Difference between revisions of "Dragon Ball Z: Kakarot"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 SP1 |
− | |minCPU = Intel Core i5-2400 | + | |minCPU = Intel Core i5-2400 |
− | |minRAM = 4 GB | + | |minCPU2 = AMD Phenom II X6 1100T |
+ | |minRAM = 4 GB | ||
|minHD = 36 GB | |minHD = 36 GB | ||
− | |minGPU = GeForce GTX 750 Ti | + | |minGPU = Nvidia GeForce GTX 750 Ti |
+ | |minGPU2 = AMD Radeon HD 7950 | ||
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 10 |
− | |recCPU = Intel Core i5-3470 | + | |recCPU = Intel Core i5-3470 |
− | |recRAM = 8 GB | + | |recCPU2 = AMD Ryzen 3 1200 |
+ | |recRAM = 8 GB | ||
|recHD = 40 GB | |recHD = 40 GB | ||
− | |recGPU = GeForce GTX 960 | + | |recGPU = Nvidia GeForce GTX 960 |
+ | |recGPU2 = AMD Radeon R9 280X | ||
|notes = {{ii}} A 64-bit system is required. | |notes = {{ii}} A 64-bit system is required. | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 23:56, 3 January 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
CyberConnect2 | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | January 16, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Deluxe Edition and Ultimate Edition also available. | |||
Deluxe Edition and Ultimate Edition also available. | ||||
Green Man Gaming | Deluxe Edition and Ultimate Edition also available. | |||
Humble Store | Deluxe Edition and Ultimate Edition also available. | |||
Steam | Deluxe Edition and Ultimate Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/851850/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/851850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i5-2400 AMD Phenom II X6 1100T |
Intel Core i5-3470 AMD Ryzen 3 1200 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 36 GB | 40 GB |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 280X |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/851850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (851850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.