Difference between revisions of "RAGE"
m (fixed Flawless Widescreen link(s)) |
(Added in the API and Middleware tables. Also filled in the Network tables and added in WineHQ.) |
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Line 285: | Line 285: | ||
|local play players = | |local play players = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
|online play notes = | |online play notes = | ||
|local co-op = | |local co-op = | ||
|local co-op players = | |local co-op players = | ||
|local co-op notes = | |local co-op notes = | ||
− | |lan co-op = | + | |lan co-op = false |
|lan co-op players = | |lan co-op players = | ||
|lan co-op notes = | |lan co-op notes = | ||
|online co-op = true | |online co-op = true | ||
− | |online co-op players = | + | |online co-op players = 2 |
|online co-op notes = | |online co-op notes = | ||
|hot-seat = | |hot-seat = | ||
Line 305: | Line 305: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | }}{{Network/Connections | + | }} |
− | |matchmaking = | + | |
+ | {{Network/Connections | ||
+ | |matchmaking = true | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 356: | Line 358: | ||
'''Minifreezes''' | '''Minifreezes''' | ||
* If the game freezes for about 1 two 2 seconds in regularly intervalls, add "+jobs_numThreads 0" to the launch options{{cn}} | * If the game freezes for about 1 two 2 seconds in regularly intervalls, add "+jobs_numThreads 0" to the launch options{{cn}} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 4.0 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = true | ||
+ | |64-bit executable notes= Adds support for mods, but disables achievements. | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Steamworks | ||
+ | |multiplayer notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== | ||
Line 365: | Line 404: | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 25 GB | |minHD = 25 GB | ||
− | |minGPU = GeForce 8800 | + | |minGPU = Nvidia GeForce 8800 |
− | |minGPU2 = Radeon HD 4200 | + | |minGPU2 = ATI Radeon HD 4200 |
|recOS = XP SP3, Vista, 7 | |recOS = XP SP3, Vista, 7 | ||
Line 372: | Line 411: | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = 25 GB | |recHD = 25 GB | ||
− | |recGPU = GeForce 9800 GTX | + | |recGPU = Nvidia GeForce 9800 GTX |
− | |recGPU2 = Radeon HD 5550 | + | |recGPU2 = ATI Radeon HD 5550 |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 05:29, 22 November 2014
Developers | |
---|---|
id Software | |
Publishers | |
Bethesda Softworks | |
Japan | Square Enix |
Engines | |
id Tech 5 | |
Release dates | |
Windows | October 4, 2011 |
macOS (OS X) | February 2, 2012 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Achievements are disabled in the 64-bit version
- Texture streaming is an issue even on new systems (mostly with AMD graphics cards.) [citation needed]
- Rage runs from RAM Disk without problems.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Windows only. | |||
Amazon.com | OS X only. | |||
Retail |
- All Windows versions require Steam.
Essential improvements
Enable developer console
Instructions |
---|
Disable company logos
Instructions |
---|
CUDA Transcode Improved Performance
Rage uses very highly compressed texture data as part of its MegaTexture technology engine.[1] Users with a fast Nvidia video card can benefit from CUDA transcoding which will offload the decompressing task to the video card rather than the CPU. Users with 4 or more processor cores instead can benefit from extra CPU transcoding by disabling this feature and thus giving all available video card time to rendering the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9200/pfx/[Note 1] |
- Saves for the 64-bit executable are stored in
<path-to-game>\SAVES\base\savegame\
- Save game data folder can be changed via
+fs_savepath
launch option - The texture cache (
fs_cachepath
) is stored in%LOCALAPPDATA%\id Software\Rage\
Switch 32 and 64 bit savegames
Instructions |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Configuration file only [2] |
Video settings
Field of view (FOV)
- Single player and multiplayer FOV settings must be set separately.
Instructions |
---|
Instructions |
---|
Borderless fullscreen windowed
- AutoHotKey Script does not work. RAGE will resize so that the title bar of the window becomes visible.
- RAGE's fullscreen mode is not Alt+Tab ↹-friendly, and can reset your vsync and Antialiasing settings.
Adding Rage.exe
to the GameCompanion will run the game in borderless fullscreen windowed mode. Due to the window styling, it appears that the window will be slightly too small for the native resolution, revealing a small window border on one side.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Regular crashes with ATi/AMD mobile graphics
- Running RAGE on some systems will cause regular crashes, and this issue remains unfixed.[3]
- Using third-party drivers does not fix the issue.[4]
[citation needed]
Issues fixed
64 bit version takes forever to load
Instructions |
---|
Corrupted, black, jagged or dotted textures
Disable any sort of override or enhancing function (like anisotropic filter, antialiasing or Catalyst A.I.) from any utility which could control the graphics card.
These include but are not limited to program such as the Catalyst Control Center, the Nvidia Control panel, RadeonPro, Ati Tray tools, RivaTuner.
Stutter, textures pop-in, freezes
Instructions |
---|
Instructions |
---|
Minifreezes
- If the game freezes for about 1 two 2 seconds in regularly intervalls, add "+jobs_numThreads 0" to the launch options[citation needed]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7 | XP SP3, Vista, 7 |
Processor (CPU) | Intel Core 2 Duo or equivalent AMD | Intel Core 2 Quad or equivalent AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 25 GB | 25 GB |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 4200 | Nvidia GeForce 9800 GTX ATI Radeon HD 5550 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- OS X
- Games
- Pages needing references
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Self-hosting
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)