Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Space Pirates and Zombies"

From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.)
imported>AemonyBot
(updated template usage)
(11 intermediate revisions by 6 users not shown)
Line 8: Line 8:
 
{{Infobox game/row/publisher|MinMax Games}}
 
{{Infobox game/row/publisher|MinMax Games}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Torque}}
+
{{Infobox game/row/engine|Torque 2D|ref=<ref>{{Refurl|url=https://www.indiedb.com/games/space-pirates-and-zombies-spaz|title=Indie DB - Space Pirates and Zombies (SPAZ)|date=2022-05-19}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 15, 2011}}
 
{{Infobox game/row/date|Windows|August 15, 2011}}
Line 16: Line 16:
 
|gogcom id    = 1207664843
 
|gogcom id    = 1207664843
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = spaz-space-pirates-and-zombies
 
|wikipedia    = Space Pirates and Zombies
 
|wikipedia    = Space Pirates and Zombies
 
|winehq      = 13345
 
|winehq      = 13345
 
|license      = commercial
 
|license      = commercial
 +
|taxonomy =
 +
{{Infobox game/row/taxonomy/themes|Space}}
 +
{{Infobox game/row/taxonomy/series|Space Pirates and Zombies}}
 
}}
 
}}
{{Series|Space Pirates and Zombies}}
 
  
 
'''General information'''
 
'''General information'''
Line 29: Line 32:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| developer | http://minmax-games.com/SpacePiratesAndZombies/SPAZ1.php | DRM-free | | | Windows }}
+
{{Availability/row| Developer | https://minmax-games.com/SpacePiratesAndZombies/SPAZ1.php | DRM-free | | | Windows }}
 
{{Availability/row| Amazon | B005ZICNSY | unknown | | | Windows }}
 
{{Availability/row| Amazon | B005ZICNSY | unknown | | | Windows }}
 
{{Availability/row| GOG.com | space_pirates_and_zombies | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | space_pirates_and_zombies | DRM-free | | | Windows, OS X, Linux }}
{{Availability/row| GMG | space-pirates-and-zombies | Playfire, activation | {{DRM|SecuROM PA}}. | | Windows }}
 
 
{{Availability/row| Humble | space-pirates-and-zombies-spaz | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | space-pirates-and-zombies-spaz | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 107200 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 107200 | Steam | | | Windows, OS X, Linux }}
Line 55: Line 57:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Syncs save games.
+
|steam cloud notes         = Syncs save games.
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Space Pirates and Zombies External Options.png|Launcher options menu.}}
 
{{Image|Space Pirates and Zombies External Options.png|Launcher options menu.}}
 
{{Image|Space Pirates and Zombies Options.png|In-game options menu.}}
 
{{Image|Space Pirates and Zombies Options.png|In-game options menu.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/space-pirates-and-zombies/en
 
|wsgf link                  = https://www.wsgf.org/dr/space-pirates-and-zombies/en
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
Line 98: Line 100:
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
Line 117: Line 122:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 181: Line 186:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 194: Line 199:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 212: Line 219:
 
Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.
 
Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.
  
Developer ''Blorfy'' [http://www.minmax-games.com/forums/viewtopic.php?p=12389#p12389 created a fix] that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place [https://community.pcgamingwiki.com/files/file/71-canvascsdso/ canvas.cs.dso] into common/gameScripts inside the SPAZ folder, replacing the file inside.
+
Developer ''Blorfy'' [https://www.minmax-games.com/forums/viewtopic.php?p=12389#p12389 created a fix] that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place [https://community.pcgamingwiki.com/files/file/71-canvascsdso/ canvas.cs.dso] into common/gameScripts inside the SPAZ folder, replacing the file inside.
  
 
===Lag and Stuttering with Catalyst 12.3===
 
===Lag and Stuttering with Catalyst 12.3===
Line 243: Line 250:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Revision as of 00:25, 24 October 2022

Space Pirates and Zombies
Space Pirates and Zombies cover
Developers
MinMax Games
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
MinMax Games
Engines
Torque 2D[1]
Release dates
Windows August 15, 2011
macOS (OS X) July 12, 2012
Linux September 18, 2012
Taxonomy
Themes Space
Series Space Pirates and Zombies
Space Pirates and Zombies on MobyGames
Space Pirates and Zombies on Wikipedia
Space Pirates and Zombies
Space Pirates and Zombies 2011
Space Pirates and Zombies 2 2017

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Space Pirates and Zombies Official Website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\MinMaxGames\SpacePiratesAndZombies\
macOS (OS X)
Linux $XDG_DATA_HOME/SpacePiratesAndZombies/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\MinMaxGames\SpacePiratesAndZombies\
macOS (OS X)
Linux $XDG_DATA_HOME/SpacePiratesAndZombies/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Syncs save games.

Video

Launcher options menu.
Launcher options menu.
In-game options menu.
In-game options menu.

Multi-monitor

Set multi-monitor resolution[2]
  1. Go to %APPDATA%\MinMaxGames\SpacePiratesAndZombies\b_settings
  2. Edit spz_settings.cs and set your resolution.
  3. Save the file and set it to read-only.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Black Screen of Death for multi-monitor users

Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.

Developer Blorfy created a fix that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place canvas.cs.dso into common/gameScripts inside the SPAZ folder, replacing the file inside.

Lag and Stuttering with Catalyst 12.3

Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "DirectX Compatibility Mode" in the startup options

Steam startup failure

Some users report putting Steam into to offline mode and launching the game will allow normal use.

Other information

API

Technical specs Supported Notes
Direct3D 7 Only when running the game in "DirectX Compatibility Mode".
OpenGL 3.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8, 8.1
Processor (CPU) 2.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible
DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 1.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 3.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies


References