General information
- Steam Community Discussions
Availability
- No longer available digitally.
Demo
A free demo can be downloaded here.
Essential improvements
Patches
- Patch v1.1.0.0 updates the game to the latest version.
OnimushaEnhanced
OnimushaEnhanced settings.
- This project aims to fix most of the game's biggest issues like XInput controller support.
Applying OnimushaEnhanced[1]
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- Download OnimushaEnhanced.
- Copy the contents to
<path-to-game>\ .
- Run the game from
OnimushaEnhanced.exe and adjust the settings.
Notes
- To run this fix directly from Steam, add
"<path-to-game> \OnimushaEnhanced" %command% to the game's launch options.
- It makes possible to render the game at high resolutions.
- Widescreen image is still stretched. Use Onimusha 3 Widescreen Fix to fix.
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Game data
Configuration file(s) location
Save game data location
Video
Use ThirteenAG's Widescreen Patch[2]
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Notes
- Properly scales HUD, Menus and FMVs in 4:3 aspect ratio for any resolution.
- Disables the in-game
Effect option as it could not be scaled correctly.
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Alternative Widescreen Fix
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- For 16:9 Widescreen (1920x1080 only), download the patched executable from here.
- For 21:9 Ultra-Widescreen (2560x1080 and 3440x1440 only), download it from here.
- To Install, copy the executable to the game directory and overwrite the file when prompted.
Notes
- Keeps the visual effects of the in-game
Effect option intact at the cost of stretched HUD/Menu and FMVs.
- Only a limited number of resolutions are supported for now.
- Made by WSGF user jackfuste.
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Input
- Remapping screen can be accessed with F2 in-game.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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There are no volumes per SE, separate volumes can be toggled on or off. |
Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Japanese |
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Japanese retail release. |
Japanese Voices
- Japanese audio files are present in the game files (at least in the EUR retail version).
For in-engine cutscenes[3]
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- Go to
<path-to-game>\CAPCOM\ONIMUSHA3 PC\Image\stream\ .
- Rename the current
BGM_JPN folder to BGM_ENG and the old BGM_ENG folder to BGM_JPN .
Notes
- Cutscenes in French remain unchanged.
- Certain dialogues remained unchanged, such as the in-game voice of Ako and more.
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For pre-rendered cutscenes[4]
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- Go to
<path-to-game>\CAPCOM\ONIMUSHA3 PC\Image\movie\ .
- Rename japanese movie files by adding the "_ENG" suffix, and remove it from english ones.
Example #1: Rename mov90Bba.mpg to mov90Bba_eng.mpg (Japanese).
Example #2: Rename mov90Bba_eng.mpg to mov90Bba.mpg (English).
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Alternative method[5]
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- Download Onimusha 3 undub PS2 Audio.
- Copy the contents to
<path-to-game>\CAPCOM\ONIMUSHA3 PC\ .
- For retail version need use this FMVs
Notes
- Audio files ripped from the PS2 version, all dialogues and FMVs are undubbed with subtitles.
- Some phrases on the levels, such as boss shouts, are still in English.
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Issues fixed
Can't remap controls
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
2000 |
XP |
Processor (CPU) |
Intel Pentium Processor 1.0 GHz
| Intel Pentium 4 Processor 1.5 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
1.6 GB | |
Video card (GPU) |
128 MB of VRAM DirectX 9 compatible
| Nvidia GeForce 6600 series ATI Radeon X800 series 512 MB of VRAM |
Notes
References