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Show new changes starting from 23:01, 17 May 2024
   
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17 May 2024

     19:00  Batman: Arkham Knight diffhist 0 Doomstrap talk contribs Added The Better and most accurate version of the mod (as considered by a vast majority of the AK modding community)
 m   16:17  Fallout Shelter diffhist +2 Markie talk contribs
     16:11  Cold Fear‎‎ 5 changes history +135 [LukasThyWalls‎ (5×)]
 m   
16:11 (cur | prev) -10 LukasThyWalls talk contribs →‎Videos sometimes freeze until they finish
 m   
16:11 (cur | prev) -126 LukasThyWalls talk contribs →‎Windowed: - Updating the info with recent tests
 m   
16:09 (cur | prev) -9 LukasThyWalls talk contribs →‎Videos sometimes freeze until they finish: - Updating the info
 m   
16:08 (cur | prev) -26 LukasThyWalls talk contribs →‎Videos sometimes freeze until they finish: - Updating the info
     
16:05 (cur | prev) +306 LukasThyWalls talk contribs →‎Mouse cursor does not remain inside the window: - Adding new info related to recently tests
     13:54  Dragon Age: Inquisition diffhist +105 Dribbleondo talk contribs There is no evidence in the binary that Denuvo is used anymore. In fact, when searching Steams' Depot's, the exe has never altered, meaning that when it was put on Steam, Denuvo was removed alongside it.
 m   12:21  Blade of Darkness diffhist -1 Lfu07cs talk contribs →‎Save game cloud syncing: + GOG cloud save
 m   12:15  Call of Cthulhu: Dark Corners of the Earth diffhist +16 Azatoth talk contribs →‎Localizations: cz: 'true' and not 'hackable' since that language was officially available on release
     06:49  Serious Sam 3: BFE‎‎ 2 changes history +335 [AlphaYellow‎ (2×)]
     
06:49 (cur | prev) 0 AlphaYellow talk contribs
     
01:04 (cur | prev) +335 AlphaYellow talk contribs
 m   04:55  S.T.A.L.K.E.R.: Call of Pripyat diffhist +36 Poc talk contribs →‎Use OpenAL Soft's HRTF
     04:44  The Evil Within 2 diffhist -53 Al2009man talk contribs reverted "Simultaneous Input" information in regards to Linux/Proton: upon furhter investigation (and by sheer accident, long story); it appears that it's the game's internal joystick deadzone threshold that causes the button prompt switch to "lock-in", without affecting the character/camera's movement.
     01:08  Battlefield 4 diffhist -5 Maxkatsur talk contribs →‎Middleware: EAAudioCore (formerly RwAudioCore) is an EA's in-houss audio middleware. BF4 doesn't use Opus or Vorbis; it uses EAAudioCore.
 m   00:39  Grand Theft Auto V diffhist +48 Markie talk contribs →‎Post-processing