Difference between revisions of "Hexen II"
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==Game data== | ==Game data== | ||
{{Image|Hexen II Options.png|In-game general settings.}} | {{Image|Hexen II Options.png|In-game general settings.}} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| |
Revision as of 11:41, 3 July 2016
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Developers | |
---|---|
Raven Software | |
Publishers | |
id Software | |
Mac OS | MacPlay |
Engines | |
Quake engine | |
Release dates | |
Windows | August 31, 1997 |
Mac OS (Classic) | January 1, 2002 |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Key points
- Engine is open source with modern multi-platform ports available; see Recommended engines
- The game crashes on startup for modern nVidia graphic cards due to the long list of OpenGL extensions overflowing an engine string buffer. It is recommended to use a source port
General information
- HeXenWorld.net - A huge fan site for Hexen II
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Base game only. The Portal of Praevus expansion is unavailable for download. |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Portal of Praevus |
Essential improvements
Recommended engines
- A full list can be found here
Hammer of Thyrion
Hammer of Thyrion is a source port based on the source code release of the HeXen II engine. Many new improvements and features include OpenGL and Widescreen support.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26900 |
UDP | 26900 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 120 MHz |
System memory (RAM) | 16 MB (24 MB for Windows NT) | 24 MB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | DirectX 3a compatible | DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.