Difference between revisions of "EVE: Valkyrie"
From PCGamingWiki, the wiki about fixing PC games
(updated release date (March 28, 2016), updated alpha details (alpha is over)) |
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|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = |
|native 3d notes = | |native 3d notes = | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = |
|nvidia 3d vision notes = | |nvidia 3d vision notes = | ||
− | |tridef 3d = | + | |tridef 3d = |
|tridef 3d notes = | |tridef 3d notes = | ||
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|iz3d notes = | |iz3d notes = | ||
|htc vive = unknown | |htc vive = unknown | ||
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|oculus rift = true | |oculus rift = true | ||
|oculus rift notes = Support is confirmed.<ref>[https://www.evevalkyrie.com/#game-features EVE: Valkyrie]</ref> | |oculus rift notes = Support is confirmed.<ref>[https://www.evevalkyrie.com/#game-features EVE: Valkyrie]</ref> | ||
+ | |tracked motion controllers = | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
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|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
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|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 10:30, 27 March 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
CCP Games | |
Publishers | |
Oculus VR | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 28, 2016 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
EVE | |
---|---|
EVE Online | 2003 |
EVE: Gunjack | 2016 |
EVE: Valkyrie | 2016 |
EVE: Valkyrie - Warzone | 2017 |
EVE Aether Wars - Tech Demo | 2019 |
Availability
- This game is not available yet.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Support is confirmed.[1] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
Categories:
- Stubs
- Games in alpha state
- Games in development
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (VR support)
- VR games
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)