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Pilot Down: Behind Enemy Lines

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Pilot Down: Behind Enemy Lines
Pilot Down: Behind Enemy Lines cover
Developers
Wide Games
Publishers
Oxygen Interactive
Oxygen Russobit-M
OG International Limited
Release dates
Windows September 9, 2005
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Stealth, Action
Art styles Realistic
Themes World War II
Pilot Down: Behind Enemy Lines on HowLongToBeat
Pilot Down: Behind Enemy Lines on IGDB
Pilot Down: Behind Enemy Lines on MobyGames

Pilot Down: Behind Enemy Lines is a singleplayer third-person stealth and action game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Essential improvements

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Other Resolutions

By default the game launcher supports only 4:3 resolutions. The highest resolution is 1600x1200.

Edit the launcher

Can set arbitrary resolutions.
Wider than 4:3 resolutions will be Vert-.
Using custom resolutions
  1. Find PDLauncher_e.exe in the game's install folder and open it with a text editor.
  2. Search for 1600x1200 and replace it with the wanted resolution like 3840x2160.
  3. Save the file, run the launcher and select 1600x1200, and start the game.

Unofficial Tgames Patch

Replace BEL.exe to increase the framerate and replace PDLauncher_*.exe for 1920x1080 resolution. They work independently from each other.
The included d3d8.dll and d3d8.ini are not necessary.
The resolution is hardcoded to Vert- 1920x1080.
The framerate is capped at 64 FPS. To get better frame pacing it must be capped at 60.
The stable version increases the overall framerate but animations are still low framerate. The experimental version also applies to animations but might cause issues.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound FX, Speech
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98 SE, 2000, XP
Processor (CPU) Pentium III, 800 MHz
Athlon, 800 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible


References