Dragon Ball Z: Kakarot

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Dragon Ball Z: Kakarot
Dragon Ball Z: Kakarot cover
Developers
CyberConnect2
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4
Release dates
Windows January 17, 2020
Dragon Ball Z: Kakarot on MobyGames
Dragon Ball Z: Kakarot on Wikipedia
Dragon Ball
Dragon Ball Xenoverse 2015
Dragon Ball Xenoverse 2 2016
Dragon Ball FighterZ 2018
Super Dragon Ball Heroes: World Mission 2019
Dragon Ball Z: Kakarot 2020

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Gamesplanet
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Ultimate Edition also available.
Windows
All versions require Steam DRM.

Downloadable content (DLC) and expansions

Name Notes
Season Pass
Windows
Pre-Order DLC Pack
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\AT\Saved\Config\WindowsNoEditor\
Linux (Proton) <Steam-folder>/steamapps/compatdata/851850/pfx/[Note 1]

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\851850\remote\
Linux (Proton) <Steam-folder>/steamapps/compatdata/851850/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphics settings.
Graphics settings.
Game settings.
Game settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed.[1] See Ultra-widescreen for the available workarounds.
4K Ultra HD
Field of view (FOV)
A Cheat Engine table allows to adjust FOV in real time.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
16x by default.
Anti-aliasing (AA)
FXAA or TAA toggle, SSAA through Internal Rendering Resolution.
Vertical sync (Vsync)
Reportedly syncs to half the screen refresh rate.[2][3]
60 FPS
Cutscenes are pre-rendered at 30 FPS.[4]
120+ FPS
A Cheat Engine table allows to increase FPS beyond 60.
High dynamic range display (HDR)

Ultra-widescreen[edit]

Use the Dragon Ball Z Kakarot - ultrawide fix and FOV patcher
  1. Download the patcher.
  2. Use it to modify <path-to-game>\AT\Binaries\Win64\AT-Win64-Shipping.exe
  • To remove the target icon, copy and paste the included ~mods folder to <path-to-game>\AT\Content\Paks\
Use the kakarot-screen-patch DLL injection
Automatically adjusts aspect ratio and FOV based on the screen size.
The enemy target icon will be off the target.[5] Battle HUD Cleaner can be used to completely remove the element.
Manually modify the executable file[6]
  1. Open <path-to-game>\AT\Binaries\Win64\AT-Win64-Shipping.exe in a hex editor (e.g. HxD).
  2. Search for 3B 8E E3 3F as hex and replace all instances with 26 B4 17 40 for 2560x1080, 8E E3 18 40 for 3440x1440, or any other desired aspect ratio value converted to hex.
    • Alternatively, replace only the second and third instances to keep cutscenes from stretching.
  3. Search for 35 FA 0E 3C F4 and replace with 35 FA 28 3C F4 for 21:9 or EF D4 83 3C F4 for 32:9 aspect ratio.
  4. Save the changes.

Notes

Allows to keep cutscenes from stretching.
The enemy target icon will be off the target.[5] Battle HUD Cleaner can be used to completely remove the element.

Remove sun glare[edit]

Use the Sun Glare Removal mod
  1. Download the mod.
  2. Go to directory <path-to-game>\AT\Content\Paks\
  3. Create a folder named ~mods.
  4. Move NoSunGlare.pak file in to the newly created ~mods folder.

Input settings[edit]

Keyboard and mouse bindings 1/2.
Keyboard and mouse bindings 1/2.
Keyboard and mouse bindings 2/2.
Keyboard and mouse bindings 2/2.
Keyboard and mouse State Notes
Remapping
Mouse and keyboard prompts appear when "Keyboard & Mouse" Icons are selected in the Graphics settings.
Mouse acceleration
Mouse sensitivity
Listed as Camera Speed within Game settings.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Listed as Camera Speed within Game settings.
Controller Y-axis inversion
Vertical and horizontal inversion options within Game settings.
Controller types
XInput-compatible controllers
[7]
Xbox button prompts
[7] Type B Icons in the Graphics settings.
Impulse Trigger vibration
[7]
DualShock 4 controllers
DualShock button prompts
Type A Icons in the Graphics settings.
Light bar support
Connection modes unknown
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
[7]
Simultaneous controller+KB/M
[7]

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
Surround sound
7.1
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-2400
AMD Phenom II X6 1100T
System memory (RAM) 4 GB
Hard disk drive (HDD) 36 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon HD 7950
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/851850/ in addition to or instead of this directory. The app ID (851850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Ultrawide support ? 32:9 / 21:9 - last accessed on 2020-01-17
  2. no graphic options? and locked at 30 fps? why??? - last accessed on 2020-01-17
  3. WIP Framerate Uncap/21:9-Multimonitor Patch (Port Fix thread) - last accessed on 2020-01-21
  4. Verified by User:BesuBaru on 2020-01-17
    Tested by changing the t.MaxFPS command during cutscenes. There's also noticeable video compression.
  5. 5.0 5.1 DRAGON BALL Z KAKAROT 21:9 QUICK TEST - last accessed on 2020-01-21
  6. Dragon Ball Z: Kakarot Ultrawide/21:9/32:9 Fix (EN) - last accessed on 2020-01-20
  7. 7.0 7.1 7.2 7.3 7.4 Verified by User:Unavailable on 2020-01-18
    Tested with Xbox One controller