User contributions
- 13:58, 11 November 2016 (diff | hist) . . +378 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 13:57, 11 November 2016 (diff | hist) . . +709 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 11:22, 11 November 2016 (diff | hist) . . +121 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 11:04, 11 November 2016 (diff | hist) . . +896 . . Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 05:31, 11 November 2016 (diff | hist) . . +779 . . N Dishonored 2: Better intro-skip replacement video. on User talk:Garrett
- 21:14, 10 November 2016 diff hist +38 Dishonored 2 →Input settings: Added "Mouse speed is affected by framerate."
- 19:00, 10 November 2016 diff hist +328 Dishonored 2 →Game data: Added ESSENTIAL IMPROVEMENTS section with intro "skip" method (short video - PLEASE HOST ON pcgw!)
- 05:36, 10 November 2016 diff hist +141 Dishonored 2 →Video settings: Added info that FOV variable editing does not help. :(
- 05:20, 10 November 2016 diff hist -4 Dishonored 2 →Video settings: Added FOV slider range info.
- 19:07, 8 November 2016 diff hist +134 NaissanceE →Video settings: Added quick and dirty FOV help. (link to someone's Steam guide with screenshots)
- 17:04, 3 November 2016 diff hist +181 Firewatch Undo revision 293466 by 24.67.29.101 (talk) - Reason: No reason for the edit was given, and the edit seems unreasonable, because e.g. the FOV change indeed causes artifacts.
- 20:22, 31 October 2016 diff hist +171 Firewatch →Field of view (FOV): FOV tip didn't work. Checked history. Found "http://www.wsgf.org/dr/firewatch/en" mentioned. The tip on that page works. I extended the information accordingly.
- 12:02, 27 October 2016 (diff | hist) . . +358 . . N Config folder information is supposedly incorrect by now. on Talk:Counter-Strike: Global Offensive
- 18:39, 14 October 2016 diff hist -107 Risen 3: Titan Lords →Video settings: Removed FOV CE table link because download link in forum is dead and author K-putt also said that it probably doesn't work any longer, anyway.
- 15:40, 5 October 2016 diff hist +28 Deus Ex: Mankind Divided →Skip intro videos: Changed "-nonixxes" to "-benchmark". The former does nothing, the latter skips the launcher AND intro videos.
- 18:10, 3 October 2016 diff hist +11 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.8.565.4" to one of the FOV CE scripts.
- 18:09, 3 October 2016 diff hist +136 Deus Ex: Mankind Divided →Essential improvements: Added "-nonixxes" command line argument as alternative for intro video skipping. Not perfectly sure that it works, because I didn't bother to first restore my vids from "orange" to default.
- 04:49, 24 September 2016 diff hist +11 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.7.551.7" to one of the FOV CE scripts.
- 07:17, 22 September 2016 (diff | hist) . . +175 . . Could someone please edit in the rich information from this Reddit post? on Talk:BioShock Remastered
- 07:12, 22 September 2016 diff hist +451 BioShock Remastered →Video settings: Added alternative FOV solution (in case the dedicated app stops working etc.) and moved both to dedicated section.
- 14:18, 21 September 2016 (diff | hist) . . +508 . . Could someone please edit in the rich information from this Reddit post? on Talk:BioShock Remastered
- 04:33, 19 September 2016 (diff | hist) . . +164 . . N Could someone please edit in the rich information from this Reddit post? on Talk:BioShock Remastered
- 16:02, 17 September 2016 diff hist +363 Deus Ex: Mankind Divided →Issues fixed: Added problem/solution "game crashes when exiting the shooting range"
- 15:49, 17 September 2016 diff hist +194 Deus Ex: Mankind Divided →Field of view (FOV): Added note with reference that it's confirmed that Square Enix does not ban players for use of Cheat Engine.
- 15:02, 16 September 2016 diff hist -1 m Deus Ex: Mankind Divided →Field of view (FOV): (removed "v") Lesson learned: ALWAYS do the preview first. Especially when you think you don't need it.
- 15:01, 16 September 2016 diff hist +12 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.4.545.5" to one of the FOV CE scripts.
- 14:02, 16 September 2016 diff hist +38 m Deus Ex: Mankind Divided →Unable to save when there are too many save games: Refined info text of savegame cloud overflow situation a bit.
- 09:06, 16 September 2016 (diff | hist) . . +985 . . N Max FOV too low, is 90-100° tops (in 16:9), can't be adjusted via Registry. on Talk:Deus Ex: Mankind Divided
- 09:04, 16 September 2016 (diff | hist) . . +1,459 . . N Regarding the save game issues (EXE version 1.0.524.7): Possibly a Steam cloud bug! on Talk:Deus Ex: Mankind Divided
- 08:57, 16 September 2016 diff hist +78 Deus Ex: Mankind Divided →Issues fixed: Added info to solved DLC savegame issue that re-download of several GB is required.
- 08:54, 16 September 2016 diff hist +484 Deus Ex: Mankind Divided →Issues fixed: Added solved issue that save games requiring DLC stop working if game is reinstalled elsewhere / moved.
- 08:43, 16 September 2016 diff hist -2 m Deus Ex: Mankind Divided →Issues fixed: Fixed ) and }} issue.
- 08:34, 16 September 2016 diff hist +256 Deus Ex: Mankind Divided Moved to "Issues fixed" and expanded upon the too-many-savegames issue/solution. Removed its redundancy from "Issues unresolved".
- 08:14, 16 September 2016 diff hist +672 Deus Ex: Invisible War →Issues fixed: Added solved issue that mouse does not move in menu/inventory/etc. with references.
- 13:41, 14 September 2016 diff hist 0 m Deus Ex: Mankind Divided →Field of view (FOV): Changed said reference to one forum comment earlier.
- 13:39, 14 September 2016 diff hist +163 m Deus Ex: Mankind Divided →Field of view (FOV): Added the requested reference to the FOV hex edit solution.
- 13:28, 14 September 2016 diff hist +47 m User:God ownerOfTheUniverse I changed something.
- 10:07, 12 September 2016 diff hist -19 m Deus Ex: Mankind Divided →All dialog audio reduced to 1% volume after using inventory: Fixed my reference.
- 10:03, 12 September 2016 diff hist 0 m Deus Ex: Mankind Divided →Issues unresolved: switched line order in entry I just added
- 10:02, 12 September 2016 diff hist +408 Deus Ex: Mankind Divided →Issues unresolved: Added dialog-goes-almost-silent audio issue (with reference).
- 19:12, 8 September 2016 diff hist +11 Deus Ex: Mankind Divided →Field of view (FOV): Added "1.4.545.4" to one of the FOV CE script s
- 07:19, 3 September 2016 diff hist +13 Deus Ex: Mankind Divided →Field of view (FOV): Added additional verified working version to CE script.
- 10:01, 31 August 2016 diff hist +15 Deus Ex: Mankind Divided →Field of view (FOV): Successfully tested 2nd FOV CE script with version released on 2016-08-30, added version number accordingly.
- 09:07, 30 August 2016 diff hist +93 Red Faction: Guerrilla →Video settings: Added FOV fix link for the Steam version.
- 09:52, 27 August 2016 diff hist +6 m Deus Ex: Mankind Divided →Input settings: Since, oddly, the update was from v1.0.524.7 to v1.1.524.10 (Note: 0->1), I extended the version info here, was only "524.10" before.
- 09:49, 27 August 2016 diff hist 0 m Deus Ex: Mankind Divided →Field of view (FOV): Another minor version number fix.
- 09:43, 27 August 2016 diff hist 0 m Deus Ex: Mankind Divided →Field of view (FOV): Changed version numbers from 1.0.xxxx to 1.1.xxx - Must have been a typo.
- 04:15, 27 August 2016 diff hist +385 Deus Ex: Mankind Divided →Field of view (FOV): K-putt created a new FOV CE-script version (tested with v1.0.524.10) that should also work with later versions.
- 17:19, 26 August 2016 diff hist +270 Deus Ex: Mankind Divided →Field of view (FOV): Since the EXE just updated from .7 to .10, the CE script stops working. Added a hex edit (courtesy Steam user Hitman_Actual) that works with .10
- 10:30, 26 August 2016 diff hist -23 Deus Ex: Mankind Divided →Field of view (FOV): Removed "citation needed" from FOV<->Registry note. What is expected? A link to someone's tweet? I tested it and then put the text in.