Difference between revisions of "Sakura Wars"
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KingKrouch (talk | contribs) (→Input) |
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|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = false | |windowed = false | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = false | |vsync = false | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = "Cursor Speed/カーソル速度" | + | |mouse sensitivity notes = "Cursor Speed/{{lang|ja|カーソル速度}}/{{lang|zh-tw|鼠標速度}}" |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
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|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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==Issues unresolved== | ==Issues unresolved== | ||
+ | ===First Edition runs without correct texture color on Windows 10=== | ||
+ | {{ii}} The game loads properly, but unable to display any pictures aside cutscenes, even with compatibility set. | ||
+ | |||
===Poor framepacing on newer CPUs and operating systems=== | ===Poor framepacing on newer CPUs and operating systems=== | ||
{{--}} In-game performance is very inconsistent and can rapidly fluctuate.<ref>{{Refcheck|user=KingKrouch|date=2020-07-26|comment=Tested using FPS overlay with frametime graph.}}</ref> | {{--}} In-game performance is very inconsistent and can rapidly fluctuate.<ref>{{Refcheck|user=KingKrouch|date=2020-07-26|comment=Tested using FPS overlay with frametime graph.}}</ref> |
Revision as of 09:09, 28 July 2020
Developers | |
---|---|
Red Entertainment | |
Sega | |
Jupiter | |
Neverland | |
Sammy Corporation | |
Publishers | |
Sega | |
Dysin Interactive | |
AcerTWP | |
Akella | |
Release dates | |
Windows | August 18, 2000 |
Reception | |
IGDB | TBD |
Taxonomy | |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Cinematic camera, Isometric, Side view |
Controls | Point and select |
Genres | Adventure, Strategy, Visual novel |
Art styles | Anime |
Themes | Fantasy, Japan, Romance |
Series | Sakura Wars |
Sakura Wars | |
---|---|
Sakura Wars | 2000 |
Sakura Wars 2: Thou Shalt Not Die | 2001 |
Sakura Wars 3: Is Paris Burning? | 2003 |
Sakura Wars 4: Fall in Love, Maidens | 2005 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- This game is not playable in English (see Localizations for supported languages).
Key points
- Higher resolution FMVs and sprites compared to the original Sega Saturn release.
Sakura Wars is a singleplayer cinematic camera, isometric and side view adventure, strategy and visual novel game in the Sakura Wars series.
Availability
Version differences
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\key.dat[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE\INDEX.DAT[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | No resolution options. Runs at 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | In-game hub sections and non-FMV Sequences are capped at 60 FPS. Cursor updates at a lower rate.[3] | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | "Cursor Speed/カーソル速度/鼠標速度" | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music is always set to on, only Sound can be turned on/off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Traditional Chinese | ||||
Japanese | ||||
Russian | Russian retail version only |
Issues unresolved
First Edition runs without correct texture color on Windows 10
- The game loads properly, but unable to display any pictures aside cutscenes, even with compatibility set.
Poor framepacing on newer CPUs and operating systems
- In-game performance is very inconsistent and can rapidly fluctuate.[4]
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
First Edition
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 166 MHz | Pentium 2 266 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 200 MB | 1.4 GB |
Video card (GPU) | DirectX 7 compatible |
XP Compatible Pack Edition
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Pentium 2 300 MHz | Pentium 3 450 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.4 GB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.1 compatible |
Premium Edition and DVD Edition
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Pentium 3 500 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | 16 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:KingKrouch on 2020-07-26
- Tested with Premium Edition using Rivatuner and by using mouse controls, and controller.
- ↑ Verified by User:KingKrouch on 2020-07-26
- Tested using FPS overlay with frametime graph.