Difference between revisions of "Moondust"
From PCGamingWiki, the wiki about fixing PC games
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{{mm}} [https://github.com/ValveSoftware/Moondust Source Code] | {{mm}} [https://github.com/ValveSoftware/Moondust Source Code] | ||
{{mm}} [https://steamcommunity.com/sharedfiles/filedetails/?id=1417294437 Moondust: Creating Content for Knuckles EV2] | {{mm}} [https://steamcommunity.com/sharedfiles/filedetails/?id=1417294437 Moondust: Creating Content for Knuckles EV2] | ||
− | {{mm}} [https://web.archive.org/web/20170627201033/ | + | {{mm}} [https://web.archive.org/web/20170627201033/https://steamcommunity.com/sharedfiles/filedetails/?id=953648265 Advanced Knuckles Interaction System] |
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/887260/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
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|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = unknown |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = unknown |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = false | |xinput controllers = false | ||
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|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = unknown |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = false | |dualshock 4 modes = false | ||
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|steam input api = true | |steam input api = true | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = false | |steam input presets = false | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = false | |steam controller prompts = false | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} | ||
− | |||
==System requirements== | ==System requirements== | ||
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|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = 410 MB | |recHD = 410 MB | ||
− | |recGPU = Nvidia | + | |recGPU = Nvidia GeForce GTX 1070 |
|recGPU2 = AMD Radeon RX 480 | |recGPU2 = AMD Radeon RX 480 | ||
+ | |recVRAM = 8 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:43, 19 September 2018
Developers | |
---|---|
Zach Tsiakalis-Brown | |
Valve Corporation | |
Publishers | |
Valve Corporation | |
Engines | |
Unity 2018.2 | |
Release dates | |
Windows | June 21, 2018 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
⤏ Go to series page | |
Subseries of Half-Life | |
Portal | 2007 |
Portal 2 | 2011 |
Portal 2 Sixense Perceptual Pack | 2013 |
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) | 2014 |
Portal Stories (series) | |
The Lab | 2016 |
Bridge Constructor Portal | 2017 |
Moondust | 2018 |
Aperture Hand Lab | 2019 |
Aperture Desk Job | 2022 |
Key points
- Game is named Moondust, listed in Steam as SteamVR Knuckles Tech Demos
- VR tech demo to show off the functionality of the Knuckles EV2 and EV3 controllers.
- Contains 4 mini-games in the Portal universe, including:
- Rock Crushing
- BuggyBuddy™
- Space Station Construction
- Throwing Range
- An earlier tech demo named Demo Scene was also created for the Knuckles EV1.3 controllers, which can be found here
General information
- Source Code
- Moondust: Creating Content for Knuckles EV2
- Advanced Knuckles Interaction System
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/887260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Knuckles EV2 and EV3 only. | ||
Oculus VR (LibOVR) | Use Controller Bindings to map the Knuckles EV2 controls | ||
Windows Mixed Reality | Use Controller Bindings to map the Knuckles EV2 controls | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | Spectator Mode only. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1 | 10 |
Processor (CPU) | Intel Core i5-4590 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 410 MB | 410 MB |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 390 | Nvidia GeForce GTX 1070 AMD Radeon RX 480 8 GB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (887260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.