Gold and Glory: The Road to El Dorado
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Revolution Software | |
Publishers | |
Ubisoft | |
Light and Shadow Production | |
Release dates | |
Windows | December 28, 2000 |
⤏ Go to series page | |
Gold and Glory: The Road to El Dorado | 2000 |
Shrek (series) | |
Spirit (series) | |
Antz Extreme Racing | 2002 |
Sinbad: Legend of the Seven Seas | 2003 |
Shark Tale | 2004 |
Madagascar (series) | |
Over the Hedge | 2006 |
Bee Movie Game | 2007 |
Kung Fu Panda (series) | |
Monsters vs. Aliens | 2009 |
DreamWorks All-Star Kart Racing | 2023 |
Key points
- Suffers from issues on modern systems (see Issues unresolved).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\engine\eldorado.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\engine\linc\saves\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech, SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Local retail version only. | |||
Brazilian Portuguese | "Ouro e Glória: O Caminho Para El Dorado" (BraSoft.) | |||
Spanish |
Issues unresolved
Invisible 3D models on modern systems
Various 3D models (including character models) are invisible on modern systems, which makes progressing through the game impossible.
Possible solution:
Character and other 3d models appeared when disabling dep (data execution prevention in windows 7 system settings)
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, Me |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 466 MB | |
Video card (GPU) | 8 MB of VRAM | 16 MB of VRAM |
Sound (audio device) | DirectX 7 compatible | |
Other | 4x CD-ROM drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).