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Difference between revisions of "Gex: Enter the Gecko"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage, replaced: {{: → {{Series:, (series)}} → }})
 
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{{stub}}
+
{{Infobox game
{{infobox
+
|cover        = Gexenterthegeckoeuro.jpg
|title         = Gex: Enter the Gecko
+
|developers  =
|cover          = Gexenterthegeckoeuro.jpg
+
{{Infobox game/row/developer|Crystal Dynamics}}
|developer     = [[Wikipedia:Crystal Dynamics|Crystal Dynamics]]
+
{{Infobox game/row/porter|LTI Gray Matter|Windows}}
|publisher      = [[Wikipedia:Eidos Interactive|Eidos Interactive]]
+
|publishers  =
|engine        =  
+
{{Infobox game/row/publisher|Midway Games|North America}}
|release dates  = <sup>EU</sup> June 24, 1998<br /><sup>NA</sup> September 30, 1998
+
{{Infobox game/row/publisher|Ubisoft|Europe}}
 +
|engines      =
 +
{{Infobox game/row/engine|Crystal Engine}}
 +
|release dates=
 +
{{Infobox game/row/date|Windows|September 1998}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles         | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Gex }}
 +
|steam appid  =
 +
|gogcom id    =
 +
|hltb        = 3904
 +
|lutris      = gex-enter-the-gecko
 +
|strategywiki = Gex: Enter the Gecko
 +
|mobygames    = 2490
 +
|wikipedia    = Gex: Enter the Gecko
 +
|winehq      = 6918
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction     =  
 +
 
 +
|release history  = The US version has built-in Direct3D support; an [[#Unofficial Direct3D patch|unofficial patch]] brings this feature to the European version.
 +
 
 +
|current state    = On modern systems, the game may need a [[#Manual installation|manual installation]] procedure.
 +
}}
 +
 
 +
'''General information'''
 +
{{ii}} Released as '''Gex 3D: Enter the Gecko''' in Europe
 +
 
 +
==Availability==
 +
{{Availability|
 +
{{Availability/row| Retail | | disc | | | Windows }}
 +
}}
 +
{{ii}} A free demo version is available [https://community.pcgamingwiki.com/files/file/281-gex-enter-the-gecko-demo/ here].
 +
 
 +
==Essential improvements==
 +
===Manual installation===
 +
{{Fixbox|description=Manual installation|fix=
 +
# Copy the {{folder|gex2}} folder to a new directory on the local drive, which will now be {{folder|{{p|game}}}}.
 +
# Create a text file with the following content:
 +
<pre>Windows Registry Editor Version 5.00
 +
 
 +
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2]
 +
 
 +
[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2\1.00]
 +
"Version"=dword:00000002
 +
"InstallDir"="D:\\Gex2"
 +
"CDDriveName"="E"</pre>
 +
3. Change '''InstallDir''' and '''CDDriveName''', then rename file extension to {{file|.reg}} and execute it.<br>
 +
4. Run {{file|gex3d.exe}} [[Compatibility Mode#Privilege Level|as an administrator]].
 +
5. Apply the [[#Unofficial Direct3D patch|unofficial Direct3D patch]].
 +
}}
 +
 
 +
===Unofficial Direct3D patch===
 +
{{ii}} The unofficial [http://tgames.fr/progs-pc/patch-direct-3d-gex-3d-enter-the-gecko-windows-7-8-10-t12116.html 3DFX to Direct 3D Patch (PAL)] for Nvidia/ATI cards (Windows XP) brings Direct3D rendering support to non-US releases. On Windows 10 and newer, [http://tgames.fr/tgames/PC/gex3d_windows10.zip these config files] are necessary to run.
 +
 
 +
===Enabling Glide support===
 +
{{Fixbox|description=Use [https://www.zeus-software.com/downloads/nglide nGlide] with this [https://www.zeus-software.com/files/nglide/gex2_patch.zip patch]|ref=|fix=
 +
}}
 +
 
 +
==Game data==
 +
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Crystal Dynamics\Gex2}}
 +
}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|}}
 +
}}
 +
 
 +
==Video==
 +
{{Video
 +
|wsgf link                  =
 +
|widescreen wsgf award      =
 +
|multimonitor wsgf award    =
 +
|ultrawidescreen wsgf award =
 +
|4k ultra hd wsgf award    =
 +
|widescreen resolution      = false
 +
|widescreen resolution notes=
 +
|multimonitor              = false
 +
|multimonitor notes        =
 +
|ultrawidescreen            = false
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = false
 +
|4k ultra hd notes          =
 +
|fov                        = false
 +
|fov notes                  =
 +
|windowed                  = false
 +
|windowed notes            =
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = false
 +
|antialiasing notes        =
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = hackable
 +
|vsync notes                = Through nGlide
 +
|60 fps                    = false
 +
|60 fps notes              = 30 FPS cap (24 FPS cap with unofficial D3D patch)
 +
|120 fps                    = false
 +
|120 fps notes              =
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 +
|color blind notes          =
 +
}}
 +
 
 +
==Input==
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = false
 +
|acceleration option notes =
 +
|mouse sensitivity        = false
 +
|mouse sensitivity notes  =
 +
|mouse menu                = false
 +
|mouse menu notes          = No mouse support.
 +
|invert mouse y-axis      = false
 +
|invert mouse y-axis notes =
 +
|touchscreen              = false
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = false
 +
|full controller notes    =
 +
|controller remap          = true
 +
|controller remap notes    =
 +
|controller sensitivity    = false
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = false
 +
|invert controller y-axis notes=
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
 
 +
==Audio==
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    =
 +
|surround sound          = false
 +
|surround sound notes    =
 +
|subtitles                = false
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = always on
 +
|mute on focus lost notes =
 +
|eax support              = false
 +
|eax support notes        =
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = true
 +
|red book cd audio notes  =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = false
 +
|vorpx modes                =
 +
|vorpx notes                = Crashing with DGVoodoo2 (Glide) and VorpX
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = true
 +
|direct3d notes        = 5
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        = true
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 
}}
 
}}
{{Series:Gex}}
 
{{ii}} Gex: Enter the Gecko was developed for pre-NT versions of Windows, and is not compatible with modern versions of Windows.
 
  
 
==System requirements==
 
==System requirements==
{{System Requirements
+
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|minOS = Windows 95, Windows 98, Windows ME
+
|minOS   = 95, 98, ME
|recOS = Windows 95, Windows 98, Windows ME
+
|minCPU  = Intel Pentium 166 MHz
|minproc = 166 Mhz Pentium Class
+
|minRAM  = 32 MB
|recproc = 166 Mhz Pentium Class
+
|minGPU  =  
|minmem = 32 MB
+
|minDX    = 5
|recmem = 32 MB
+
 
 +
|recOS    =  
 +
|recCPU  =  
 +
|recRAM  =  
 
}}
 
}}
  
[[Category:Windows]]
+
{{References}}

Latest revision as of 18:03, 13 August 2023

Gex: Enter the Gecko
Gex: Enter the Gecko cover
Developers
Crystal Dynamics
Windows LTI Gray Matter
Publishers
North America Midway Games
Europe Ubisoft
Engines
Crystal Engine
Release dates
Windows September 1998
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Series Gex
Gex: Enter the Gecko on HowLongToBeat
Gex: Enter the Gecko guide on StrategyWiki
Gex: Enter the Gecko on MobyGames
Gex: Enter the Gecko on Wikipedia
Gex
Gex 1996
Gex: Enter the Gecko 1997
Gex Trilogy TBA

Gex: Enter the Gecko is a singleplayer third-person platform game in the Gex series.

The US version has built-in Direct3D support; an unofficial patch brings this feature to the European version.

On modern systems, the game may need a manual installation procedure.

General information

Released as Gex 3D: Enter the Gecko in Europe

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
A free demo version is available here.

Essential improvements

Manual installation

Manual installation
  1. Copy the gex2 folder to a new directory on the local drive, which will now be <path-to-game>.
  2. Create a text file with the following content:
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2]

[HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Crystal Dynamics\Gex2\1.00]
"Version"=dword:00000002
"InstallDir"="D:\\Gex2"
"CDDriveName"="E"

3. Change InstallDir and CDDriveName, then rename file extension to .reg and execute it.
4. Run gex3d.exe as an administrator. 5. Apply the unofficial Direct3D patch.

Unofficial Direct3D patch

The unofficial 3DFX to Direct 3D Patch (PAL) for Nvidia/ATI cards (Windows XP) brings Direct3D rendering support to non-US releases. On Windows 10 and newer, these config files are necessary to run.

Enabling Glide support

Use nGlide with this patch

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Crystal Dynamics\Gex2[Note 1]

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Through nGlide
60 FPS and 120+ FPS
30 FPS cap (24 FPS cap with unofficial D3D patch)
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
vorpX
Crashing with DGVoodoo2 (Glide) and VorpX

Other information

API

Technical specs Supported Notes
Direct3D
5
Glide
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 5 compatible


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References