Difference between revisions of "Rise of the Dragon"
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{{Image|Rise_of_the_Dragon_general_options.png|General options}} | {{Image|Rise_of_the_Dragon_general_options.png|General options}} | ||
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Revision as of 11:40, 18 May 2020
Developers | |
---|---|
Dynamix | |
Publishers | |
Sierra Entertainment | |
Engines | |
DGDS | |
Release dates | |
DOS | 1990 |
Mac OS (Classic) | 1990 |
Windows (DOSBox) | November 8, 2017[1] |
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Sierra Gamers - Game page on Ken Williams' official website
- Game Nostalgia - Detailed game information, developer interviews and game-related media
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | The game had two concurrent releases: 256-color "VGA" version, and 16-color "EGA" version. | |||
GOG.com | DOS version pre-packaged with DOSBox. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\RESOURCE.CFG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SCORES.* |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter (when using DOSBox). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects can only be toggled. | |
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, MCGA, VGA | 320x200 |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.0 | |
Processor (CPU) | Intel 8088 | Intel 286 8 MHz |
System memory (RAM) | 640 KB | 1 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | CGA/EGA VGA |
Notes
- ↑ 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.