [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] to calculate value to put into config files.
 
# Field of View is vertical. Use the vertical [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] to calculate value to put into config files.
 +
{{ii}} The maximum value for all of these is 80 (~110 horizontal on a 16:9 screen).
 
<pre>cl_FOV = 30
 
<pre>cl_FOV = 30
 
r_DrawNearFOV = 30
 
r_DrawNearFOV = 30
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==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
|key remap notes          = possible, but not in-game and not without a text editor
+
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = Active in cockpit and third-person mode. No option to disable. This is a general CryEngine issue. Mouse acceleration is always turned on in vehicle 3rd person and normal 3rd person mode. The acceleration value is extremely high.
+
|acceleration option notes =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
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|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
|full controller notes    = possible, as even UI key bindings can be changed
+
|full controller notes    = UI key bindings can be changed
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    = possible, but not in-game and not without a text editor
+
|controller remap notes    =  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
}}
 
}}
{{ii}}Custom input mappings can be written in XML.<ref>[https://forums.robertsspaceindustries.com/discussion/110454/guide-actionmap-and-controller-mapping/p1 &#91;GUIDE&#93; ActionMap and Controller Mapping - RSI Community Forums]</ref>
 
{{ii}}For custom joystick inputs, joysticks/throttles/pedals are named js1 through js4 in the same order that they appear in Control Panel -> Devices and Printers. XInput devices such as XBox360 controllers are exempt from this numbering scheme.
 
  
 
==Audio settings==
 
==Audio settings==
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|lan play            = false
 
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
|lan play notes      = Not available in a current version, but planned for a release.
+
|lan play notes      = Not available in a current version, but planned for final release.
 
|online play          = true
 
|online play          = true
 
|online play players  =  
 
|online play players  =  
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|lan co-op players    =  
 
|lan co-op players    =  
 
|lan co-op notes      =  
 
|lan co-op notes      =  
|online co-op        =  
+
|online co-op        = true
 
|online co-op players =  
 
|online co-op players =  
 
|online co-op notes  =  
 
|online co-op notes  =  
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|p2p                = false
 
|p2p                = false
 
|p2p notes          = Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections.
 
|p2p notes          = Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections.
|dedicated          = false
+
|dedicated          = true
|dedicated notes    = Not available in a current version, but planned for a release.
+
|dedicated notes    = Not available to users in a current version, but planned for final release (CiG servers are used).
 
|self-hosting      = false
 
|self-hosting      = false
|self-hosting notes = Not available in a current version, but planned for a release.
+
|self-hosting notes = Not available in a current version, but planned for final release.
 
|direct ip          =  
 
|direct ip          =  
 
|direct ip notes    =  
 
|direct ip notes    =  
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|minOS    = Vista, 7, 8
 
|minOS    = Vista, 7, 8
|minCPU  = Quad Core CPU 3GHz
+
|minCPU  = Intel Sandy Bridge Quad Core CPU 3GHz, AMD FX 3GHz
|minRAM  = 4 GB
+
|minRAM  = 6 GB
 
|minHD    = 26 GB
 
|minHD    = 26 GB
 
|minVRAM  = 1 GB
 
|minVRAM  = 1 GB
|minGPU  = currently AMD HD7850/R9 270X or NVidia GTX670/GTX760 (HD6670 or GTX560 will work for Hangar module)
+
|minGPU  = AMD HD7870 / NVidia GTX 670
 
|minDX    = 11
 
|minDX    = 11
  
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|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    = 26 GB
 
|recHD    = 26 GB
|recGPU  = AMD HD7950/R9 280, NVidia GTX770/GTX680; CrossFire/SLI currently unsupported and producing artifacts
+
|recGPU  = AMD R9 390 / NVidia GTX 980
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 11:55, 24 June 2015

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Star Citizen
Star Citizen cover
Developers
Cloud Imperium Games
Behaviour Interactive
Publishers
Cloud Imperium Games
Engines
CryEngine (4th generation)
Release dates
Windows 2016
Linux TBA[1]
Star Citizen on Wikipedia

General information

List of known bugs
RSI Community Forums

Availability

Source DRM Notes Keys OS
Official website
DRM details are not known
When a 40 Gb version was leaked, there was a steam_api64.dll file into it, which means they may think about adding the game to Steam at some point.
Error: OS parameter cannot be empty

Game data

Configuration file(s) location

Template:Game data/row
System Location
Additional settings can be placed in <path-to-game>\CitizenClient\user.cfg
User settings are stored in <path-to-game>\CitizenClient\USER\game.cfg

Save game data location

Template:Game data/row
System Location

Video settings

Graphical settings.
Graphical settings.

Template:Video settings

Widescreen resolution

Only a small selection of resolutions to choose from in-game.
Instructions

Field of view (FOV)

Instructions

Borderless fullscreen windowed

Basic feature fully supported by the engine, not available in the in-game options.
Instructions

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Not available in a current version, but planned for final release.
Online play

Connection types

Type Native Notes
Peer-to-peer
Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections.
Dedicated
Not available to users in a current version, but planned for final release (CiG servers are used).
Self-hosting
Not available in a current version, but planned for final release.

Ports

Protocol Port(s) and/or port range(s)
TCP 8000-8005
UDP 64090, 64092
Universal Plug and Play (UPnP) support status is unknown.

VR support

Issues fixed

Unable to download manifest

Instructions

No users logged in

Instructions

A newer version of Microsoft Visual 2010 has been installed during installation

Instructions

System requirements

These are estimated system requirements and may change for the final release of the game.
Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) Intel Sandy Bridge Quad Core CPU 3GHz, AMD FX 3GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 26 GB
Video card (GPU) AMD HD7870 / NVidia GTX 670
1 GB of VRAM
DirectX 11 compatible

References