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Difference between revisions of "Passpartout: The Starving Artist"

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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
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|discord                   =  
|discord notes         =  
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|gog galaxy             = true
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==Video settings==
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==Video==
 
{{Image|Passpartout The Starving Artist launcher.png|Launcher graphics settings.}}
 
{{Image|Passpartout The Starving Artist launcher.png|Launcher graphics settings.}}
 
{{Image|Passpartout The Starving Artist in-game settings.jpg|In-game settings.}}
 
{{Image|Passpartout The Starving Artist in-game settings.jpg|In-game settings.}}
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Revision as of 09:18, 16 September 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Passpartout: The Starving Artist
Passpartout: The Starving Artist cover
Developers
Flamebait Games
Engines
Unity 5[Note 1]
Release dates
Windows June 6, 2017
macOS (OS X) June 6, 2017
Linux June 9, 2017[2]
Passpartout: The Starving Artist on HowLongToBeat
Passpartout: The Starving Artist on IGDB
Passpartout: The Starving Artist on MobyGames

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Flamebait Games\Passpartout\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Flamebait Games\Passpartout\save\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Launcher graphics settings.
Launcher graphics settings.
In-game settings.
In-game settings.

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound Effects
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Korean
Polish
Portuguese
Romanian
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 6850
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel Core i3
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon HD 6850 or equivalent
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i3
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon HD 6850 or equivalent


Notes

  1. Unity engine build: 5.3.8p2[1]

References