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Deponia

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:43, 25 June 2022 by Mastan (talk | contribs) (lutris)
Deponia
Deponia cover
Developers
Daedalic Entertainment
Engines
Visionaire
ARM64-only macOS build Godot
Release dates
Windows January 27, 2012
macOS (OS X) July 23, 2013
Linux November 18, 2014
Reception
Metacritic 74
IGDB 78
Taxonomy
Series Deponia
Deponia on HowLongToBeat
Deponia on IGDB
Deponia guide on StrategyWiki
Deponia on MobyGames
Deponia on Wikipedia
Deponia
Deponia 2012
Chaos on Deponia 2012
Goodbye Deponia 2013
Deponia: The Puzzle 2014
Deponia: The Complete Journey 2014
Deponia Doomsday 2016
Surviving Deponia TBA

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment\Deponia\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment/Deponia/
Linux $XDG_DATA_HOME/Daedalic Entertainment/Deponia/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment\Deponia\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment/Deponia/
Linux $XDG_DATA_HOME/Daedalic Entertainment/Deponia/

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video

In-game settings.
In-game settings.
Configuration Tool.
Configuration Tool.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Does offer two different scaling methods.
Vertical sync (Vsync)
Active by default.
60 FPS and 120+ FPS
Cutscenes are 24 FPS. Vsync sometimes halves the frame rate.
Selecting items in the inventory will be difficult at refresh rates higher than 60. Limiting the framerate to around 60 fixes this.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Speech, BGM, SFX (Ingame & Config Tool),
Master, Movie/Cutscene (Config Tool only)
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Bulgarian
Czech
French
German
Greek
Italian
Polish
Portuguese
Russian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input SDL2

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.5 GHz single core / 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 512 MB of VRAM
OpenGL 2.0 compatible
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 3.5 GB
Linux
Minimum
Operating system (OS) Ubuntu 12.04, Ubuntu 14.04
Processor (CPU) 2.5 GHz single core / 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1.8 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Sound (audio device) OpenAL compatible
64-bit OS is required with Linux version.


References