Difference between revisions of "Max Payne 2: The Fall of Max Payne"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added MobyGames) |
m |
||
Line 366: | Line 366: | ||
===Max/Mona suddenly runs continuously without pressing anything=== | ===Max/Mona suddenly runs continuously without pressing anything=== | ||
{{Fixbox|description=See [[Microsoft Windows#Force CPU affinity|Force CPU affinity]] to run the game on one core}} | {{Fixbox|description=See [[Microsoft Windows#Force CPU affinity|Force CPU affinity]] to run the game on one core}} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D,Z3D | ||
+ | |vorpx notes = Requires "D3D8to9" wrapper, see [https://www.vorpx.com/forums/topic/max-payne-2-d3d8to9/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
==Other information== | ==Other information== |
Revision as of 16:05, 30 December 2019
Developers | |
---|---|
Remedy Entertainment | |
Publishers | |
Rockstar Games | |
Russia | 1C-SoftClub |
Engines | |
MAX-FX | |
Release dates | |
Windows | October 14, 2003 |
Max Payne | |
---|---|
Max Payne | 2001 |
Max Payne 2: The Fall of Max Payne | 2003 |
Max Payne 3 | 2012 |
Max Payne 1&2 Remake | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check, 3 CD's Roms | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
Patch 1.01 is the latest version.
Unofficial patches
Dead Man Walking mode bonus chapters
Skip intro videos
Launch the game with the -skipstartup parameter[citation needed]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\MP2_Init.ras[Note 1] HKEY_CURRENT_USER\Software\Remedy Entertainment\Max Payne 2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12150/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Max Payne 2 Savegames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12150/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
- Can only be changed in the launcher
Field of view (FOV)
Use widescreen fix[citation needed] |
---|
|
Use game's console command[citation needed] |
---|
|
Borderless fullscreen windowed
Force borderless fullscreen[citation needed] |
---|
|
Anti-aliasing (AA)
- Graphical issues occur when using anti-aliasing.
MSAA[1] |
---|
Notes
|
SGSSAA[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Retail version, download. |
Issues fixed
Application load error 5:0000065434
Set the Anti-aliasing to Off[citation needed] |
---|
The launcher does not start
Laptops using Nvidia Optimus must set the preferred graphics processor for Max Payne 2 to "Intel Integrated Graphics"[citation needed] |
---|
Run the game in compatibility mode for Windows 98 / Me[citation needed] |
---|
Error: setFullscreen - creating the device failed: E_FAIL
Use ThirteenAG's fix[citation needed] |
---|
|
Exception in engineInit: Unable to load save game "Files"
Reinstall the game on the C: drive[citation needed] |
---|
Error: Exception in startupInit: Directory \data not found
Move the game to a folder without spaces[citation needed] |
---|
Reinstall the game to a folder without spaces in the folder path (e.g. C:\Games\MaxPayne2). |
(Steam) Move the game to a folder without spaces[citation needed] |
---|
|
Game won't launch on AMD graphics cards, still shows up in task manager
Use the Unofficial startup hang patch[citation needed] |
---|
Run the game in compatibility mode for Windows 98 / Me[citation needed] |
---|
Roll back CCC drivers to Catalyst 12.6[citation needed] |
---|
See Force CPU affinity to run the game on one core[citation needed] |
---|
Launcher starts, but game won't launch on Nvidia graphics cards, crashes and doesn't show up in task manager
Make sure that Options->Video Settings->Antialiasing is set to 'Off' |
---|
Mods don't work
Make sure that version of your game contains few RAS archive files, instead of unpacked game files to folder "data". |
---|
Mouse hitches and stops oddly
Make sure that Options->Video Settings->Antialiasing is set to 'Off' |
---|
Reshade/SweetFX doesn't work
- This problem occurs when using the Thirteen AG Widescreen Patch.
Use the d3d8to9 wrapper[citation needed] |
---|
|
Max/Mona suddenly runs continuously without pressing anything
See Force CPU affinity to run the game on one core |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D Requires "D3D8to9" wrapper, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | DirectSound3D | |
Cutscenes | Bink Video |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-screenshot | Works with Developer Keys. Allows taking screenshots with F3. |
-skipstartup | Skips the intro for Max Payne 2 and goes straight to the loading screen. |
-window | Shows Max Payne 2 in a window rather than full screen. |
-developer | Activates Developer Mode, which allows seeing the game's core input and output. Also enables the console (toggled with ~). |
-developerkeys | Activates Developer Keys, which allows access to special functions that commands doesn't allow. |
Modifications
- Epilepsy Accessibility Mod
- [1] (not recommended to use with EAX)
- Max Payne 2: Fixing the Payne
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz Intel Celeron 1.2 GHz AMD Athlon 1.0 GHz AMD Duron 1.2 GHz |
Intel Pentium 4 1.7 GHz Intel Celeron 1.7 GHz AMD Athlon 1.4 GHz AMD Duron 1.7 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible | 64 MB of VRAM |
Sound (audio device) | DirectSound compatible sound card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12150) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Flang on 2019-07-21