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Difference between revisions of "Gex: Enter the Gecko"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Gexenterthegeckoeuro.jpg
 
|cover        = Gexenterthegeckoeuro.jpg
Line 6: Line 5:
 
{{Infobox game/row/porter|LTI Gray Matter|Windows}}
 
{{Infobox game/row/porter|LTI Gray Matter|Windows}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Eidos Interactive}}
+
{{Infobox game/row/publisher|Midway Games|North America}}
 +
{{Infobox game/row/publisher|Ubisoft|Europe}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Crystal Engine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|September 30, 1998}}
+
{{Infobox game/row/date|Windows|September 1998}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Gex }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 3904
 +
|lutris      = gex-enter-the-gecko
 
|strategywiki = Gex: Enter the Gecko
 
|strategywiki = Gex: Enter the Gecko
|mobygames    = gex-enter-the-gecko_
+
|mobygames    = 2490
 
|wikipedia    = Gex: Enter the Gecko
 
|wikipedia    = Gex: Enter the Gecko
 
|winehq      = 6918
 
|winehq      = 6918
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Gex}}
 
  
'''Key points'''
+
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  = The US version has built-in Direct3D support; an [[#Unofficial Direct3D patch|unofficial patch]] brings this feature to the European version.
 +
 
 +
|current state    = On modern systems, the game may need a [[#Manual installation|manual installation]] procedure.
 +
}}
 +
 
 +
'''General information'''
 
{{ii}} Released as '''Gex 3D: Enter the Gecko''' in Europe
 
{{ii}} Released as '''Gex 3D: Enter the Gecko''' in Europe
{{ii}} Use [http://www.zeus-software.com/downloads/nglide nGlide] to run on modern systems.
 
{{ii}} Unofficial [http://tgames.fr/progs-pc/patch-direct-3d-gex-3d-enter-the-gecko-windows-7-8-10-t12116.html 3DFX to Direct 3D Patch (PAL)] for Nvidia/ATI cards (Windows XP), you need this [http://tgames.fr/tgames/PC/gex3d_windows10.zip config files] to run on modern systems.
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | | | Windows }}
+
{{Availability/row| Retail | | disc | | | Windows }}
 +
}}
 +
{{ii}} A free demo version is available [https://community.pcgamingwiki.com/files/file/281-gex-enter-the-gecko-demo/ here].
 +
 
 +
==Essential improvements==
 +
===Manual installation===
 +
{{Fixbox|description=Manual installation|fix=
 +
# Copy the {{folder|gex2}} folder to a new directory on the local drive, which will now be {{folder|{{p|game}}}}.
 +
# Create a text file with the following content:
 +
<pre>Windows Registry Editor Version 5.00
 +
 
 +
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2]
 +
 
 +
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2\1.00]
 +
"Version"=dword:00000002
 +
"InstallDir"="D:\\Gex2"
 +
"CDDriveName"="E"</pre>
 +
3. Change '''InstallDir''' and '''CDDriveName''', then rename file extension to {{file|.reg}} and execute it.<br>
 +
4. Run {{file|gex3d.exe}} [[Compatibility Mode#Privilege Level|as an administrator]].
 +
5. Apply the [[#Unofficial Direct3D patch|unofficial Direct3D patch]].
 +
}}
 +
 
 +
===Unofficial Direct3D patch===
 +
{{ii}} The unofficial [http://tgames.fr/progs-pc/patch-direct-3d-gex-3d-enter-the-gecko-windows-7-8-10-t12116.html 3DFX to Direct 3D Patch (PAL)] for Nvidia/ATI cards (Windows XP) brings Direct3D rendering support to non-US releases. On Windows 10 and newer, [http://tgames.fr/tgames/PC/gex3d_windows10.zip these config files] are necessary to run.
 +
 
 +
===Enabling Glide support===
 +
{{Fixbox|description=Use [https://www.zeus-software.com/downloads/nglide nGlide] with this [https://www.zeus-software.com/files/nglide/gex2_patch.zip patch]|ref=|fix=
 
}}
 
}}
{{ii}} [https://community.pcgamingwiki.com/files/file/281-gex-enter-the-gecko-demo/ Demo]
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Crystal Dynamics\Gex2}}
 
}}
 
}}
  
Line 50: Line 96:
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= Can be upscaled using nGlide
+
|widescreen resolution notes=  
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 57: Line 103:
 
|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = n/a
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = through nGlide
+
|vsync notes                = Through nGlide
|60 fps                    = unknown
+
|60 fps                    = false
|60 fps notes              =  
+
|60 fps notes              = 30 FPS cap (24 FPS cap with unofficial D3D patch)
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          = No mouse support.
 
|mouse menu notes          = No mouse support.
|invert mouse y-axis      = n/a
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = n/a
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = false
 
|surround sound          = false
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        = true
 
|red book cd audio        = true
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 189: Line 240:
 
|vorpx                      = false
 
|vorpx                      = false
 
|vorpx modes                =  
 
|vorpx modes                =  
|vorpx notes                = Crashing with DGVoodoo2 (Glide) and VorpX  
+
|vorpx notes                = Crashing with DGVoodoo2 (Glide) and VorpX
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
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|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
 
==Issues unresolved==
 
===No soundtrack playback===
 
{{ii}} The game's soundtrack will not play as it is Redbook audio-based.<ref>[https://www.youtube.com/watch?v=cAGVc2qwlo0 Gex 3D: Enter the Gecko (1998) - PC Gameplay / Win 10 - YouTube]</ref>
 
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = true
|direct3d notes        =  
+
|direct3d notes        = 5
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
|glide versions        =  
+
|glide versions        = true
 
|glide notes            =  
 
|glide notes            =  
 
|software mode          =  
 
|software mode          =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 18:03, 13 August 2023

Gex: Enter the Gecko
Gex: Enter the Gecko cover
Developers
Crystal Dynamics
Windows LTI Gray Matter
Publishers
North America Midway Games
Europe Ubisoft
Engines
Crystal Engine
Release dates
Windows September 1998
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Series Gex
Gex: Enter the Gecko on HowLongToBeat
Gex: Enter the Gecko guide on StrategyWiki
Gex: Enter the Gecko on MobyGames
Gex: Enter the Gecko on Wikipedia
Gex
Gex 1996
Gex: Enter the Gecko 1997
Gex Trilogy TBA

Gex: Enter the Gecko is a singleplayer third-person platform game in the Gex series.

The US version has built-in Direct3D support; an unofficial patch brings this feature to the European version.

On modern systems, the game may need a manual installation procedure.

General information

Released as Gex 3D: Enter the Gecko in Europe

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
A free demo version is available here.

Essential improvements

Manual installation

Manual installation
  1. Copy the gex2 folder to a new directory on the local drive, which will now be <path-to-game>.
  2. Create a text file with the following content:
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2]

[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2\1.00]
"Version"=dword:00000002
"InstallDir"="D:\\Gex2"
"CDDriveName"="E"

3. Change InstallDir and CDDriveName, then rename file extension to .reg and execute it.
4. Run gex3d.exe as an administrator. 5. Apply the unofficial Direct3D patch.

Unofficial Direct3D patch

The unofficial 3DFX to Direct 3D Patch (PAL) for Nvidia/ATI cards (Windows XP) brings Direct3D rendering support to non-US releases. On Windows 10 and newer, these config files are necessary to run.

Enabling Glide support

Use nGlide with this patch

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Crystal Dynamics\Gex2[Note 1]

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Through nGlide
60 FPS and 120+ FPS
30 FPS cap (24 FPS cap with unofficial D3D patch)
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
vorpX
Crashing with DGVoodoo2 (Glide) and VorpX

Other information

API

Technical specs Supported Notes
Direct3D
5
Glide
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 5 compatible


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References