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Difference between revisions of "Silent Hill 3"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
(reworked page)
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}}
 
}}
 
{{ii}}  The first four Silent Hill games have never been released on digital distribution platforms for PC.
 
{{ii}}  The first four Silent Hill games have never been released on digital distribution platforms for PC.
 +
 +
==Video settings==
 +
[[File:SH3 PC Result.png|290px|right|thumb|SH3 with corrected FoV]]
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{{Video settings
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|wsgf link                  = http://www.wsgf.org/dr/silent-hill-3
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|widescreen wsgf award      = limited
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|multimonitor wsgf award    = unsupported
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|ultrawidescreen wsgf award = incomplete
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|4k ultra hd wsgf award    = incomplete
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|widescreen resolution      = hackable
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|widescreen resolution notes=
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|multimonitor              = hackable
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|multimonitor notes        = <ref>http://www.wsgf.org/forums/viewtopic.php?p=141283#p141283</ref>
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|ultrawidescreen            = unknown
 +
|ultrawidescreen notes      =
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|4k ultra hd                = unknown
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|4k ultra hd notes          =
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|fov                        = hackable
 +
|fov notes                  =
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|windowed                  = unknown
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|windowed notes            =
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|borderless windowed        = unknown
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|borderless windowed notes  =
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|anisotropic                = unknown
 +
|anisotropic notes          =
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|antialiasing              = unknown
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|antialiasing notes        =
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|vsync                      = true
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|vsync notes                = Silent Hill 3 does support V-Sync, but can be forced either through your graphics card or by using [http://www.gamefront.com/files/20116422/D3DOverrider_rar D3D Overrider].
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}}
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===[[Widescreen resolution]]===
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{{Fixbox|1=
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{{Fixbox/fix|ref=<ref name="Source">[http://www.neogaf.com/forum/showpost.php?p=41496607&postcount=3 Neogaf thread on Silent Hill PC ports], All information regarding the fixes and optimization comes from the user '''Lime'''.</ref>|Edit disp.ini}}
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# Open the game for a first time and set up graphics settings as you like.
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# Exit the game and open <code>disp.ini</code> file located into the folder where you have installed the game.
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# Edit <code>Size</code> value according to the resolution you want to play at.
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# Save and, if needed, change the [[#FoV|FOV]]
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'''Notes:'''
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{{ii}} The Rendering Resolution set in the game options menu is not the resolution that the game will run at but the size of the textures that the game will use.
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{{--}} If you go back into the Options menu in the game after you have set your resolution the game will revert back to default resolution.
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}}
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=== FoV ===
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{{Fixbox|1=
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{{Fixbox/fix|ref=<ref>http://www.wsgf.org/dr/silent-hill-3</ref>|Change Field of View}}
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{{ii}}Suggested values can be found in the wsgf page
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#Download [https://docs.google.com/file/d/0B4lfqq0DpUo-eXVZQnl5OVprUzg/edit Racer_S FoV hack] ([http://dl.dropbox.com/u/43028447/SH3%20PC/sh3FOV.zip mirror]) and run it alongside the game
 +
#Press <code>Numpad *</code> when you start playing
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'''Notes:'''
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*If the entered values aren't correct, you should probably mess around with them. The trick is to make the game not appear stretched or cropped.
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{{ii}}If FoV tool crash, try downloading [http://support.microsoft.com/kb/192461 Visual Basic Runtime]
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}}
 +
 +
==Input settings==
 +
{{Input Settings
 +
|key_remap                  = unknown
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|key_remap_notes            =
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|acceleration_option        = unknown
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|acceleration_option_notes  =
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|controller_support        = false
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|controller_support_notes  = See [[#Controller support|Controller support]]
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}}
 +
 +
===[[Controller|Controller support]]===
 +
[http://xpadder.com/ Xpadder] works with Silent Hill 3, which some find better than keyboard controls in this game. A pre-made profile can be found [http://www.neogaf.com/forum/showpost.php?p=41892892&postcount=99 here]. The game also supports DirectInput controllers.
 +
 +
==Audio settings==
 +
{{Audio settings
 +
|separate volume          = unknown
 +
|separate volume notes    =
 +
|surround sound          = unknown
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|surround sound notes    =
 +
|subtitles                = unknown
 +
|subtitles notes          =
 +
|closed captions          = unknown
 +
|closed captions notes    =
 +
|mute on focus lost      = unknown
 +
|mute on focus lost notes =
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|eax support              =
 +
|eax support notes        =
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}}
 +
 
== Issues and fixes ==
 
== Issues and fixes ==
 
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases.
 
Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases.
Line 26: Line 111:
 
*Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
 
*Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
 
*By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
 
*By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.
 
=== Field of View & Resolution ===
 
[[File:SH3 PC Result.png|290px|right|thumb|Result]]
 
The field of view for your resolution can be changed in the already installed game as such<ref name="Source">[http://www.neogaf.com/forum/showpost.php?p=41496607&postcount=3 Neogaf thread on Silent Hill PC ports], All information regarding the fixes and optimization comes from the user '''Lime'''.</ref>:
 
 
#Edit the ''disp.ini'' file (location can vary) to your desired resolution.<br />Example:<br /> '''size=1920x1080'''
 
#Download this [http://dl.dropbox.com/u/43028447/SH3%20PC/sh3FOV.zip archive] and extract its contents somewhere.
 
#Start the tool.
 
#Enter the correct FOV values.<br />Use these for 16:9 aspect ratios:<br />'''FOV=0,86'''<br />'''wFOV=1,15'''
 
#Start the game.
 
#Press * on your numpad when you are in the game and the FOV will be corrected according to your FOV values.
 
#After that you can close the tool.
 
 
*If the entered values aren't correct, you should probably mess around with them. The trick is to make the game not appear stretched or cropped.
 
 
== Forcing Vertical Sync ==
 
Silent Hill 3 does support V-Sync, but can be forced either through your graphics card or by using [http://www.gamefront.com/files/20116422/D3DOverrider_rar D3D Overrider].
 
 
== Controls ==
 
[http://xpadder.com/ Xpadder] works with Silent Hill 3, which some find better than keyboard controls in this game. A pre-made profile can be found [http://www.neogaf.com/forum/showpost.php?p=41892892&postcount=99 here]. The game also supports directinput controllers.
 
  
 
==System requirements==
 
==System requirements==

Revision as of 10:42, 9 September 2013

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.

Template:Infobox

Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

The PC version adds the ability to save at any time during the game
Greater resolution textures than PS2
Key remapping implemented
Sluggish and clunky camera/keyboard controls

Availability

Template:Availability Table

The first four Silent Hill games have never been released on digital distribution platforms for PC.

Video settings

SH3 with corrected FoV

Template:Video settings

Widescreen resolution

Instructions

FoV

Instructions

Input settings

Template:Input Settings

Controller support

Xpadder works with Silent Hill 3, which some find better than keyboard controls in this game. A pre-made profile can be found here. The game also supports DirectInput controllers.

Audio settings

Template:Audio settings

Issues and fixes

Silent Hill 3 is usually considered the best PC port out of the Silent Hill PlayStation 2 releases.

  • Low resolution Depth of Field effect. Also, no options to crank it up or turn it off.
  • If using anti aliasing (MSAA, at least), Depth of Field effect becomes corrupted (halos around objects).
  • Rendering resolution (usually found under Inventory > Options > Configuration) is actually internal framebuffer resolution. Use it to match your display resolution.
  • By default, the game creates savegames in its own folder. This can cause issues for users with non-elevated privileges. The workaround is to change the default save location by modifying the registry.

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 98/2000/ME/XP
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 4.7 GB free
Video card (GPU) GeForce3 Ti

Radeon 8500
Sound (audio device) DirectX compatible sound card


References