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Difference between revisions of "Journey of a Roach"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 09:54, 31 October 2021

Journey of a Roach
Journey of a Roach cover
Developers
Koboldgames
Daedalic Entertainment
Publishers
Daedalic Entertainment
Engines
Config Unity 4[Note 1]
Unity 4[Note 2]
Release dates
Windows November 4, 2013
macOS (OS X) November 4, 2013
Linux March 7, 2014
Journey of a Roach on MobyGames

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file location

System Location
Windows HKEY_CURRENT_USER\Software\Koboldgames\Journey of a Roach\
macOS (OS X)
Linux ~/.config/unity3d/Koboldgames/Journey of a Roach/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment\Journey of a Roach\Savegames\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment/Journey of a Roach/Savegames/
Linux $XDG_CONFIG_HOME/Daedalic Entertainment/Journey of a Roach/Savegames/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game general settings.
In-game general settings.
External video setttings.
External video setttings.

Graphics feature State Notes
Widescreen resolution
Hor+ between 4:3 and 16:9 aspect ratios. Letterboxed 4:3 for narrower resolutions and pillarboxed 16:9 for wider ones.
Multi-monitor
Ultra-widescreen
Pillarboxed 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Fullscreen is always borderless, resolution setting only changes size of rendered image, which is then stretched to desktop size.
Anisotropic filtering (AF)
Some level of anisotropic filtering is always present.
Anti-aliasing (AA)
Some level of antialiasing is always present, depends on Graphics quality setting.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Older game versions had fps cap at 60 fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

External input settings.
External input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Camera does not move up or down.
Controller
Controller support
Enabled by default. Older versions of the game required initial setup using keyboard/mouse.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Camera does not move up or down.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Controller completely overrides mouse/keyboard input.

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Effects.
Surround sound
2.0 Stereo
Subtitles
Gibberish speech, all dialogs are in form of pictures.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Brazilian Portuguese
Russian
Spanish
Swedish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux
64-bit configurator executable is missing,[2] choose 32-bit version in startup dialog or modify settings inside the game.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 2.5 GHz (Single Core)
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) 2.5 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.5 GHz (Single Core)
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible


Notes

  1. Unity engine build: 4.2.2f1[1]
  2. Unity engine build: 4.6.0b17[1]

References