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Difference between revisions of "Rock'n Shaolin: Legend of the Seven Paladins 3D"

From PCGamingWiki, the wiki about fixing PC games
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|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Accend Inc.}}
 
{{Infobox game/row/developer|Accend Inc.}}
 +
{{Infobox game/row/developer|TWIM}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|SKC Soft Land}}
 
{{Infobox game/row/publisher|SKC Soft Land}}
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{{Infobox game/row/taxonomy/perspectives      | First-Person}}
 
{{Infobox game/row/taxonomy/perspectives      | First-Person}}
 
{{Infobox game/row/taxonomy/controls          | Direct Control}}
 
{{Infobox game/row/taxonomy/controls          | Direct Control}}
{{Infobox game/row/taxonomy/genres            | FPS}}
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{{Infobox game/row/taxonomy/genres            | Action, FPS}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
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{{Infobox game/row/taxonomy/art styles        | Anime, Stylized}}
 
{{Infobox game/row/taxonomy/themes            | Fantasy}}
 
{{Infobox game/row/taxonomy/themes            | Fantasy}}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
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{{Introduction
 
{{Introduction
 
|introduction      = First commercially released game to use the build engine. Illegally produced, as licensing talks between Apogee and Accend never reached an agreement.
 
|introduction      = First commercially released game to use the build engine. Illegally produced, as licensing talks between Apogee and Accend never reached an agreement.
|release history  =  
+
|release history  =
 
 
 
|current state    =  
 
|current state    =  
 
}}
 
}}

Revision as of 21:52, 13 February 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Rock'n'Roll Shaolin Series: The Seven Heroes and Five Gallants 3D
Rock'n'Roll Shaolin Series: The Seven Heroes and Five Gallants 3D cover
Developers
Accend Inc.
TWIM
Publishers
SKC Soft Land
Engines
Build
Release dates
DOS September 1994
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Anime, Stylized
Themes Fantasy
Rock'n Shaolin: Legend of the Seven Paladins 3D on IGDB
Rock'n Shaolin: Legend of the Seven Paladins 3D on MobyGames

Warnings

This game is only playable in English with a fan translation (see Localizations for details and other supported languages).

First commercially released game to use the build engine. Illegally produced, as licensing talks between Apogee and Accend never reached an agreement.

This game has a demo.


Availability

Source DRM Notes Keys OS
Retail
DRM-free
DOS

Source ports

Name Description
BuildGDX Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

DOS
System Location

Save game data location

System Location
DOS

Video

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
Traditional Chinese
English
Fan translation by "fgsfds" can be found here

Other information

API

Technical specs Supported Notes
Software renderer
DOS video modes VGA

Middleware

No middleware information; you can edit this page to add it.

System requirements

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) 386DX
System memory (RAM)
Hard disk drive (HDD) 25MB


References