Difference between revisions of "Duke Nukem: Manhattan Project"
From PCGamingWiki, the wiki about fixing PC games
m (→Widescreen resolution: moved note to notes) |
|||
Line 68: | Line 68: | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
Line 74: | Line 74: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = Toggle in options or with {{key|Alt|Enter}}. | |windowed notes = Toggle in options or with {{key|Alt|Enter}}. | ||
Line 98: | Line 98: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Set resolution in config.cfg|ref=<ref>[http://www.wsgf.org/dr/duke-nukem-manhattan-project Duke Nukem: Manhattan Project | WSGF]</ref>}} | + | {{Fixbox/fix|Set resolution in config.cfg|ref=<ref name="WSGF">[http://www.wsgf.org/dr/duke-nukem-manhattan-project Duke Nukem: Manhattan Project | WSGF]</ref>}} |
# If the game is showing the launcher on startup, check the box to skip it then run the game and exit. | # If the game is showing the launcher on startup, check the box to skip it then run the game and exit. | ||
# Go to <code>duke\base</code> in the installation folder. | # Go to <code>duke\base</code> in the installation folder. | ||
Line 107: | Line 107: | ||
'''Notes''' | '''Notes''' | ||
{{ii}} The HUD stretches from 4:3. | {{ii}} The HUD stretches from 4:3. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change FOV in duke_base.dll|ref=<ref name="WSGF"/>}} | ||
+ | # Open <code>{{p|game}}\duke\sys\duke_base.dll</code> with a hex editor. | ||
+ | # Go to offset <code>00176FE0</code> and change the text number <code>50</code> to your desired FOV. Modified files are available [http://www.wsgf.org/f/u/contrib/dr/123/hacks/Duke.Nukem_.MP_.FOV_.zip here]. | ||
}} | }} | ||
Revision as of 07:42, 8 July 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Sunstorm Interactive | |
3D Realms | |
Interceptor Entertainment | |
Publishers | |
Apogee Software | |
Engines | |
Prism3D | |
Release dates | |
Windows | May 14, 2002 |
macOS (OS X) | April 23, 2013 |
Duke Nukem | |
---|---|
Duke Nukem | 1991 |
Duke Nukem II | 1993 |
Duke Nukem 3D | 1996 |
Duke Nukem: Manhattan Project | 2002 |
Duke Nukem Forever | 2011 |
Duke Nukem 3D: Megaton Edition | 2013 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem Forever (2001) | 2022 |
Duke Nukem Forever: Restoration Project (unofficial) | Early access |
General information
- 3D Realms Site
- 3D Realms forums for game series
- Steam Community Discussions
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Incorrect store name. See here for available options. | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240200/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/240200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
- These are the requirements for the Steam version.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 235 MB | |
Video card (GPU) | DirectX-compatible graphics card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 235 MB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (240200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)