Difference between revisions of "FidelityFX Super Resolution"
From PCGamingWiki, the wiki about fixing PC games
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| [[Grand Theft Auto V]] || See [[Grand Theft Auto V#FidelityFX Super Resolution .28FSR.29]] | | [[Grand Theft Auto V]] || See [[Grand Theft Auto V#FidelityFX Super Resolution .28FSR.29]] | ||
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+ | | [[Hellblade: Senua's Sacrifice]] | ||
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| [[Kingshunt]] || | | [[Kingshunt]] || |
Revision as of 17:41, 16 November 2021
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Developers | |
---|---|
AMD | |
Release dates | |
Windows | June 22, 2021[1] |
Key points
- FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
- Open source, can be used with most modern GPUs, including NVIDIA cards.
- Can be used on any game on Windows with Magpie.[2]
- Can be used on almost any Vulkan game on Linux with Proton.[3]
- Generally worse than DLSS in terms of visual quality and performance, and unlike DLSS, it isn't mean't to be used as anti-aliasing.[4]
General information
Game compatibility
Compatibility list
References
- ↑ AMD FidelityFX Super Resolution: What it is and how to use it - last accessed on 2021-07-17
- ↑ Vaidyanathan Subramaniam - last accessed on 2021-08-10
- ↑ AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack - last accessed on 2021-08-01
- ↑ [1] - last accessed on 2021-08-01
- ↑ Verified by User:Zorklis on 2021-09-05
- Added FSR as of this pull [2] or version 1.9.9 bump
- ↑ Verified by User:Zorklis on 2021-09-05
- Added FSR as of this pull [3] or v0.0.18 Alpha bump