Difference between revisions of "List of games that support Pressure-Sensitive Face Buttons"
(Restored removed games.) |
|||
Line 140: | Line 140: | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | | [https://wiki.pcsx2.net/Ace_Combat_Zero:_The_Belkan_War Ace Combat Zero: The Belkan War] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Battle_Gear_2 Battle Gear 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration in the racing sequences. <ref name="NeGcon"/> | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" /> | | [https://wiki.pcsx2.net/Bravo_Music:_Christmas_Edition Bravo Music: Christmas Edition] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" /> | ||
Line 165: | Line 167: | ||
| [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | | [https://wiki.pcsx2.net/Flipnic:_Ultimate_Pinball Flipnic] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | ||
|- | |- | ||
− | | [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration. <ref name="Youtube-Ps2">[https://www.youtube.com/watch?v=SvsiIw3Ci94 Pressure Sensitive Buttons On Ps2 Controllers]</ref> | + | | [https://wiki.pcsx2.net/Ford_Racing_2 Ford Racing 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="Youtube-Ps2">[https://www.youtube.com/watch?v=SvsiIw3Ci94 Pressure Sensitive Buttons On Ps2 Controllers]</ref> |
|- | |- | ||
| [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> | | [https://wiki.pcsx2.net/Formula_One_2001 Formula One 2001] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="ps3-dev-wiki" /> | ||
Line 190: | Line 192: | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer">[https://www.thegamer.com/playstation-games-use-pressure-sensitive-face-buttons/ 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons]</ref> | | [https://wiki.pcsx2.net/Grand_Theft_Auto_III Grand Theft Auto III] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer">[https://www.thegamer.com/playstation-games-use-pressure-sensitive-face-buttons/ 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons]</ref> | ||
− | |||
− | |||
|- | |- | ||
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" /> | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_Vice_City Grand Theft Auto: Vice City] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" /> | ||
− | |||
− | |||
|- | |- | ||
| [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" /> | | [https://wiki.pcsx2.net/Grand_Theft_Auto:_San_Andreas Grand Theft Auto: San Andreas] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.<ref name="TheGamer" /> | ||
Line 204: | Line 202: | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" /> | | [https://wiki.pcsx2.net/Mad_Maestro! Mad Maestro!] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.<ref name="GiantBomb"/><ref name="TheGamer" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Midnight_Club Midnight Club] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Determines how far character throws grenades via button pressure.<ref>[https://gamefaqs.gamespot.com/ps2/471207-medal-of-honor-frontline/reviews/40686 Medal of Honor Frontline – Review]</ref><ref name="Reddit-How-Many-ps2" /> | | [https://wiki.pcsx2.net/Medal_of_Honor_Frontline Medal of Honor Frontline] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Determines how far character throws grenades via button pressure.<ref>[https://gamefaqs.gamespot.com/ps2/471207-medal-of-honor-frontline/reviews/40686 Medal of Honor Frontline – Review]</ref><ref name="Reddit-How-Many-ps2" /> | ||
|- | |- | ||
| [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support. The harder you press, the more aggressive you throw or swing.<ref name="TheGamer" /> | | [https://wiki.pcsx2.net/index.php?search=MLB%20The%20Show&title=Special%3ASearch&fulltext=1 MLB The Show] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support. The harder you press, the more aggressive you throw or swing.<ref name="TheGamer" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/MLB_2006 MLB 2006] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The harder you press, the more aggressive you throw or swing.<ref name="TheCoverProject">[http://www.thecoverproject.net/ The Cover Project]</ref> | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Subsistence Metal Gear Solid 2: Subsistence] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/> | | [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Sons_of_Liberty Metal Gear Solid 2: Sons of Liberty] & [https://wiki.pcsx2.net/Metal_Gear_Solid_2:_Subsistence Metal Gear Solid 2: Subsistence] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/> | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Substance Metal Gear Solid 3: Substance] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/> | | [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Snake_Eater Metal Gear Solid 3: Snake Eater] & [https://wiki.pcsx2.net/Metal_Gear_Solid_3:_Substance Metal Gear Solid 3: Substance] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.<ref name="GiantBomb"/> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/MotoGP_4 MotoGP 4] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/NamCollection NamCollection] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="NeGcon" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Need_for_Speed:_Hot_Pursuit_2 Need For Speed: Hot Pursuit 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Need_for_Speed:_Underground Need For Speed: Underground] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Need_for_Speed:_Underground_2 Need For Speed: Underground 2] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref>[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154?page=1 What games depended on pressure-sensitive buttons?]</ref> | | [https://wiki.pcsx2.net/Need_for_Speed:_Most_Wanted Need for Speed: Most Wanted] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref>[https://gamefaqs.gamespot.com/boards/691087-playstation-4/65820154?page=1 What games depended on pressure-sensitive buttons?]</ref> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Need_for_Speed:_Carbon Need For Speed: Carbon] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Need_for_Speed:_ProStreet Need For Speed: ProStreet] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration.<ref name="TheCoverProject" /> | ||
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Need_for_Speed:_Undercover Need For Speed: Undercover] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Uses the pressure sensitive buttons to control acceleration. | ||
|- | |- | ||
| [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The drawing mechanic - the pressure determines the thickness of the line you draw.<ref name="TheGamer"/> | | [https://wiki.pcsx2.net/Okami Okami] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || The drawing mechanic - the pressure determines the thickness of the line you draw.<ref name="TheGamer"/> | ||
Line 237: | Line 255: | ||
| [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | | [https://wiki.pcsx2.net/SOCOM:_U.S._Navy_Seals:_Combined_Assault SOCOM: U.S. Navy Seals: Combined Assault] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | ||
|- | |- | ||
− | | [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | + | | [https://wiki.pcsx2.net/SOCOM_II:_U.S._Navy_SEALs SOCOM II: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.<ref>[https://www.youtube.com/watch?v=nzmAbrDwZf4 You Probably Never Knew The PS2 Could Do This]</ref> |
|- | |- | ||
| [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | | [https://wiki.pcsx2.net/SOCOM_3:_U.S._Navy_SEALs SOCOM 3: U.S. Navy SEALs] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Native support.<ref name="ps3-dev-wiki" /> | ||
Line 253: | Line 271: | ||
| [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressing button harder makes you shoot faster.<ref><[https://www.reddit.com/r/ps2/comments/520wv0/games_that_need_the_analog_pressure_sensitivity/ Games that need the analog pressure sensitivity?]</ref> | | [https://wiki.pcsx2.net/Wipeout_Fusion Wipeout Fusion] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Pressing button harder makes you shoot faster.<ref><[https://www.reddit.com/r/ps2/comments/520wv0/games_that_need_the_analog_pressure_sensitivity/ Games that need the analog pressure sensitivity?]</ref> | ||
|- | |- | ||
− | | [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Tighten the spread of | + | | [https://wiki.pcsx2.net/Zone_of_the_Enders Zone of the Enders] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="tvtropes" /> |
+ | |- | ||
+ | | [https://wiki.pcsx2.net/Zone_of_the_Enders:_The_2nd_Runner Zone of the Enders: The 2nd Runner] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:PlayStation_2]] || Tighten the spread of sprayfire weapon (the Phalanx).<ref name="Youtube-Ps2" /> | ||
|} | |} | ||
Line 292: | Line 312: | ||
! style="height: 38.6px; width:230px" | Game !! State !! Notes | ! style="height: 38.6px; width:230px" | Game !! State !! Notes | ||
|- | |- | ||
− | | {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS]] || Harder press will draw a darker line, similar to using paper.<ref>[https://forums.whirlpool.net.au/archive/894912 DS Screen is pressure sensitive]</ref> | + | | {{W|Colors!#Colors!|Colors!}}||style="text-align: center"| [[File:Hackable icon.svg|25px|link=Emulation:Nintendo DS]] || Homebrew application. Harder press will draw a darker line, similar to using paper.<ref>[https://forums.whirlpool.net.au/archive/894912 DS Screen is pressure sensitive]</ref> |
+ | |- | ||
+ | | [https://niwanetwork.org/wiki/Metroid_Prime_Hunters Metroid Prime: Hunters] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes. <ref>[https://strategywiki.org/wiki/Metroid_Prime_Hunters:_First_Hunt/Controls Metroid Prime Hunters: First Hunt/Controls]</ref> Light presses on the menu screen options would give tooltips, while harder presses would actually select things.<ref name="tvtropes" /> | ||
|- | |- | ||
− | | | + | | {{W|Okamiden}} ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || Stylus brushstrokes are pressure sensitive.<ref>[https://www.nintendolife.com/games/ds/okamiden Okamiden - Nintendo Life]</ref> |
|- | |- | ||
| [https://niwanetwork.org/wiki/Rhythm_Heaven Rhythm Heaven] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.<ref>[https://tvtropes.org/pmwiki/pmwiki.php/Main/PressureSensitiveInterface Pressure-Sensitive Interface]</ref> | | [https://niwanetwork.org/wiki/Rhythm_Heaven Rhythm Heaven] ||style="text-align: center"| [[File:True icon.svg|25px|link=Emulation:Nintendo DS]] || It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.<ref>[https://tvtropes.org/pmwiki/pmwiki.php/Main/PressureSensitiveInterface Pressure-Sensitive Interface]</ref> |
Revision as of 07:07, 20 July 2022
This is a manual list of games believed to support pressure-sensitive face buttons.
- Controllers with pressure-sensitive face buttons support
- Pressure-sensitive buttons are mostly used for
- Acceleration: cruise vs full speed
- Braking: partial slowdown vs full brake
- Turning: partial turns vs full turn
- Attacking: light attacks vs strong attacks
- Jumping: short jump vs long jump
- Movement: creep vs normal walk or normal walk vs run
- Shooting: aim vs instant shot
- Zooming: quick zoom vs slow zoom (useful for sniping or map zooming)
Games
Game | State | Notes |
---|---|---|
FlatOut | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
FlatOut 2 | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto 2 | Custom config. Requires reWASD application to run.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto III | GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto: Vice City | GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration. | |
Grand Theft Auto: San Andreas | GInput mod. Enables pressure sensitivity for DualShock 3 controllers or controllers which can emulate its behavior.
Uses the pressure sensitive buttons to control acceleration. |
Emulation
PlayStation Emulation
Game | State | Notes |
---|---|---|
Ace Combat 2 | Native support.[2] | |
Ace Combat 3: Electrosphere | Native support.[2] | |
Air Combat | Native support.[2] | |
Arkanoid Returns | Native support.[2] | |
Crash Team Racing | Native support.[2] | |
Cyber Sled | Native support.[2] | |
Destruction Derby | Uses the pressure sensitive buttons to control acceleration.[2] | |
Destruction Derby 2 | Uses the pressure sensitive buttons to control acceleration.[2] | |
Galaxian3 | Native support.[2] | |
Gran Turismo | Uses the pressure sensitive buttons to control acceleration.[2] | |
J-League Soccer Prime Goal EX | Native support.[2] | |
Motor Toon Grand Prix | Uses the pressure sensitive buttons to control acceleration.[2] | |
Motor Toon Grand Prix 2 | Uses the pressure sensitive buttons to control acceleration.[2] | |
Namco Museum Vol. 1 | Native support.[2] | |
Namco Museum Vol. 3 | Native support.[2] | |
NASCAR 99 | Uses the pressure sensitive buttons to control acceleration.[2] | |
NASCAR Rumble | Uses the pressure sensitive buttons to control acceleration.[2] | |
Peak Performance | Native support.[2] | |
R4: Ridge Racer Type 4 | Uses the pressure sensitive buttons to control acceleration.[2] | |
Rage Racer | Uses the pressure sensitive buttons to control acceleration.[2] | |
Rally Cross | Uses the pressure sensitive buttons to control acceleration.[2] | |
Ray Tracers | Native support.[2] | |
Ridge Racer | Uses the pressure sensitive buttons to control acceleration.[2] | |
Ridge Racer Revolution | Uses the pressure sensitive buttons to control acceleration.[2] | |
Side by Side Special | Native support.[2] | |
Studio P | Native support.[2] | |
Tempest X3 | Native support.[2] | |
The Need for Speed | Uses the pressure sensitive buttons to control acceleration.[2] | |
TOCA Touring Car Championship | Uses the pressure sensitive buttons to control acceleration.[2] | |
Touge Max G | Native support.[2] | |
Twisted Metal III | Native support.[2] | |
V-Rally | Uses the pressure sensitive buttons to control acceleration.[2] | |
Wipeout | Uses the pressure sensitive buttons to control acceleration.[2] | |
Wipeout 2097 | Uses the pressure sensitive buttons to control acceleration.[2] | |
World Stadium 2 | Native support.[2] | |
World Stadium EX | Native support.[2] | |
Xevious 3D/G+ | Native support.[2] |
PlayStation 2 Emulation
Game | State | Notes |
---|---|---|
007: NightFire | Uses the pressure sensitive buttons to control acceleration in the racing sequences. [3] | |
007: Quantum of Solace | Uses the pressure sensitive buttons to control acceleration in the racing sequences. [3] | |
Ace Combat 04: Shattered Skies | Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | |
Ace Combat 5: The Unsung War | Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | |
Ace Combat Zero: The Belkan War | Thrust, yaw, radar zoom, and target camera zoom are pressure sensitive. | |
Battle Gear 2 | Uses the pressure sensitive buttons to control acceleration in the racing sequences. [2] | |
Bravo Music: Christmas Edition | Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.[4][5] | |
Capcom vs. SNK 2: Mark of the Millennium 2001 | Native support.[4] | |
Champions of Norrath | Pressure-sensitive aiming.[4] | |
Colin McRae Rally 3 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Colin McRae Rally 04 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Crash Tag Team Racing | Pressure sensitive D-Pad controls walking speed. Uses the pressure sensitive buttons to control acceleration. | |
Crash Twinsanity | Pressure sensitive D-Pad controls walking speed. | |
Crazy Taxi | Uses the pressure sensitive buttons to control acceleration.[4] | |
Dead or Alive 2 | Player can use pressure-sensitive buttons to adjust the strength of strikes of normal punch/kick.[7] | |
Driving Emotion Type-S | Uses the pressure sensitive buttons to control acceleration.[4] | |
Evergrace | Determines how powerful of an attack character does.[7] | |
Flipnic | Native support.[6] | |
Ford Racing 2 | Uses the pressure sensitive buttons to control acceleration.[8] | |
Formula One 2001 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Formula One 2002 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Formula One 2003 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Formula One 04 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Formula One 05 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Formula One 06 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Gacharoku | Native support.[6] | |
Gran Turismo 3: A-Spec | Uses the pressure sensitive buttons to control acceleration.[4] | |
Gran Turismo Concept: 2002 Tokyo-Geneva | Uses the pressure sensitive buttons to control acceleration.[6] | |
Gran Turismo 4: Prologue | Uses the pressure sensitive buttons to control acceleration.[4] | |
Gran Turismo 4 | Uses the pressure sensitive buttons to control acceleration.[4] | |
Grand Theft Auto III | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[5] | |
Grand Theft Auto: Vice City | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[5] | |
Grand Theft Auto: San Andreas | The pressure sensitive buttons are used when driving. Press lightly to slowly cruise down the street, and keep it pressed hard to accelerate to the maximum speed.[5] | |
Hot Shots Golf 3 | Native support.[6] | |
Hot Shots Golf Fore! | Native support.[6] | |
Mad Maestro! | Correctly timing button presses is a huge part of the gameplay, but the pressure sensitive buttons add another layer. Each prompt has three levels of pressure and you have to hit the button with the correct amount of force to succeed.[4][5] | |
Midnight Club | Uses the pressure sensitive buttons to control acceleration.[9] | |
Medal of Honor Frontline | Determines how far character throws grenades via button pressure.[10][7] | |
MLB The Show | Native support. The harder you press, the more aggressive you throw or swing.[5] | |
MLB 2006 | The harder you press, the more aggressive you throw or swing.[9] | |
Metal Gear Solid 2: Sons of Liberty & Metal Gear Solid 2: Subsistence | Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[4] | |
Metal Gear Solid 3: Snake Eater & Metal Gear Solid 3: Substance | Pressure sensitivity was used for the aiming and shooting mechanics. Press the fire button lightly to hold up the gun without firing. Let go lightly to put down the weapon without shooting. The mechanic works slightly differently sometimes depending on the weapon equipped.[4] | |
MotoGP 4 | Uses the pressure sensitive buttons to control acceleration.[9] | |
NamCollection | Native support.[2] | |
Need For Speed: Hot Pursuit 2 | Uses the pressure sensitive buttons to control acceleration.[9] | |
Need For Speed: Underground | Uses the pressure sensitive buttons to control acceleration.[9] | |
Need For Speed: Underground 2 | Uses the pressure sensitive buttons to control acceleration.[9] | |
Need for Speed: Most Wanted | Uses the pressure sensitive buttons to control acceleration.[11] | |
Need For Speed: Carbon | Uses the pressure sensitive buttons to control acceleration.[9] | |
Need For Speed: ProStreet | Uses the pressure sensitive buttons to control acceleration.[9] | |
Need For Speed: Undercover | Uses the pressure sensitive buttons to control acceleration. | |
Okami | The drawing mechanic - the pressure determines the thickness of the line you draw.[5] | |
Onimusha | Onimusha games use pressure-sensitive R1 button. Player can ready weapon with R1 and press hard for powering up attack.[7] | |
Portal Runner | Native support.[6] | |
Primal | Pressing hard on a shoulder button can give a different move than pressing lightly. This means Jen's lightning fast moves slow down when you get excited and start hitting the buttons harder in combat.[12] | |
Psi-Ops: The Mindgate Conspiracy | You use pressure on L1 to control how high you lift crates and things with your psychic powers. So after lifting something, you can still move it vertically up and down by changing pressure.[13] | |
Ridge Racer V | Uses the pressure sensitive buttons to control acceleration.[14] | |
Silent Hill 2 | Melee attacks are dictated by the pressure sensitivity.[5] | |
Silent Hill 3 | Melee attacks are dictated by the pressure sensitivity.[5] | |
Space Fishermen | Native support.[4] | |
SOCOM: U.S. Navy SEALs | Native support.[6] | |
SOCOM: U.S. Navy Seals: Combined Assault | Native support.[6] | |
SOCOM II: U.S. Navy SEALs | Native support.[6] Lightly tapping the triangle button makes you switch to crouch instead of going straight to stand or prone position.[15] | |
SOCOM 3: U.S. Navy SEALs | Native support.[6] | |
SoulCalibur II | The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.[13] | |
SoulCalibur III | The game differing combos that result in just a stance being used, or pummeling someone with pommel, which make use of the pressure sensitivity.[13] | |
Star Ocean: Till the End of Time | One item in the game, the Dragon Bone Flute, utilizes the pressure sensitive buttons. Playing certain melodies on them depends on how hard or light you press the buttons.[5] Four sounds are mapped to one button. Four different attacks are mapped to two buttons.[3] | |
The Bouncer | The pressure sensitive buttons are used to enact either strong or weak attacks using one button.[4] | |
TOCA Race Driver 3 | Uses the pressure sensitive buttons to control acceleration.[6] | |
Wipeout Fusion | Pressing button harder makes you shoot faster.[16] | |
Zone of the Enders | Tighten the spread of sprayfire weapon (the Phalanx).[17] | |
Zone of the Enders: The 2nd Runner | Tighten the spread of sprayfire weapon (the Phalanx).[8] |
Xbox Emulation
Game | State | Notes |
---|---|---|
Dead or Alive 3 | The game utilizes the Xbox controller's pressure sensitive analog buttons to allow shortcuts in performing certain moves, making the controls lenient to allow players new to the series to adapt to gameplay.[18] | |
Dead or Alive Xtreme Beach Volleyball | Controls the size of jumps in the pool jumping mini game.[19]. The harder you press, the stronger the girls spike/serve the ball. [17] | |
The Elder Scrolls III: Morrowind | Native support. Pressure is defining how high character will jump.[4] When using the white/black buttons to raise/lower price offers with vendors, how hard you push them determines how fast the figure changes.[17] |
PlayStation 3 Emulation
Game | State | Notes |
---|---|---|
Armored Core 4 | Native support.[4] | |
Gran Turismo 5 | Uses the pressure sensitive buttons to control acceleration. [20] | |
Gran Turismo 5 Prologue | Uses the pressure sensitive buttons to control acceleration. [20] | |
Gran Turismo 6 | Uses the pressure sensitive buttons to control acceleration. [20] | |
Metal Gear Solid 4: Guns of the Patriots | D-pad allows zooming during cutscenes.[21] | |
Saints Row: The Third | Uses pressure sensitive buttons for controlling helicopter altitude.[22] | |
WipEout HD | Uses the pressure sensitive buttons to control acceleration.[4] | |
Zen Pinball | Native support.[21] |
Nintendo DS Emulation
Game | State | Notes |
---|---|---|
Colors! | Homebrew application. Harder press will draw a darker line, similar to using paper.[23] | |
Metroid Prime: Hunters | The touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes. [24] Light presses on the menu screen options would give tooltips, while harder presses would actually select things.[17] | |
Okamiden | Stylus brushstrokes are pressure sensitive.[25] | |
Rhythm Heaven | It can have you hold the stylus on the screen and flick. It also tells the difference between light and hard taps. Moai Doo Wop especially. It has you using light and hard taps within the same game.[26] |
Arcade Emulation
Game | State | Notes |
---|---|---|
Arm Champs II | Native support.[4] | |
Sonic Blast Heroes | Native support.[4] | |
Sonic Blast Man | Native support.[4] | |
Sonic Blast Man: Real Puncher | Native support.[4] | |
Street Fighter | Native support.[4] | |
KO Punch | Native support.[4] |
Other information
References
- ↑ 1.0 1.1 1.2 Was somebody able to make DS3-mode in GInput work via DSHIDMini yet?
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 NeGcon
- ↑ 3.0 3.1 3.2 Pressure sensitive PS2 games
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 4.20 4.21 GiantBomb's List - Games where pressure sensitive buttons play an important part.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 10 Older PlayStation Games That Actually Used The Pressure Sensitive Face Buttons
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 6.17 6.18 PS2 Classics Emulator Compatibility List
- ↑ 7.0 7.1 7.2 7.3 How many games make use of the ps2's Pressure sensitive buttons?
- ↑ 8.0 8.1 Pressure Sensitive Buttons On Ps2 Controllers
- ↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 The Cover Project
- ↑ Medal of Honor Frontline – Review
- ↑ What games depended on pressure-sensitive buttons?
- ↑ Primal - Combat System
- ↑ 13.0 13.1 13.2 Games that need the analog pressure sensitivity?
- ↑ What is going on with Ridge Racer V?
- ↑ You Probably Never Knew The PS2 Could Do This
- ↑ <Games that need the analog pressure sensitivity?
- ↑ 17.0 17.1 17.2 17.3 Pressure-Sensitive Interface
- ↑ Dead or Alive 3 - Fandom
- ↑ Games that utilized pressure sensitive buttons
- ↑ 20.0 20.1 20.2 Any PS3 controllers with pressure buttons and sixaxis?
- ↑ 21.0 21.1 GameFAQs - What games depended on pressure-sensitive buttons?
- ↑ Holy cow. Dualshock 2-3 had pressure sensitive Dpads?What games took advantage of it?
- ↑ DS Screen is pressure sensitive
- ↑ Metroid Prime Hunters: First Hunt/Controls
- ↑ Okamiden - Nintendo Life
- ↑ Pressure-Sensitive Interface